forked from mirrors/gstreamer-rs
841 lines
25 KiB
Rust
841 lines
25 KiB
Rust
// This file was generated by gir (https://github.com/gtk-rs/gir)
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// from gir-files (https://github.com/gtk-rs/gir-files)
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// from gst-gir-files (https://gitlab.freedesktop.org/gstreamer/gir-files-rs.git)
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// DO NOT EDIT
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#![cfg(target_os = "linux")]
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use gstreamer_gl_sys::*;
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use std::env;
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use std::error::Error;
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use std::ffi::OsString;
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use std::mem::{align_of, size_of};
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use std::path::Path;
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use std::process::Command;
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use std::str;
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use tempfile::Builder;
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static PACKAGES: &[&str] = &["gstreamer-gl-1.0"];
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#[derive(Clone, Debug)]
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struct Compiler {
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pub args: Vec<String>,
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}
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impl Compiler {
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pub fn new() -> Result<Self, Box<dyn Error>> {
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let mut args = get_var("CC", "cc")?;
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args.push("-Wno-deprecated-declarations".to_owned());
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// For _Generic
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args.push("-std=c11".to_owned());
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// For %z support in printf when using MinGW.
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args.push("-D__USE_MINGW_ANSI_STDIO".to_owned());
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args.extend(get_var("CFLAGS", "")?);
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args.extend(get_var("CPPFLAGS", "")?);
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args.extend(pkg_config_cflags(PACKAGES)?);
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Ok(Self { args })
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}
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pub fn compile(&self, src: &Path, out: &Path) -> Result<(), Box<dyn Error>> {
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let mut cmd = self.to_command();
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cmd.arg(src);
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cmd.arg("-o");
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cmd.arg(out);
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let status = cmd.spawn()?.wait()?;
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if !status.success() {
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return Err(format!("compilation command {cmd:?} failed, {status}").into());
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}
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Ok(())
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}
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fn to_command(&self) -> Command {
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let mut cmd = Command::new(&self.args[0]);
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cmd.args(&self.args[1..]);
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cmd
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}
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}
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fn get_var(name: &str, default: &str) -> Result<Vec<String>, Box<dyn Error>> {
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match env::var(name) {
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Ok(value) => Ok(shell_words::split(&value)?),
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Err(env::VarError::NotPresent) => Ok(shell_words::split(default)?),
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Err(err) => Err(format!("{name} {err}").into()),
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}
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}
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fn pkg_config_cflags(packages: &[&str]) -> Result<Vec<String>, Box<dyn Error>> {
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if packages.is_empty() {
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return Ok(Vec::new());
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}
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let pkg_config = env::var_os("PKG_CONFIG").unwrap_or_else(|| OsString::from("pkg-config"));
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let mut cmd = Command::new(pkg_config);
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cmd.arg("--cflags");
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cmd.args(packages);
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let out = cmd.output()?;
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if !out.status.success() {
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return Err(format!("command {cmd:?} returned {}", out.status).into());
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}
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let stdout = str::from_utf8(&out.stdout)?;
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Ok(shell_words::split(stdout.trim())?)
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}
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#[derive(Copy, Clone, Debug, Eq, PartialEq)]
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struct Layout {
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size: usize,
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alignment: usize,
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}
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#[derive(Copy, Clone, Debug, Default, Eq, PartialEq)]
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struct Results {
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/// Number of successfully completed tests.
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passed: usize,
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/// Total number of failed tests (including those that failed to compile).
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failed: usize,
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}
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impl Results {
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fn record_passed(&mut self) {
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self.passed += 1;
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}
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fn record_failed(&mut self) {
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self.failed += 1;
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}
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fn summary(&self) -> String {
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format!("{} passed; {} failed", self.passed, self.failed)
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}
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fn expect_total_success(&self) {
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if self.failed == 0 {
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println!("OK: {}", self.summary());
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} else {
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panic!("FAILED: {}", self.summary());
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};
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}
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}
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#[test]
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fn cross_validate_constants_with_c() {
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let mut c_constants: Vec<(String, String)> = Vec::new();
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for l in get_c_output("constant").unwrap().lines() {
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let (name, value) = l.split_once(';').expect("Missing ';' separator");
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c_constants.push((name.to_owned(), value.to_owned()));
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}
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let mut results = Results::default();
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for ((rust_name, rust_value), (c_name, c_value)) in
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RUST_CONSTANTS.iter().zip(c_constants.iter())
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{
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if rust_name != c_name {
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results.record_failed();
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eprintln!("Name mismatch:\nRust: {rust_name:?}\nC: {c_name:?}");
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continue;
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}
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if rust_value != c_value {
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results.record_failed();
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eprintln!(
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"Constant value mismatch for {rust_name}\nRust: {rust_value:?}\nC: {c_value:?}",
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);
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continue;
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}
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results.record_passed();
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}
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results.expect_total_success();
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}
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#[test]
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fn cross_validate_layout_with_c() {
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let mut c_layouts = Vec::new();
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for l in get_c_output("layout").unwrap().lines() {
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let (name, value) = l.split_once(';').expect("Missing first ';' separator");
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let (size, alignment) = value.split_once(';').expect("Missing second ';' separator");
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let size = size.parse().expect("Failed to parse size");
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let alignment = alignment.parse().expect("Failed to parse alignment");
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c_layouts.push((name.to_owned(), Layout { size, alignment }));
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}
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let mut results = Results::default();
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for ((rust_name, rust_layout), (c_name, c_layout)) in RUST_LAYOUTS.iter().zip(c_layouts.iter())
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{
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if rust_name != c_name {
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results.record_failed();
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eprintln!("Name mismatch:\nRust: {rust_name:?}\nC: {c_name:?}");
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continue;
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}
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if rust_layout != c_layout {
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results.record_failed();
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eprintln!("Layout mismatch for {rust_name}\nRust: {rust_layout:?}\nC: {c_layout:?}",);
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continue;
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}
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results.record_passed();
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}
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results.expect_total_success();
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}
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fn get_c_output(name: &str) -> Result<String, Box<dyn Error>> {
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let tmpdir = Builder::new().prefix("abi").tempdir()?;
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let exe = tmpdir.path().join(name);
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let c_file = Path::new("tests").join(name).with_extension("c");
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let cc = Compiler::new().expect("configured compiler");
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cc.compile(&c_file, &exe)?;
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let mut abi_cmd = Command::new(exe);
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let output = abi_cmd.output()?;
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if !output.status.success() {
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return Err(format!("command {abi_cmd:?} failed, {output:?}").into());
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}
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Ok(String::from_utf8(output.stdout)?)
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}
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const RUST_LAYOUTS: &[(&str, Layout)] = &[
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(
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"GstGLAPI",
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Layout {
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size: size_of::<GstGLAPI>(),
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alignment: align_of::<GstGLAPI>(),
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},
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),
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(
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"GstGLAllocationParams",
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Layout {
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size: size_of::<GstGLAllocationParams>(),
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alignment: align_of::<GstGLAllocationParams>(),
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},
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),
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(
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"GstGLAsyncDebug",
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Layout {
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size: size_of::<GstGLAsyncDebug>(),
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alignment: align_of::<GstGLAsyncDebug>(),
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},
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),
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(
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"GstGLBaseFilter",
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Layout {
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size: size_of::<GstGLBaseFilter>(),
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alignment: align_of::<GstGLBaseFilter>(),
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},
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),
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(
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"GstGLBaseFilterClass",
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Layout {
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size: size_of::<GstGLBaseFilterClass>(),
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alignment: align_of::<GstGLBaseFilterClass>(),
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},
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),
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(
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"GstGLBaseMemory",
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Layout {
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size: size_of::<GstGLBaseMemory>(),
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alignment: align_of::<GstGLBaseMemory>(),
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},
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),
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(
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"GstGLBaseMemoryAllocator",
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Layout {
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size: size_of::<GstGLBaseMemoryAllocator>(),
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alignment: align_of::<GstGLBaseMemoryAllocator>(),
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},
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),
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(
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"GstGLBaseMemoryAllocatorClass",
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Layout {
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size: size_of::<GstGLBaseMemoryAllocatorClass>(),
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alignment: align_of::<GstGLBaseMemoryAllocatorClass>(),
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},
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),
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(
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"GstGLBaseMemoryError",
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Layout {
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size: size_of::<GstGLBaseMemoryError>(),
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alignment: align_of::<GstGLBaseMemoryError>(),
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},
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),
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(
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"GstGLBaseMemoryTransfer",
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Layout {
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size: size_of::<GstGLBaseMemoryTransfer>(),
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alignment: align_of::<GstGLBaseMemoryTransfer>(),
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},
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),
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(
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"GstGLBaseSrc",
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Layout {
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size: size_of::<GstGLBaseSrc>(),
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alignment: align_of::<GstGLBaseSrc>(),
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},
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),
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(
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"GstGLBaseSrcClass",
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Layout {
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size: size_of::<GstGLBaseSrcClass>(),
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alignment: align_of::<GstGLBaseSrcClass>(),
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},
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),
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(
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"GstGLBuffer",
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Layout {
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size: size_of::<GstGLBuffer>(),
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alignment: align_of::<GstGLBuffer>(),
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},
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),
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(
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"GstGLBufferAllocationParams",
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Layout {
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size: size_of::<GstGLBufferAllocationParams>(),
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alignment: align_of::<GstGLBufferAllocationParams>(),
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},
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),
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(
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"GstGLBufferAllocator",
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Layout {
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size: size_of::<GstGLBufferAllocator>(),
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alignment: align_of::<GstGLBufferAllocator>(),
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},
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),
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(
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"GstGLBufferAllocatorClass",
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Layout {
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size: size_of::<GstGLBufferAllocatorClass>(),
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alignment: align_of::<GstGLBufferAllocatorClass>(),
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},
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),
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(
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"GstGLBufferPool",
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Layout {
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size: size_of::<GstGLBufferPool>(),
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alignment: align_of::<GstGLBufferPool>(),
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},
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),
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(
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"GstGLBufferPoolClass",
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Layout {
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size: size_of::<GstGLBufferPoolClass>(),
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alignment: align_of::<GstGLBufferPoolClass>(),
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},
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),
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(
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"GstGLColorConvert",
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Layout {
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size: size_of::<GstGLColorConvert>(),
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alignment: align_of::<GstGLColorConvert>(),
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},
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),
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(
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"GstGLColorConvertClass",
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Layout {
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size: size_of::<GstGLColorConvertClass>(),
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alignment: align_of::<GstGLColorConvertClass>(),
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},
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),
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(
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"GstGLConfigCaveat",
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Layout {
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size: size_of::<GstGLConfigCaveat>(),
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alignment: align_of::<GstGLConfigCaveat>(),
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},
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),
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(
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"GstGLConfigSurfaceType",
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Layout {
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size: size_of::<GstGLConfigSurfaceType>(),
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alignment: align_of::<GstGLConfigSurfaceType>(),
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},
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),
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(
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"GstGLContext",
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Layout {
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size: size_of::<GstGLContext>(),
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alignment: align_of::<GstGLContext>(),
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},
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),
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(
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"GstGLContextClass",
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Layout {
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size: size_of::<GstGLContextClass>(),
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alignment: align_of::<GstGLContextClass>(),
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},
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),
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(
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"GstGLContextError",
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Layout {
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size: size_of::<GstGLContextError>(),
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alignment: align_of::<GstGLContextError>(),
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},
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),
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(
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"GstGLDisplay",
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Layout {
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size: size_of::<GstGLDisplay>(),
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alignment: align_of::<GstGLDisplay>(),
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},
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),
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(
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"GstGLDisplayClass",
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Layout {
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size: size_of::<GstGLDisplayClass>(),
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alignment: align_of::<GstGLDisplayClass>(),
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},
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),
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(
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"GstGLDisplayType",
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Layout {
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size: size_of::<GstGLDisplayType>(),
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alignment: align_of::<GstGLDisplayType>(),
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},
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),
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(
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"GstGLFilter",
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Layout {
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size: size_of::<GstGLFilter>(),
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alignment: align_of::<GstGLFilter>(),
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},
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),
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(
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"GstGLFilterClass",
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Layout {
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size: size_of::<GstGLFilterClass>(),
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alignment: align_of::<GstGLFilterClass>(),
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},
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),
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(
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"GstGLFormat",
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Layout {
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size: size_of::<GstGLFormat>(),
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alignment: align_of::<GstGLFormat>(),
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},
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),
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(
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"GstGLFramebuffer",
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Layout {
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size: size_of::<GstGLFramebuffer>(),
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alignment: align_of::<GstGLFramebuffer>(),
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},
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),
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(
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"GstGLFramebufferClass",
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Layout {
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size: size_of::<GstGLFramebufferClass>(),
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alignment: align_of::<GstGLFramebufferClass>(),
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},
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),
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(
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"GstGLMemory",
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Layout {
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size: size_of::<GstGLMemory>(),
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alignment: align_of::<GstGLMemory>(),
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},
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),
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(
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"GstGLMemoryAllocator",
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Layout {
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size: size_of::<GstGLMemoryAllocator>(),
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alignment: align_of::<GstGLMemoryAllocator>(),
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},
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),
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(
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"GstGLMemoryAllocatorClass",
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Layout {
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size: size_of::<GstGLMemoryAllocatorClass>(),
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alignment: align_of::<GstGLMemoryAllocatorClass>(),
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},
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),
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(
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"GstGLMemoryPBO",
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Layout {
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size: size_of::<GstGLMemoryPBO>(),
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alignment: align_of::<GstGLMemoryPBO>(),
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},
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),
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(
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"GstGLMemoryPBOAllocator",
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Layout {
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size: size_of::<GstGLMemoryPBOAllocator>(),
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alignment: align_of::<GstGLMemoryPBOAllocator>(),
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},
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),
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(
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"GstGLMemoryPBOAllocatorClass",
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|
Layout {
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size: size_of::<GstGLMemoryPBOAllocatorClass>(),
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alignment: align_of::<GstGLMemoryPBOAllocatorClass>(),
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},
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),
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(
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"GstGLOverlayCompositor",
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Layout {
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size: size_of::<GstGLOverlayCompositor>(),
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alignment: align_of::<GstGLOverlayCompositor>(),
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},
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),
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(
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"GstGLOverlayCompositorClass",
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|
Layout {
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size: size_of::<GstGLOverlayCompositorClass>(),
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alignment: align_of::<GstGLOverlayCompositorClass>(),
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},
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),
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(
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"GstGLPlatform",
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Layout {
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size: size_of::<GstGLPlatform>(),
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alignment: align_of::<GstGLPlatform>(),
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},
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),
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(
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"GstGLQuery",
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Layout {
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size: size_of::<GstGLQuery>(),
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alignment: align_of::<GstGLQuery>(),
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},
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),
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(
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"GstGLQueryType",
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Layout {
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size: size_of::<GstGLQueryType>(),
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|
alignment: align_of::<GstGLQueryType>(),
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},
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),
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(
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"GstGLRenderbuffer",
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Layout {
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size: size_of::<GstGLRenderbuffer>(),
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alignment: align_of::<GstGLRenderbuffer>(),
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},
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),
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(
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"GstGLRenderbufferAllocationParams",
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Layout {
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size: size_of::<GstGLRenderbufferAllocationParams>(),
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alignment: align_of::<GstGLRenderbufferAllocationParams>(),
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},
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),
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(
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"GstGLRenderbufferAllocator",
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Layout {
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size: size_of::<GstGLRenderbufferAllocator>(),
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alignment: align_of::<GstGLRenderbufferAllocator>(),
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},
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),
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(
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"GstGLRenderbufferAllocatorClass",
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Layout {
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size: size_of::<GstGLRenderbufferAllocatorClass>(),
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alignment: align_of::<GstGLRenderbufferAllocatorClass>(),
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},
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),
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(
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"GstGLSLError",
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Layout {
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size: size_of::<GstGLSLError>(),
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alignment: align_of::<GstGLSLError>(),
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},
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),
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(
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"GstGLSLProfile",
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Layout {
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size: size_of::<GstGLSLProfile>(),
|
|
alignment: align_of::<GstGLSLProfile>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLSLStage",
|
|
Layout {
|
|
size: size_of::<GstGLSLStage>(),
|
|
alignment: align_of::<GstGLSLStage>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLSLStageClass",
|
|
Layout {
|
|
size: size_of::<GstGLSLStageClass>(),
|
|
alignment: align_of::<GstGLSLStageClass>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLSLVersion",
|
|
Layout {
|
|
size: size_of::<GstGLSLVersion>(),
|
|
alignment: align_of::<GstGLSLVersion>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLShader",
|
|
Layout {
|
|
size: size_of::<GstGLShader>(),
|
|
alignment: align_of::<GstGLShader>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLShaderClass",
|
|
Layout {
|
|
size: size_of::<GstGLShaderClass>(),
|
|
alignment: align_of::<GstGLShaderClass>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLStereoDownmix",
|
|
Layout {
|
|
size: size_of::<GstGLStereoDownmix>(),
|
|
alignment: align_of::<GstGLStereoDownmix>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLSyncMeta",
|
|
Layout {
|
|
size: size_of::<GstGLSyncMeta>(),
|
|
alignment: align_of::<GstGLSyncMeta>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLTextureTarget",
|
|
Layout {
|
|
size: size_of::<GstGLTextureTarget>(),
|
|
alignment: align_of::<GstGLTextureTarget>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLUpload",
|
|
Layout {
|
|
size: size_of::<GstGLUpload>(),
|
|
alignment: align_of::<GstGLUpload>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLUploadClass",
|
|
Layout {
|
|
size: size_of::<GstGLUploadClass>(),
|
|
alignment: align_of::<GstGLUploadClass>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLUploadReturn",
|
|
Layout {
|
|
size: size_of::<GstGLUploadReturn>(),
|
|
alignment: align_of::<GstGLUploadReturn>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLVideoAllocationParams",
|
|
Layout {
|
|
size: size_of::<GstGLVideoAllocationParams>(),
|
|
alignment: align_of::<GstGLVideoAllocationParams>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLViewConvert",
|
|
Layout {
|
|
size: size_of::<GstGLViewConvert>(),
|
|
alignment: align_of::<GstGLViewConvert>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLViewConvertClass",
|
|
Layout {
|
|
size: size_of::<GstGLViewConvertClass>(),
|
|
alignment: align_of::<GstGLViewConvertClass>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLWindow",
|
|
Layout {
|
|
size: size_of::<GstGLWindow>(),
|
|
alignment: align_of::<GstGLWindow>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLWindowClass",
|
|
Layout {
|
|
size: size_of::<GstGLWindowClass>(),
|
|
alignment: align_of::<GstGLWindowClass>(),
|
|
},
|
|
),
|
|
(
|
|
"GstGLWindowError",
|
|
Layout {
|
|
size: size_of::<GstGLWindowError>(),
|
|
alignment: align_of::<GstGLWindowError>(),
|
|
},
|
|
),
|
|
];
|
|
|
|
const RUST_CONSTANTS: &[(&str, &str)] = &[
|
|
(
|
|
"GST_BUFFER_POOL_OPTION_GL_SYNC_META",
|
|
"GstBufferPoolOptionGLSyncMeta",
|
|
),
|
|
(
|
|
"GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D",
|
|
"GstBufferPoolOptionGLTextureTarget2D",
|
|
),
|
|
(
|
|
"GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES",
|
|
"GstBufferPoolOptionGLTextureTargetExternalOES",
|
|
),
|
|
(
|
|
"GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE",
|
|
"GstBufferPoolOptionGLTextureTargetRectangle",
|
|
),
|
|
("GST_CAPS_FEATURE_MEMORY_GL_BUFFER", "memory:GLBuffer"),
|
|
("GST_CAPS_FEATURE_MEMORY_GL_MEMORY", "memory:GLMemory"),
|
|
("(gint) GST_GLSL_ERROR_COMPILE", "0"),
|
|
("(gint) GST_GLSL_ERROR_LINK", "1"),
|
|
("(gint) GST_GLSL_ERROR_PROGRAM", "2"),
|
|
("(guint) GST_GLSL_PROFILE_ANY", "4294967295"),
|
|
("(guint) GST_GLSL_PROFILE_COMPATIBILITY", "4"),
|
|
("(guint) GST_GLSL_PROFILE_CORE", "2"),
|
|
("(guint) GST_GLSL_PROFILE_ES", "1"),
|
|
("(guint) GST_GLSL_PROFILE_NONE", "0"),
|
|
("(gint) GST_GLSL_VERSION_100", "100"),
|
|
("(gint) GST_GLSL_VERSION_110", "110"),
|
|
("(gint) GST_GLSL_VERSION_120", "120"),
|
|
("(gint) GST_GLSL_VERSION_130", "130"),
|
|
("(gint) GST_GLSL_VERSION_140", "140"),
|
|
("(gint) GST_GLSL_VERSION_150", "150"),
|
|
("(gint) GST_GLSL_VERSION_300", "300"),
|
|
("(gint) GST_GLSL_VERSION_310", "310"),
|
|
("(gint) GST_GLSL_VERSION_320", "320"),
|
|
("(gint) GST_GLSL_VERSION_330", "330"),
|
|
("(gint) GST_GLSL_VERSION_400", "400"),
|
|
("(gint) GST_GLSL_VERSION_410", "410"),
|
|
("(gint) GST_GLSL_VERSION_420", "420"),
|
|
("(gint) GST_GLSL_VERSION_430", "430"),
|
|
("(gint) GST_GLSL_VERSION_440", "440"),
|
|
("(gint) GST_GLSL_VERSION_450", "450"),
|
|
("(gint) GST_GLSL_VERSION_NONE", "0"),
|
|
("GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_ALLOC", "1"),
|
|
("GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_BUFFER", "16"),
|
|
("GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_USER", "65536"),
|
|
("GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_VIDEO", "8"),
|
|
("GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE", "4"),
|
|
("GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_SYSMEM", "2"),
|
|
("(gint) GST_GL_ALPHA", "6406"),
|
|
("(guint) GST_GL_API_ANY", "4294967295"),
|
|
("(guint) GST_GL_API_GLES1", "32768"),
|
|
("GST_GL_API_GLES1_NAME", "gles1"),
|
|
("(guint) GST_GL_API_GLES2", "65536"),
|
|
("GST_GL_API_GLES2_NAME", "gles2"),
|
|
("(guint) GST_GL_API_NONE", "0"),
|
|
("(guint) GST_GL_API_OPENGL", "1"),
|
|
("(guint) GST_GL_API_OPENGL3", "2"),
|
|
("GST_GL_API_OPENGL3_NAME", "opengl3"),
|
|
("GST_GL_API_OPENGL_NAME", "opengl"),
|
|
("GST_GL_BASE_MEMORY_ALLOCATOR_NAME", "GLBaseMemory"),
|
|
("(gint) GST_GL_BASE_MEMORY_ERROR_FAILED", "0"),
|
|
("(gint) GST_GL_BASE_MEMORY_ERROR_OLD_LIBS", "1"),
|
|
("(gint) GST_GL_BASE_MEMORY_ERROR_RESOURCE_UNAVAILABLE", "2"),
|
|
(
|
|
"(guint) GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD",
|
|
"1048576",
|
|
),
|
|
("(guint) GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD", "2097152"),
|
|
("GST_GL_BUFFER_ALLOCATOR_NAME", "GLBuffer"),
|
|
(
|
|
"GST_GL_COLOR_CONVERT_EXT_FORMATS",
|
|
", BGR10A2_LE, RGB10A2_LE, P010_10LE, P012_LE, P016_LE, Y212_LE, Y412_LE",
|
|
),
|
|
("(gint) GST_GL_CONFIG_CAVEAT_NONE", "0"),
|
|
("(gint) GST_GL_CONFIG_CAVEAT_NON_CONFORMANT", "2"),
|
|
("(gint) GST_GL_CONFIG_CAVEAT_SLOW", "1"),
|
|
("GST_GL_CONFIG_STRUCTURE_NAME", "gst-gl-context-config"),
|
|
("(guint) GST_GL_CONFIG_SURFACE_TYPE_NONE", "0"),
|
|
("(guint) GST_GL_CONFIG_SURFACE_TYPE_PBUFFER", "2"),
|
|
("(guint) GST_GL_CONFIG_SURFACE_TYPE_PIXMAP", "4"),
|
|
("(guint) GST_GL_CONFIG_SURFACE_TYPE_WINDOW", "1"),
|
|
("(gint) GST_GL_CONTEXT_ERROR_CREATE_CONTEXT", "4"),
|
|
("(gint) GST_GL_CONTEXT_ERROR_FAILED", "0"),
|
|
("(gint) GST_GL_CONTEXT_ERROR_OLD_LIBS", "3"),
|
|
("(gint) GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE", "5"),
|
|
("(gint) GST_GL_CONTEXT_ERROR_WRONG_API", "2"),
|
|
("(gint) GST_GL_CONTEXT_ERROR_WRONG_CONFIG", "1"),
|
|
("GST_GL_CONTEXT_TYPE_CGL", "gst.gl.context.CGL"),
|
|
("GST_GL_CONTEXT_TYPE_EAGL", "gst.gl.context.EAGL"),
|
|
("GST_GL_CONTEXT_TYPE_EGL", "gst.gl.context.EGL"),
|
|
("GST_GL_CONTEXT_TYPE_GLX", "gst.gl.context.GLX"),
|
|
("GST_GL_CONTEXT_TYPE_WGL", "gst.gl.context.WGL"),
|
|
("(gint) GST_GL_DEPTH24_STENCIL8", "35056"),
|
|
("(gint) GST_GL_DEPTH_COMPONENT16", "33189"),
|
|
("GST_GL_DISPLAY_CONTEXT_TYPE", "gst.gl.GLDisplay"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_ANDROID", "2048"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_ANY", "4294967295"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_COCOA", "4"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_DISPMANX", "16"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_EAGL", "512"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_EGL", "32"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_EGL_DEVICE", "256"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_GBM", "128"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_NONE", "0"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_VIV_FB", "64"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_WAYLAND", "2"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_WIN32", "8"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_WINRT", "1024"),
|
|
("(guint) GST_GL_DISPLAY_TYPE_X11", "1"),
|
|
("(gint) GST_GL_LUMINANCE", "6409"),
|
|
("(gint) GST_GL_LUMINANCE_ALPHA", "6410"),
|
|
("GST_GL_MEMORY_ALLOCATOR_NAME", "GLMemory"),
|
|
("GST_GL_MEMORY_PBO_ALLOCATOR_NAME", "GLMemoryPBO"),
|
|
(
|
|
"GST_GL_MEMORY_VIDEO_EXT_FORMATS",
|
|
", BGR10A2_LE, RGB10A2_LE, P010_10LE, P012_LE, P016_LE, Y212_LE, Y412_LE",
|
|
),
|
|
("(guint) GST_GL_PLATFORM_ANY", "4294967295"),
|
|
("(guint) GST_GL_PLATFORM_CGL", "8"),
|
|
("(guint) GST_GL_PLATFORM_EAGL", "16"),
|
|
("(guint) GST_GL_PLATFORM_EGL", "1"),
|
|
("(guint) GST_GL_PLATFORM_GLX", "2"),
|
|
("(guint) GST_GL_PLATFORM_NONE", "0"),
|
|
("(guint) GST_GL_PLATFORM_WGL", "4"),
|
|
("(gint) GST_GL_QUERY_NONE", "0"),
|
|
("(gint) GST_GL_QUERY_TIMESTAMP", "2"),
|
|
("(gint) GST_GL_QUERY_TIME_ELAPSED", "1"),
|
|
("(gint) GST_GL_R16", "33322"),
|
|
("(gint) GST_GL_R8", "33321"),
|
|
("(gint) GST_GL_RED", "6403"),
|
|
("GST_GL_RENDERBUFFER_ALLOCATOR_NAME", "GLRenderbuffer"),
|
|
("(gint) GST_GL_RG", "33319"),
|
|
("(gint) GST_GL_RG16", "33324"),
|
|
("(gint) GST_GL_RG8", "33323"),
|
|
("(gint) GST_GL_RGB", "6407"),
|
|
("(gint) GST_GL_RGB10_A2", "32857"),
|
|
("(gint) GST_GL_RGB16", "32852"),
|
|
("(gint) GST_GL_RGB565", "36194"),
|
|
("(gint) GST_GL_RGB8", "32849"),
|
|
("(gint) GST_GL_RGBA", "6408"),
|
|
("(gint) GST_GL_RGBA16", "32859"),
|
|
("(gint) GST_GL_RGBA8", "32856"),
|
|
(
|
|
"(gint) GST_GL_STEREO_DOWNMIX_ANAGLYPH_AMBER_BLUE_DUBOIS",
|
|
"2",
|
|
),
|
|
(
|
|
"(gint) GST_GL_STEREO_DOWNMIX_ANAGLYPH_GREEN_MAGENTA_DUBOIS",
|
|
"0",
|
|
),
|
|
("(gint) GST_GL_STEREO_DOWNMIX_ANAGLYPH_RED_CYAN_DUBOIS", "1"),
|
|
("(gint) GST_GL_TEXTURE_TARGET_2D", "1"),
|
|
("GST_GL_TEXTURE_TARGET_2D_STR", "2D"),
|
|
("(gint) GST_GL_TEXTURE_TARGET_EXTERNAL_OES", "3"),
|
|
("GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR", "external-oes"),
|
|
("(gint) GST_GL_TEXTURE_TARGET_NONE", "0"),
|
|
("(gint) GST_GL_TEXTURE_TARGET_RECTANGLE", "2"),
|
|
("GST_GL_TEXTURE_TARGET_RECTANGLE_STR", "rectangle"),
|
|
("(gint) GST_GL_UPLOAD_DONE", "1"),
|
|
("(gint) GST_GL_UPLOAD_ERROR", "-1"),
|
|
("(gint) GST_GL_UPLOAD_RECONFIGURE", "-3"),
|
|
("(gint) GST_GL_UPLOAD_UNSHARED_GL_CONTEXT", "-100"),
|
|
("(gint) GST_GL_UPLOAD_UNSUPPORTED", "-2"),
|
|
("(gint) GST_GL_WINDOW_ERROR_FAILED", "0"),
|
|
("(gint) GST_GL_WINDOW_ERROR_OLD_LIBS", "1"),
|
|
("(gint) GST_GL_WINDOW_ERROR_RESOURCE_UNAVAILABLE", "2"),
|
|
("GST_MAP_GL", "131072"),
|
|
];
|