Configurable lv_conf.h file
This commit is contained in:
parent
82a0b4b2ef
commit
5474917c5a
12 changed files with 689 additions and 18 deletions
3
.gitmodules
vendored
3
.gitmodules
vendored
|
@ -1,6 +1,3 @@
|
|||
[submodule "lvgl-sys/vendor/lv_sim_eclipse_sdl"]
|
||||
path = lvgl-sys/vendor/lv_sim_eclipse_sdl
|
||||
url = https://github.com/rafaelcaricio/lv_sim_eclipse_sdl.git
|
||||
[submodule "lvgl-sys/vendor/lvgl"]
|
||||
path = lvgl-sys/vendor/lvgl
|
||||
url = https://github.com/littlevgl/lvgl.git
|
||||
|
|
17
README.md
17
README.md
|
@ -20,3 +20,20 @@ LittlevGL is compatible with <samp>#![no_std]</samp> environments by default.
|
|||
---
|
||||
|
||||
![Rust bindings usage demo code.](demo.png)
|
||||
|
||||
## Usage
|
||||
|
||||
Edit your `Cargo.toml` file dependencies with:
|
||||
```
|
||||
$ cargo add lvgl
|
||||
```
|
||||
|
||||
The build requires the environment variable bellow to be set:
|
||||
|
||||
- `DEP_LV_CONFIG_PATH`: Path to the directory containing the `lv_conf.h` header file used for configuration of LittlevGL library.
|
||||
|
||||
We recommend the `lv_conf.h` file to be in your project's root directory. If so, the command to build your project would be:
|
||||
```shell script
|
||||
$ DEP_LV_CONFIG_PATH=`pwd` cargo build
|
||||
```
|
||||
|
||||
|
|
|
@ -9,5 +9,5 @@ publish = false
|
|||
|
||||
[dependencies]
|
||||
lvgl = { path = "../../lvgl" }
|
||||
lvgl-sys = "0.1.0"
|
||||
lvgl-sys = { path = "../../lvgl-sys" }
|
||||
sdl2 = "0.33.0"
|
||||
|
|
592
examples/demo/lv_conf.h
Normal file
592
examples/demo/lv_conf.h
Normal file
|
@ -0,0 +1,592 @@
|
|||
/**
|
||||
* @file lv_conf.h
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
|
||||
*/
|
||||
|
||||
#if 1 /*Set it to "1" to enable content*/
|
||||
|
||||
#ifndef LV_CONF_H
|
||||
#define LV_CONF_H
|
||||
/* clang-format off */
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
/*====================
|
||||
Graphical settings
|
||||
*====================*/
|
||||
|
||||
/* Maximal horizontal and vertical resolution to support by the library.*/
|
||||
#define LV_HOR_RES_MAX (480)
|
||||
#define LV_VER_RES_MAX (320)
|
||||
|
||||
/* Color depth:
|
||||
* - 1: 1 byte per pixel
|
||||
* - 8: RGB233
|
||||
* - 16: RGB565
|
||||
* - 32: ARGB8888
|
||||
*/
|
||||
#define LV_COLOR_DEPTH 32
|
||||
|
||||
/* Swap the 2 bytes of RGB565 color.
|
||||
* Useful if the display has a 8 bit interface (e.g. SPI)*/
|
||||
#define LV_COLOR_16_SWAP 0
|
||||
|
||||
/* 1: Enable screen transparency.
|
||||
* Useful for OSD or other overlapping GUIs.
|
||||
* Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
|
||||
#define LV_COLOR_SCREEN_TRANSP 0
|
||||
|
||||
/*Images pixels with this color will not be drawn (with chroma keying)*/
|
||||
#define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
|
||||
|
||||
/* Enable chroma keying for indexed images. */
|
||||
#define LV_INDEXED_CHROMA 1
|
||||
|
||||
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
|
||||
#define LV_ANTIALIAS 1
|
||||
|
||||
/* Default display refresh period.
|
||||
* Can be changed in the display driver (`lv_disp_drv_t`).*/
|
||||
#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
|
||||
|
||||
/* Dot Per Inch: used to initialize default sizes.
|
||||
* E.g. a button with width = LV_DPI / 2 -> half inch wide
|
||||
* (Not so important, you can adjust it to modify default sizes and spaces)*/
|
||||
#define LV_DPI 100 /*[px]*/
|
||||
|
||||
/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
|
||||
typedef int16_t lv_coord_t;
|
||||
|
||||
/*=========================
|
||||
Memory manager settings
|
||||
*=========================*/
|
||||
|
||||
/* LittelvGL's internal memory manager's settings.
|
||||
* The graphical objects and other related data are stored here. */
|
||||
|
||||
/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
|
||||
#define LV_MEM_CUSTOM 0
|
||||
#if LV_MEM_CUSTOM == 0
|
||||
/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
|
||||
# define LV_MEM_SIZE (128U * 1024U)
|
||||
|
||||
/* Complier prefix for a big array declaration */
|
||||
# define LV_MEM_ATTR
|
||||
|
||||
/* Set an address for the memory pool instead of allocating it as an array.
|
||||
* Can be in external SRAM too. */
|
||||
# define LV_MEM_ADR 0
|
||||
|
||||
/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
|
||||
# define LV_MEM_AUTO_DEFRAG 1
|
||||
#else /*LV_MEM_CUSTOM*/
|
||||
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
|
||||
# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
|
||||
# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
|
||||
#endif /*LV_MEM_CUSTOM*/
|
||||
|
||||
/* Garbage Collector settings
|
||||
* Used if lvgl is binded to higher level language and the memory is managed by that language */
|
||||
#define LV_ENABLE_GC 0
|
||||
#if LV_ENABLE_GC != 0
|
||||
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
|
||||
# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
|
||||
# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
|
||||
#endif /* LV_ENABLE_GC */
|
||||
|
||||
/*=======================
|
||||
Input device settings
|
||||
*=======================*/
|
||||
|
||||
/* Input device default settings.
|
||||
* Can be changed in the Input device driver (`lv_indev_drv_t`)*/
|
||||
|
||||
/* Input device read period in milliseconds */
|
||||
#define LV_INDEV_DEF_READ_PERIOD 30
|
||||
|
||||
/* Drag threshold in pixels */
|
||||
#define LV_INDEV_DEF_DRAG_LIMIT 10
|
||||
|
||||
/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
|
||||
#define LV_INDEV_DEF_DRAG_THROW 20
|
||||
|
||||
/* Long press time in milliseconds.
|
||||
* Time to send `LV_EVENT_LONG_PRESSSED`) */
|
||||
#define LV_INDEV_DEF_LONG_PRESS_TIME 400
|
||||
|
||||
/* Repeated trigger period in long press [ms]
|
||||
* Time between `LV_EVENT_LONG_PRESSED_REPEAT */
|
||||
#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
|
||||
|
||||
/*==================
|
||||
* Feature usage
|
||||
*==================*/
|
||||
|
||||
/*1: Enable the Animations */
|
||||
#define LV_USE_ANIMATION 1
|
||||
#if LV_USE_ANIMATION
|
||||
|
||||
/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
|
||||
typedef void * lv_anim_user_data_t;
|
||||
|
||||
#endif
|
||||
|
||||
/* 1: Enable shadow drawing*/
|
||||
#define LV_USE_SHADOW 1
|
||||
|
||||
/* 1: Enable object groups (for keyboard/encoder navigation) */
|
||||
#define LV_USE_GROUP 1
|
||||
#if LV_USE_GROUP
|
||||
typedef void * lv_group_user_data_t;
|
||||
#endif /*LV_USE_GROUP*/
|
||||
|
||||
/* 1: Enable GPU interface*/
|
||||
#define LV_USE_GPU 1
|
||||
|
||||
/* 1: Enable file system (might be required for images */
|
||||
#define LV_USE_FILESYSTEM 1
|
||||
#if LV_USE_FILESYSTEM
|
||||
/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
|
||||
typedef void * lv_fs_drv_user_data_t;
|
||||
#endif
|
||||
|
||||
/*1: Add a `user_data` to drivers and objects*/
|
||||
#define LV_USE_USER_DATA 1
|
||||
|
||||
/*========================
|
||||
* Image decoder and cache
|
||||
*========================*/
|
||||
|
||||
/* 1: Enable indexed (palette) images */
|
||||
#define LV_IMG_CF_INDEXED 1
|
||||
|
||||
/* 1: Enable alpha indexed images */
|
||||
#define LV_IMG_CF_ALPHA 1
|
||||
|
||||
/* Default image cache size. Image caching keeps the images opened.
|
||||
* If only the built-in image formats are used there is no real advantage of caching.
|
||||
* (I.e. no new image decoder is added)
|
||||
* With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
|
||||
* However the opened images might consume additional RAM.
|
||||
* LV_IMG_CACHE_DEF_SIZE must be >= 1 */
|
||||
#define LV_IMG_CACHE_DEF_SIZE 1
|
||||
|
||||
/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
|
||||
typedef void * lv_img_decoder_user_data_t;
|
||||
|
||||
/*=====================
|
||||
* Compiler settings
|
||||
*====================*/
|
||||
/* Define a custom attribute to `lv_tick_inc` function */
|
||||
#define LV_ATTRIBUTE_TICK_INC
|
||||
|
||||
/* Define a custom attribute to `lv_task_handler` function */
|
||||
#define LV_ATTRIBUTE_TASK_HANDLER
|
||||
|
||||
/* With size optimization (-Os) the compiler might not align data to
|
||||
* 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
|
||||
* E.g. __attribute__((aligned(4))) */
|
||||
#define LV_ATTRIBUTE_MEM_ALIGN
|
||||
|
||||
/* Attribute to mark large constant arrays for example
|
||||
* font's bitmaps */
|
||||
#define LV_ATTRIBUTE_LARGE_CONST
|
||||
|
||||
/* Export integer constant to binding.
|
||||
* This macro is used with constants in the form of LV_<CONST> that
|
||||
* should also appear on lvgl binding API such as Micropython
|
||||
*
|
||||
* The default value just prevents a GCC warning.
|
||||
*/
|
||||
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
|
||||
|
||||
/*===================
|
||||
* HAL settings
|
||||
*==================*/
|
||||
|
||||
/* 1: use a custom tick source.
|
||||
* It removes the need to manually update the tick with `lv_tick_inc`) */
|
||||
#define LV_TICK_CUSTOM 0
|
||||
#if LV_TICK_CUSTOM == 1
|
||||
#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/
|
||||
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/
|
||||
#endif /*LV_TICK_CUSTOM*/
|
||||
|
||||
typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
|
||||
typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
|
||||
|
||||
/*================
|
||||
* Log settings
|
||||
*===============*/
|
||||
|
||||
/*1: Enable the log module*/
|
||||
#define LV_USE_LOG 1
|
||||
#if LV_USE_LOG
|
||||
/* How important log should be added:
|
||||
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
|
||||
* LV_LOG_LEVEL_INFO Log important events
|
||||
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
|
||||
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
|
||||
* LV_LOG_LEVEL_NONE Do not log anything
|
||||
*/
|
||||
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
|
||||
|
||||
/* 1: Print the log with 'printf';
|
||||
* 0: user need to register a callback with `lv_log_register_print_cb`*/
|
||||
# define LV_LOG_PRINTF 1
|
||||
#endif /*LV_USE_LOG*/
|
||||
|
||||
/*=================
|
||||
* Debug settings
|
||||
*================*/
|
||||
|
||||
/* If Debug is enabled LittelvGL validates the parameters of the functions.
|
||||
* If an invalid parameter is found an error log message is printed and
|
||||
* the MCU halts at the error. (`LV_USE_LOG` should be enabled)
|
||||
* If you are debugging the MCU you can pause
|
||||
* the debugger to see exactly where the issue is.
|
||||
*
|
||||
* The behavior of asserts can be overwritten by redefining them here.
|
||||
* E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
|
||||
*/
|
||||
#define LV_USE_DEBUG 1
|
||||
#if LV_USE_DEBUG
|
||||
|
||||
/*Check if the parameter is NULL. (Quite fast) */
|
||||
#define LV_USE_ASSERT_NULL 1
|
||||
|
||||
/*Checks is the memory is successfully allocated or no. (Quite fast)*/
|
||||
#define LV_USE_ASSERT_MEM 1
|
||||
|
||||
/* Check the strings.
|
||||
* Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
|
||||
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
|
||||
#define LV_USE_ASSERT_STR 1
|
||||
|
||||
/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
|
||||
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
|
||||
#define LV_USE_ASSERT_OBJ 1
|
||||
|
||||
/*Check if the styles are properly initialized. (Fast)*/
|
||||
#define LV_USE_ASSERT_STYLE 1
|
||||
|
||||
#endif /*LV_USE_DEBUG*/
|
||||
|
||||
/*================
|
||||
* THEME USAGE
|
||||
*================*/
|
||||
#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
|
||||
|
||||
#define LV_USE_THEME_TEMPL 0 /*Just for test*/
|
||||
#define LV_USE_THEME_DEFAULT 1 /*Built mainly from the built-in styles. Consumes very few RAM*/
|
||||
#define LV_USE_THEME_ALIEN 1 /*Dark futuristic theme*/
|
||||
#define LV_USE_THEME_NIGHT 1 /*Dark elegant theme*/
|
||||
#define LV_USE_THEME_MONO 1 /*Mono color theme for monochrome displays*/
|
||||
#define LV_USE_THEME_MATERIAL 1 /*Flat theme with bold colors and light shadows*/
|
||||
#define LV_USE_THEME_ZEN 1 /*Peaceful, mainly light theme */
|
||||
#define LV_USE_THEME_NEMO 1 /*Water-like theme based on the movie "Finding Nemo"*/
|
||||
|
||||
/*==================
|
||||
* FONT USAGE
|
||||
*===================*/
|
||||
|
||||
/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
|
||||
* The symbols are available via `LV_SYMBOL_...` defines
|
||||
* More info about fonts: https://docs.littlevgl.com/#Fonts
|
||||
* To create a new font go to: https://littlevgl.com/ttf-font-to-c-array
|
||||
*/
|
||||
|
||||
/* Robot fonts with bpp = 4
|
||||
* https://fonts.google.com/specimen/Roboto */
|
||||
#define LV_FONT_ROBOTO_12 1
|
||||
#define LV_FONT_ROBOTO_16 1
|
||||
#define LV_FONT_ROBOTO_22 1
|
||||
#define LV_FONT_ROBOTO_28 1
|
||||
|
||||
/* Demonstrate special features */
|
||||
#define LV_FONT_ROBOTO_12_SUBPX 1
|
||||
#define LV_FONT_ROBOTO_28_COMPRESSED 1 /*bpp = 3*/
|
||||
|
||||
/*Pixel perfect monospace font
|
||||
* http://pelulamu.net/unscii/ */
|
||||
#define LV_FONT_UNSCII_8 1
|
||||
|
||||
/* Optionally declare your custom fonts here.
|
||||
* You can use these fonts as default font too
|
||||
* and they will be available globally. E.g.
|
||||
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
|
||||
* LV_FONT_DECLARE(my_font_2)
|
||||
*/
|
||||
#define LV_FONT_CUSTOM_DECLARE
|
||||
|
||||
/*Always set a default font from the built-in fonts*/
|
||||
#define LV_FONT_DEFAULT &lv_font_roboto_16
|
||||
|
||||
/* Enable it if you have fonts with a lot of characters.
|
||||
* The limit depends on the font size, font face and bpp
|
||||
* but with > 10,000 characters if you see issues probably you need to enable it.*/
|
||||
#define LV_FONT_FMT_TXT_LARGE 0
|
||||
|
||||
/* Set the pixel order of the display.
|
||||
* Important only if "subpx fonts" are used.
|
||||
* With "normal" font it doesn't matter.
|
||||
*/
|
||||
#define LV_FONT_SUBPX_BGR 0
|
||||
|
||||
/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
|
||||
typedef void * lv_font_user_data_t;
|
||||
|
||||
/*=================
|
||||
* Text settings
|
||||
*=================*/
|
||||
|
||||
/* Select a character encoding for strings.
|
||||
* Your IDE or editor should have the same character encoding
|
||||
* - LV_TXT_ENC_UTF8
|
||||
* - LV_TXT_ENC_ASCII
|
||||
* */
|
||||
#define LV_TXT_ENC LV_TXT_ENC_UTF8
|
||||
|
||||
/*Can break (wrap) texts on these chars*/
|
||||
#define LV_TXT_BREAK_CHARS " ,.;:-_"
|
||||
|
||||
|
||||
/* If a word is at least this long, will break wherever "prettiest"
|
||||
* To disable, set to a value <= 0 */
|
||||
#define LV_TXT_LINE_BREAK_LONG_LEN 12
|
||||
|
||||
/* Minimum number of characters in a long word to put on a line before a break.
|
||||
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
|
||||
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
|
||||
|
||||
/* Minimum number of characters in a long word to put on a line after a break.
|
||||
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
|
||||
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
|
||||
|
||||
/* The control character to use for signalling text recoloring. */
|
||||
#define LV_TXT_COLOR_CMD "#"
|
||||
|
||||
/* Support bidirectional texts.
|
||||
* Allows mixing Left-to-Right and Right-to-Left texts.
|
||||
* The direction will be processed according to the Unicode Bidirectioanl Algorithm:
|
||||
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
|
||||
#define LV_USE_BIDI 1
|
||||
#if LV_USE_BIDI
|
||||
/* Set the default direction. Supported values:
|
||||
* `LV_BIDI_DIR_LTR` Left-to-Right
|
||||
* `LV_BIDI_DIR_RTL` Right-to-Left
|
||||
* `LV_BIDI_DIR_AUTO` detect texts base direction */
|
||||
#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
|
||||
#endif
|
||||
|
||||
/*Change the built in (v)snprintf functions*/
|
||||
#define LV_SPRINTF_CUSTOM 0
|
||||
#if LV_SPRINTF_CUSTOM
|
||||
# define LV_SPRINTF_INCLUDE <stdio.h>
|
||||
# define lv_snprintf snprintf
|
||||
# define lv_vsnprintf vsnprintf
|
||||
#endif /*LV_SPRINTF_CUSTOM*/
|
||||
|
||||
/*===================
|
||||
* LV_OBJ SETTINGS
|
||||
*==================*/
|
||||
|
||||
/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
|
||||
typedef void * lv_obj_user_data_t;
|
||||
|
||||
/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
|
||||
#define LV_USE_OBJ_REALIGN 1
|
||||
|
||||
/* Enable to make the object clickable on a larger area.
|
||||
* LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
|
||||
* LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
|
||||
* LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
|
||||
*/
|
||||
#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_OFF
|
||||
|
||||
/*==================
|
||||
* LV OBJ X USAGE
|
||||
*================*/
|
||||
/*
|
||||
* Documentation of the object types: https://docs.littlevgl.com/#Object-types
|
||||
*/
|
||||
|
||||
/*Arc (dependencies: -)*/
|
||||
#define LV_USE_ARC 1
|
||||
|
||||
/*Bar (dependencies: -)*/
|
||||
#define LV_USE_BAR 1
|
||||
|
||||
/*Button (dependencies: lv_cont*/
|
||||
#define LV_USE_BTN 1
|
||||
#if LV_USE_BTN != 0
|
||||
/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/
|
||||
# define LV_BTN_INK_EFFECT 0
|
||||
#endif
|
||||
|
||||
/*Button matrix (dependencies: -)*/
|
||||
#define LV_USE_BTNM 1
|
||||
|
||||
/*Calendar (dependencies: -)*/
|
||||
#define LV_USE_CALENDAR 1
|
||||
|
||||
/*Canvas (dependencies: lv_img)*/
|
||||
#define LV_USE_CANVAS 1
|
||||
|
||||
/*Check box (dependencies: lv_btn, lv_label)*/
|
||||
#define LV_USE_CB 1
|
||||
|
||||
/*Chart (dependencies: -)*/
|
||||
#define LV_USE_CHART 1
|
||||
#if LV_USE_CHART
|
||||
# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20
|
||||
#endif
|
||||
|
||||
/*Container (dependencies: -*/
|
||||
#define LV_USE_CONT 1
|
||||
|
||||
/*Color picker (dependencies: -*/
|
||||
#define LV_USE_CPICKER 1
|
||||
|
||||
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
|
||||
#define LV_USE_DDLIST 1
|
||||
#if LV_USE_DDLIST != 0
|
||||
/*Open and close default animation time [ms] (0: no animation)*/
|
||||
# define LV_DDLIST_DEF_ANIM_TIME 200
|
||||
#endif
|
||||
|
||||
/*Gauge (dependencies:lv_bar, lv_lmeter)*/
|
||||
#define LV_USE_GAUGE 1
|
||||
|
||||
/*Image (dependencies: lv_label*/
|
||||
#define LV_USE_IMG 1
|
||||
|
||||
/*Image Button (dependencies: lv_btn*/
|
||||
#define LV_USE_IMGBTN 1
|
||||
#if LV_USE_IMGBTN
|
||||
/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
|
||||
# define LV_IMGBTN_TILED 0
|
||||
#endif
|
||||
|
||||
/*Keyboard (dependencies: lv_btnm)*/
|
||||
#define LV_USE_KB 1
|
||||
|
||||
/*Label (dependencies: -*/
|
||||
#define LV_USE_LABEL 1
|
||||
#if LV_USE_LABEL != 0
|
||||
/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
|
||||
# define LV_LABEL_DEF_SCROLL_SPEED 25
|
||||
|
||||
/* Waiting period at beginning/end of animation cycle */
|
||||
# define LV_LABEL_WAIT_CHAR_COUNT 3
|
||||
|
||||
/*Enable selecting text of the label */
|
||||
# define LV_LABEL_TEXT_SEL 0
|
||||
|
||||
/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
|
||||
# define LV_LABEL_LONG_TXT_HINT 0
|
||||
#endif
|
||||
|
||||
/*LED (dependencies: -)*/
|
||||
#define LV_USE_LED 1
|
||||
|
||||
/*Line (dependencies: -*/
|
||||
#define LV_USE_LINE 1
|
||||
|
||||
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
|
||||
#define LV_USE_LIST 1
|
||||
#if LV_USE_LIST != 0
|
||||
/*Default animation time of focusing to a list element [ms] (0: no animation) */
|
||||
# define LV_LIST_DEF_ANIM_TIME 100
|
||||
#endif
|
||||
|
||||
/*Line meter (dependencies: *;)*/
|
||||
#define LV_USE_LMETER 1
|
||||
|
||||
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
|
||||
#define LV_USE_MBOX 1
|
||||
|
||||
/*Page (dependencies: lv_cont)*/
|
||||
#define LV_USE_PAGE 1
|
||||
#if LV_USE_PAGE != 0
|
||||
/*Focus default animation time [ms] (0: no animation)*/
|
||||
# define LV_PAGE_DEF_ANIM_TIME 400
|
||||
#endif
|
||||
|
||||
/*Preload (dependencies: lv_arc, lv_anim)*/
|
||||
#define LV_USE_PRELOAD 1
|
||||
#if LV_USE_PRELOAD != 0
|
||||
# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/
|
||||
# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/
|
||||
# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC
|
||||
#endif
|
||||
|
||||
/*Roller (dependencies: lv_ddlist)*/
|
||||
#define LV_USE_ROLLER 1
|
||||
#if LV_USE_ROLLER != 0
|
||||
/*Focus animation time [ms] (0: no animation)*/
|
||||
# define LV_ROLLER_DEF_ANIM_TIME 200
|
||||
|
||||
/*Number of extra "pages" when the roller is infinite*/
|
||||
# define LV_ROLLER_INF_PAGES 7
|
||||
#endif
|
||||
|
||||
/*Slider (dependencies: lv_bar)*/
|
||||
#define LV_USE_SLIDER 1
|
||||
|
||||
/*Spinbox (dependencies: lv_ta)*/
|
||||
#define LV_USE_SPINBOX 1
|
||||
|
||||
/*Switch (dependencies: lv_slider)*/
|
||||
#define LV_USE_SW 1
|
||||
|
||||
/*Text area (dependencies: lv_label, lv_page)*/
|
||||
#define LV_USE_TA 1
|
||||
#if LV_USE_TA != 0
|
||||
# define LV_TA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
|
||||
# define LV_TA_DEF_PWD_SHOW_TIME 1500 /*ms*/
|
||||
#endif
|
||||
|
||||
/*Table (dependencies: lv_label)*/
|
||||
#define LV_USE_TABLE 1
|
||||
#if LV_USE_TABLE
|
||||
# define LV_TABLE_COL_MAX 12
|
||||
#endif
|
||||
|
||||
/*Tab (dependencies: lv_page, lv_btnm)*/
|
||||
#define LV_USE_TABVIEW 1
|
||||
# if LV_USE_TABVIEW != 0
|
||||
/*Time of slide animation [ms] (0: no animation)*/
|
||||
# define LV_TABVIEW_DEF_ANIM_TIME 300
|
||||
#endif
|
||||
|
||||
/*Tileview (dependencies: lv_page) */
|
||||
#define LV_USE_TILEVIEW 1
|
||||
#if LV_USE_TILEVIEW
|
||||
/*Time of slide animation [ms] (0: no animation)*/
|
||||
# define LV_TILEVIEW_DEF_ANIM_TIME 300
|
||||
#endif
|
||||
|
||||
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
|
||||
#define LV_USE_WIN 1
|
||||
|
||||
/*==================
|
||||
* Non-user section
|
||||
*==================*/
|
||||
|
||||
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
|
||||
# define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
/*--END OF LV_CONF_H--*/
|
||||
|
||||
/*Be sure every define has a default value*/
|
||||
#include "lvgl/src/lv_conf_checker.h"
|
||||
|
||||
#endif /*LV_CONF_H*/
|
||||
|
||||
#endif /*End of "Content enable"*/
|
|
@ -4,7 +4,6 @@ use sdl2::event::Event;
|
|||
use sdl2::keyboard::Keycode;
|
||||
use sdl2::pixels::Color;
|
||||
use sdl2::rect::Point;
|
||||
use std::ffi::CString;
|
||||
use std::mem::MaybeUninit;
|
||||
use std::os::raw::c_void;
|
||||
use std::panic;
|
||||
|
@ -66,10 +65,11 @@ fn main() -> Result<(), String> {
|
|||
let mut screen = lvgl::display::get_active_screen();
|
||||
|
||||
let mut button = lvgl::Button::new(&mut screen);
|
||||
button.set_pos(100, 10);
|
||||
button.set_pos(50, 50);
|
||||
button.set_size(250, 50);
|
||||
|
||||
let mut label = lvgl::Label::new(&mut button);
|
||||
label.set_text("Hello Beauty!");
|
||||
label.set_text("Hello Mundo!");
|
||||
|
||||
let mut event_pump = sdl_context.event_pump()?;
|
||||
'running: loop {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
[package]
|
||||
name = "lvgl-sys"
|
||||
description = "Raw bindings to the LittlevGL C library."
|
||||
version = "0.1.0"
|
||||
version = "0.1.1"
|
||||
authors = ["Rafael Caricio <crates.lvgl-sys@caric.io>"]
|
||||
edition = "2018"
|
||||
license = "MIT"
|
||||
|
|
|
@ -1,2 +1,13 @@
|
|||
# lvgl-sys
|
||||
Rust raw bindings for LittlevGL library.
|
||||
|
||||
## Usage
|
||||
|
||||
Build requires environment variables to be set:
|
||||
|
||||
- `DEP_LV_CONFIG_PATH`: Path to the directory containing the `lv_conf.h` header file used for configuration of LittlevGL library.
|
||||
|
||||
We recommend the `lv_conf.h` file to be in your project's root directory. If so, the command to build your project would be:
|
||||
```shell script
|
||||
$ DEP_LV_CONFIG_PATH=`pwd` cargo build
|
||||
```
|
||||
|
|
|
@ -2,6 +2,8 @@ use bindgen;
|
|||
use cc::Build;
|
||||
use std::{env, path::Path, path::PathBuf};
|
||||
|
||||
static CONFIG_NAME: &str = "DEP_LV_CONFIG_PATH";
|
||||
|
||||
fn main() {
|
||||
let project_dir = PathBuf::from(env::var("CARGO_MANIFEST_DIR").unwrap())
|
||||
.canonicalize()
|
||||
|
@ -9,11 +11,40 @@ fn main() {
|
|||
let vendor = project_dir.join("vendor");
|
||||
let vendor_src = vendor.join("lvgl").join("src");
|
||||
|
||||
// TODO: Make it configurable! Needs to be linked to final proj defs, define as an env var.
|
||||
let lvgl_config_path = vendor.join("lv_sim_eclipse_sdl");
|
||||
let lv_config_dir = {
|
||||
let raw_path = env::var(CONFIG_NAME).expect(
|
||||
format!(
|
||||
"The environment variable {} is required to be defined",
|
||||
CONFIG_NAME
|
||||
)
|
||||
.as_str(),
|
||||
);
|
||||
let conf_path = PathBuf::from(raw_path);
|
||||
|
||||
if !conf_path.exists() {
|
||||
panic!(format!(
|
||||
"Directory referenced by {} needs to exist",
|
||||
CONFIG_NAME
|
||||
));
|
||||
}
|
||||
if !conf_path.is_dir() {
|
||||
panic!(format!("{} needs to be a directory", CONFIG_NAME));
|
||||
}
|
||||
if !conf_path.join("lv_conf.h").exists() {
|
||||
panic!(format!(
|
||||
"Directory referenced by {} needs to contain a file called lv_conf.h",
|
||||
CONFIG_NAME
|
||||
));
|
||||
}
|
||||
|
||||
println!(
|
||||
"cargo:rerun-if-changed={}",
|
||||
conf_path.join("lv_conf.h").to_str().unwrap()
|
||||
);
|
||||
conf_path
|
||||
};
|
||||
|
||||
let mut cfg = Build::new();
|
||||
|
||||
add_c_files(&mut cfg, vendor_src.join("lv_core"));
|
||||
add_c_files(&mut cfg, vendor_src.join("lv_draw"));
|
||||
add_c_files(&mut cfg, vendor_src.join("lv_font"));
|
||||
|
@ -26,18 +57,25 @@ fn main() {
|
|||
.include(&vendor_src)
|
||||
.include(&vendor)
|
||||
.warnings(false)
|
||||
.include(&lvgl_config_path)
|
||||
.include(&lv_config_dir)
|
||||
.compile("lvgl");
|
||||
|
||||
let cc_args = [
|
||||
"-DLV_CONF_INCLUDE_SIMPLE=1",
|
||||
"-I",
|
||||
lvgl_config_path.to_str().unwrap(),
|
||||
lv_config_dir.to_str().unwrap(),
|
||||
"-I",
|
||||
vendor.to_str().unwrap()
|
||||
vendor.to_str().unwrap(),
|
||||
];
|
||||
bindgen::Builder::default()
|
||||
.header(vendor_src.parent().unwrap().join("lvgl.h").to_str().unwrap())
|
||||
.header(
|
||||
vendor_src
|
||||
.parent()
|
||||
.unwrap()
|
||||
.join("lvgl.h")
|
||||
.to_str()
|
||||
.unwrap(),
|
||||
)
|
||||
.layout_tests(false)
|
||||
.use_core()
|
||||
.ctypes_prefix("cty")
|
||||
|
|
1
lvgl-sys/vendor/lv_sim_eclipse_sdl
vendored
1
lvgl-sys/vendor/lv_sim_eclipse_sdl
vendored
|
@ -1 +0,0 @@
|
|||
Subproject commit 3899fd06c5a44c67e02dce6cde0d234dc04ba8cb
|
|
@ -1,7 +1,7 @@
|
|||
[package]
|
||||
name = "lvgl"
|
||||
description = "LittlevGL bindings for Rust. A powerful and easy-to-use embedded GUI with many widgets, advanced visual effects (opacity, antialiasing, animations) and low memory requirements (16K RAM, 64K Flash)."
|
||||
version = "0.1.0"
|
||||
version = "0.1.1"
|
||||
authors = ["Rafael Caricio <crates.lvgl@caric.io>"]
|
||||
edition = "2018"
|
||||
repository = "https://github.com/rafaelcaricio/lvgl-rs"
|
||||
|
@ -13,5 +13,5 @@ keywords = ["littlevgl", "lvgl", "graphical_interfaces"]
|
|||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
lvgl-sys = "0.1.0"
|
||||
lvgl-sys = "0.1.1"
|
||||
cty = "0.2.1"
|
||||
|
|
7
lvgl/lv_conf.toml
Normal file
7
lvgl/lv_conf.toml
Normal file
|
@ -0,0 +1,7 @@
|
|||
# ====================
|
||||
# Graphical settings
|
||||
# ====================
|
||||
[graphical]
|
||||
# Maximal horizontal and vertical resolution to support by the library.
|
||||
hor_res_max=480
|
||||
ver_res_max=320
|
|
@ -45,6 +45,16 @@ impl Button {
|
|||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_size(&mut self, w: u16, h: u16) {
|
||||
unsafe {
|
||||
lvgl_sys::lv_obj_set_size(
|
||||
self.raw().as_mut(),
|
||||
w as lvgl_sys::lv_coord_t,
|
||||
h as lvgl_sys::lv_coord_t,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Container for Button {
|
||||
|
|
Loading…
Reference in a new issue