Use branch reference in deps

This commit is contained in:
Rafael Caricio 2020-09-21 20:53:30 +02:00
parent fb3ed95106
commit 1cf1a0d16f
Signed by: rafaelcaricio
GPG key ID: 3C86DBCE8E93C947
3 changed files with 9 additions and 1 deletions

3
Cargo.lock generated
View file

@ -398,6 +398,7 @@ dependencies = [
[[package]]
name = "lvgl"
version = "0.4.0"
source = "git+https://github.com/rafaelcaricio/lvgl-rs.git?branch=emscripten#76d485b68a25d57cfe70d54a25f0569a6ef9b61e"
dependencies = [
"bitflags",
"cstr_core",
@ -412,6 +413,7 @@ dependencies = [
[[package]]
name = "lvgl-codegen"
version = "0.4.0"
source = "git+https://github.com/rafaelcaricio/lvgl-rs.git?branch=emscripten#76d485b68a25d57cfe70d54a25f0569a6ef9b61e"
dependencies = [
"Inflector",
"lazy_static",
@ -434,6 +436,7 @@ dependencies = [
[[package]]
name = "lvgl-sys"
version = "0.4.0"
source = "git+https://github.com/rafaelcaricio/lvgl-rs.git?branch=emscripten#76d485b68a25d57cfe70d54a25f0569a6ef9b61e"
dependencies = [
"bindgen",
"cc",

View file

@ -12,6 +12,6 @@ lto = true
[dependencies]
cstr_core = { version = "0.2.0", features = ["alloc"] }
lvgl = { version = "0.4", path = "../lvgl-rs/lvgl" }
lvgl = { version = "0.4", git = "https://github.com/rafaelcaricio/lvgl-rs" , branch = "emscripten" }
embedded-graphics = "0.6"
embedded-graphics-simulator = "0.2"

View file

@ -28,6 +28,11 @@ https://emscripten.org/docs/getting_started/downloads.html
$ embuilder.py build sdl2
```
- Compile the example project:
```
cargo +nightly build --target=wasm32-unknown-emscripten
```
References:
- https://puddleofcode.com/story/definitive-guide-to-rust-sdl2-and-emscriptem