forked from mirrors/gstreamer-rs
431 lines
21 KiB
Rust
431 lines
21 KiB
Rust
// This file was generated by gir (https://github.com/gtk-rs/gir @ 82cdb44)
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// from gir-files (https://github.com/gtk-rs/gir-files @ ???)
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// DO NOT EDIT
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extern crate gstreamer_gl_sys;
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extern crate shell_words;
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extern crate tempdir;
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use std::env;
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use std::error::Error;
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use std::path::Path;
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use std::mem::{align_of, size_of};
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use std::process::Command;
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use std::str;
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use gstreamer_gl_sys::*;
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static PACKAGES: &[&str] = &["gstreamer-gl-1.0"];
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#[derive(Clone, Debug)]
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struct Compiler {
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pub args: Vec<String>,
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}
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impl Compiler {
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pub fn new() -> Result<Compiler, Box<Error>> {
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let mut args = get_var("CC", "cc")?;
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args.push("-Wno-deprecated-declarations".to_owned());
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// For %z support in printf when using MinGW.
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args.push("-D__USE_MINGW_ANSI_STDIO".to_owned());
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args.extend(get_var("CFLAGS", "")?);
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args.extend(get_var("CPPFLAGS", "")?);
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args.extend(pkg_config_cflags(PACKAGES)?);
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Ok(Compiler { args })
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}
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pub fn define<'a, V: Into<Option<&'a str>>>(&mut self, var: &str, val: V) {
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let arg = match val.into() {
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None => format!("-D{}", var),
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Some(val) => format!("-D{}={}", var, val),
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};
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self.args.push(arg);
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}
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pub fn compile(&self, src: &Path, out: &Path) -> Result<(), Box<Error>> {
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let mut cmd = self.to_command();
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cmd.arg(src);
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cmd.arg("-o");
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cmd.arg(out);
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let status = cmd.spawn()?.wait()?;
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if !status.success() {
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return Err(format!("compilation command {:?} failed, {}",
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&cmd, status).into());
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}
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Ok(())
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}
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fn to_command(&self) -> Command {
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let mut cmd = Command::new(&self.args[0]);
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cmd.args(&self.args[1..]);
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cmd
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}
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}
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fn get_var(name: &str, default: &str) -> Result<Vec<String>, Box<Error>> {
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match env::var(name) {
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Ok(value) => Ok(shell_words::split(&value)?),
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Err(env::VarError::NotPresent) => Ok(shell_words::split(default)?),
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Err(err) => Err(format!("{} {}", name, err).into()),
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}
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}
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fn pkg_config_cflags(packages: &[&str]) -> Result<Vec<String>, Box<Error>> {
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if packages.is_empty() {
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return Ok(Vec::new());
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}
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let mut cmd = Command::new("pkg-config");
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cmd.arg("--cflags");
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cmd.args(packages);
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let out = cmd.output()?;
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if !out.status.success() {
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return Err(format!("command {:?} returned {}",
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&cmd, out.status).into());
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}
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let stdout = str::from_utf8(&out.stdout)?;
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Ok(shell_words::split(stdout.trim())?)
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}
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#[derive(Copy, Clone, Debug, Eq, PartialEq)]
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struct Layout {
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size: usize,
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alignment: usize,
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}
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#[derive(Copy, Clone, Debug, Default, Eq, PartialEq)]
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struct Results {
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/// Number of successfully completed tests.
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passed: usize,
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/// Total number of failed tests (including those that failed to compile).
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failed: usize,
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/// Number of tests that failed to compile.
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failed_to_compile: usize,
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}
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impl Results {
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fn record_passed(&mut self) {
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self.passed += 1;
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}
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fn record_failed(&mut self) {
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self.failed += 1;
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}
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fn record_failed_to_compile(&mut self) {
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self.failed += 1;
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self.failed_to_compile += 1;
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}
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fn summary(&self) -> String {
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format!(
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"{} passed; {} failed (compilation errors: {})",
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self.passed,
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self.failed,
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self.failed_to_compile)
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}
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fn expect_total_success(&self) {
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if self.failed == 0 {
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println!("OK: {}", self.summary());
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} else {
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panic!("FAILED: {}", self.summary());
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};
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}
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}
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#[test]
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fn cross_validate_constants_with_c() {
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let tmpdir = tempdir::TempDir::new("abi").expect("temporary directory");
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let cc = Compiler::new().expect("configured compiler");
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assert_eq!("1",
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get_c_value(tmpdir.path(), &cc, "1").expect("C constant"),
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"failed to obtain correct constant value for 1");
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let mut results : Results = Default::default();
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for (i, &(name, rust_value)) in RUST_CONSTANTS.iter().enumerate() {
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match get_c_value(tmpdir.path(), &cc, name) {
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Err(e) => {
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results.record_failed_to_compile();
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eprintln!("{}", e);
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},
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Ok(ref c_value) => {
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if rust_value == c_value {
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results.record_passed();
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} else {
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results.record_failed();
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eprintln!("Constant value mismatch for {}\nRust: {:?}\nC: {:?}",
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name, rust_value, c_value);
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}
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}
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};
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if (i + 1) % 25 == 0 {
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println!("constants ... {}", results.summary());
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}
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}
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results.expect_total_success();
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}
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#[test]
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fn cross_validate_layout_with_c() {
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let tmpdir = tempdir::TempDir::new("abi").expect("temporary directory");
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let cc = Compiler::new().expect("configured compiler");
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assert_eq!(Layout {size: 1, alignment: 1},
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get_c_layout(tmpdir.path(), &cc, "char").expect("C layout"),
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"failed to obtain correct layout for char type");
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let mut results : Results = Default::default();
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for (i, &(name, rust_layout)) in RUST_LAYOUTS.iter().enumerate() {
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match get_c_layout(tmpdir.path(), &cc, name) {
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Err(e) => {
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results.record_failed_to_compile();
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eprintln!("{}", e);
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},
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Ok(c_layout) => {
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if rust_layout == c_layout {
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results.record_passed();
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} else {
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results.record_failed();
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eprintln!("Layout mismatch for {}\nRust: {:?}\nC: {:?}",
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name, rust_layout, &c_layout);
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}
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}
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};
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if (i + 1) % 25 == 0 {
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println!("layout ... {}", results.summary());
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}
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}
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results.expect_total_success();
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}
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fn get_c_layout(dir: &Path, cc: &Compiler, name: &str) -> Result<Layout, Box<Error>> {
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let exe = dir.join("layout");
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let mut cc = cc.clone();
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cc.define("ABI_TYPE_NAME", name);
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cc.compile(Path::new("tests/layout.c"), &exe)?;
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let mut abi_cmd = Command::new(exe);
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let output = abi_cmd.output()?;
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if !output.status.success() {
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return Err(format!("command {:?} failed, {:?}",
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&abi_cmd, &output).into());
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}
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let stdout = str::from_utf8(&output.stdout)?;
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let mut words = stdout.trim().split_whitespace();
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let size = words.next().unwrap().parse().unwrap();
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let alignment = words.next().unwrap().parse().unwrap();
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Ok(Layout {size, alignment})
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}
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fn get_c_value(dir: &Path, cc: &Compiler, name: &str) -> Result<String, Box<Error>> {
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let exe = dir.join("constant");
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let mut cc = cc.clone();
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cc.define("ABI_CONSTANT_NAME", name);
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cc.compile(Path::new("tests/constant.c"), &exe)?;
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let mut abi_cmd = Command::new(exe);
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let output = abi_cmd.output()?;
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if !output.status.success() {
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return Err(format!("command {:?} failed, {:?}",
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&abi_cmd, &output).into());
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}
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Ok(str::from_utf8(&output.stdout)?.trim().to_owned())
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}
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const RUST_LAYOUTS: &[(&str, Layout)] = &[
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("GstGLAPI", Layout {size: size_of::<GstGLAPI>(), alignment: align_of::<GstGLAPI>()}),
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("GstGLAllocationParams", Layout {size: size_of::<GstGLAllocationParams>(), alignment: align_of::<GstGLAllocationParams>()}),
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("GstGLAsyncDebug", Layout {size: size_of::<GstGLAsyncDebug>(), alignment: align_of::<GstGLAsyncDebug>()}),
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("GstGLBaseFilter", Layout {size: size_of::<GstGLBaseFilter>(), alignment: align_of::<GstGLBaseFilter>()}),
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("GstGLBaseFilterClass", Layout {size: size_of::<GstGLBaseFilterClass>(), alignment: align_of::<GstGLBaseFilterClass>()}),
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("GstGLBaseMemory", Layout {size: size_of::<GstGLBaseMemory>(), alignment: align_of::<GstGLBaseMemory>()}),
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("GstGLBaseMemoryAllocator", Layout {size: size_of::<GstGLBaseMemoryAllocator>(), alignment: align_of::<GstGLBaseMemoryAllocator>()}),
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("GstGLBaseMemoryAllocatorClass", Layout {size: size_of::<GstGLBaseMemoryAllocatorClass>(), alignment: align_of::<GstGLBaseMemoryAllocatorClass>()}),
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("GstGLBaseMemoryError", Layout {size: size_of::<GstGLBaseMemoryError>(), alignment: align_of::<GstGLBaseMemoryError>()}),
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("GstGLBaseMemoryTransfer", Layout {size: size_of::<GstGLBaseMemoryTransfer>(), alignment: align_of::<GstGLBaseMemoryTransfer>()}),
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("GstGLBuffer", Layout {size: size_of::<GstGLBuffer>(), alignment: align_of::<GstGLBuffer>()}),
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("GstGLBufferAllocationParams", Layout {size: size_of::<GstGLBufferAllocationParams>(), alignment: align_of::<GstGLBufferAllocationParams>()}),
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("GstGLBufferAllocator", Layout {size: size_of::<GstGLBufferAllocator>(), alignment: align_of::<GstGLBufferAllocator>()}),
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("GstGLBufferAllocatorClass", Layout {size: size_of::<GstGLBufferAllocatorClass>(), alignment: align_of::<GstGLBufferAllocatorClass>()}),
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("GstGLBufferPool", Layout {size: size_of::<GstGLBufferPool>(), alignment: align_of::<GstGLBufferPool>()}),
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("GstGLBufferPoolClass", Layout {size: size_of::<GstGLBufferPoolClass>(), alignment: align_of::<GstGLBufferPoolClass>()}),
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("GstGLColorConvert", Layout {size: size_of::<GstGLColorConvert>(), alignment: align_of::<GstGLColorConvert>()}),
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("GstGLColorConvertClass", Layout {size: size_of::<GstGLColorConvertClass>(), alignment: align_of::<GstGLColorConvertClass>()}),
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("GstGLContext", Layout {size: size_of::<GstGLContext>(), alignment: align_of::<GstGLContext>()}),
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("GstGLContextClass", Layout {size: size_of::<GstGLContextClass>(), alignment: align_of::<GstGLContextClass>()}),
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("GstGLContextError", Layout {size: size_of::<GstGLContextError>(), alignment: align_of::<GstGLContextError>()}),
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("GstGLDisplay", Layout {size: size_of::<GstGLDisplay>(), alignment: align_of::<GstGLDisplay>()}),
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("GstGLDisplayClass", Layout {size: size_of::<GstGLDisplayClass>(), alignment: align_of::<GstGLDisplayClass>()}),
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#[cfg(any(feature = "egl", feature = "dox"))]
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("GstGLDisplayEGL", Layout {size: size_of::<GstGLDisplayEGL>(), alignment: align_of::<GstGLDisplayEGL>()}),
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#[cfg(any(feature = "egl", feature = "dox"))]
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("GstGLDisplayEGLClass", Layout {size: size_of::<GstGLDisplayEGLClass>(), alignment: align_of::<GstGLDisplayEGLClass>()}),
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("GstGLDisplayType", Layout {size: size_of::<GstGLDisplayType>(), alignment: align_of::<GstGLDisplayType>()}),
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("GstGLFilter", Layout {size: size_of::<GstGLFilter>(), alignment: align_of::<GstGLFilter>()}),
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("GstGLFilterClass", Layout {size: size_of::<GstGLFilterClass>(), alignment: align_of::<GstGLFilterClass>()}),
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("GstGLFormat", Layout {size: size_of::<GstGLFormat>(), alignment: align_of::<GstGLFormat>()}),
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("GstGLFramebuffer", Layout {size: size_of::<GstGLFramebuffer>(), alignment: align_of::<GstGLFramebuffer>()}),
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("GstGLFramebufferClass", Layout {size: size_of::<GstGLFramebufferClass>(), alignment: align_of::<GstGLFramebufferClass>()}),
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("GstGLMemory", Layout {size: size_of::<GstGLMemory>(), alignment: align_of::<GstGLMemory>()}),
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("GstGLMemoryAllocator", Layout {size: size_of::<GstGLMemoryAllocator>(), alignment: align_of::<GstGLMemoryAllocator>()}),
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("GstGLMemoryAllocatorClass", Layout {size: size_of::<GstGLMemoryAllocatorClass>(), alignment: align_of::<GstGLMemoryAllocatorClass>()}),
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("GstGLMemoryPBO", Layout {size: size_of::<GstGLMemoryPBO>(), alignment: align_of::<GstGLMemoryPBO>()}),
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("GstGLMemoryPBOAllocator", Layout {size: size_of::<GstGLMemoryPBOAllocator>(), alignment: align_of::<GstGLMemoryPBOAllocator>()}),
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("GstGLMemoryPBOAllocatorClass", Layout {size: size_of::<GstGLMemoryPBOAllocatorClass>(), alignment: align_of::<GstGLMemoryPBOAllocatorClass>()}),
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("GstGLOverlayCompositor", Layout {size: size_of::<GstGLOverlayCompositor>(), alignment: align_of::<GstGLOverlayCompositor>()}),
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("GstGLOverlayCompositorClass", Layout {size: size_of::<GstGLOverlayCompositorClass>(), alignment: align_of::<GstGLOverlayCompositorClass>()}),
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("GstGLPlatform", Layout {size: size_of::<GstGLPlatform>(), alignment: align_of::<GstGLPlatform>()}),
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("GstGLQuery", Layout {size: size_of::<GstGLQuery>(), alignment: align_of::<GstGLQuery>()}),
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("GstGLQueryType", Layout {size: size_of::<GstGLQueryType>(), alignment: align_of::<GstGLQueryType>()}),
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("GstGLRenderbuffer", Layout {size: size_of::<GstGLRenderbuffer>(), alignment: align_of::<GstGLRenderbuffer>()}),
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("GstGLRenderbufferAllocationParams", Layout {size: size_of::<GstGLRenderbufferAllocationParams>(), alignment: align_of::<GstGLRenderbufferAllocationParams>()}),
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("GstGLRenderbufferAllocator", Layout {size: size_of::<GstGLRenderbufferAllocator>(), alignment: align_of::<GstGLRenderbufferAllocator>()}),
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("GstGLRenderbufferAllocatorClass", Layout {size: size_of::<GstGLRenderbufferAllocatorClass>(), alignment: align_of::<GstGLRenderbufferAllocatorClass>()}),
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("GstGLSLError", Layout {size: size_of::<GstGLSLError>(), alignment: align_of::<GstGLSLError>()}),
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("GstGLSLProfile", Layout {size: size_of::<GstGLSLProfile>(), alignment: align_of::<GstGLSLProfile>()}),
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("GstGLSLStage", Layout {size: size_of::<GstGLSLStage>(), alignment: align_of::<GstGLSLStage>()}),
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("GstGLSLStageClass", Layout {size: size_of::<GstGLSLStageClass>(), alignment: align_of::<GstGLSLStageClass>()}),
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("GstGLSLVersion", Layout {size: size_of::<GstGLSLVersion>(), alignment: align_of::<GstGLSLVersion>()}),
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("GstGLShader", Layout {size: size_of::<GstGLShader>(), alignment: align_of::<GstGLShader>()}),
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("GstGLShaderClass", Layout {size: size_of::<GstGLShaderClass>(), alignment: align_of::<GstGLShaderClass>()}),
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("GstGLStereoDownmix", Layout {size: size_of::<GstGLStereoDownmix>(), alignment: align_of::<GstGLStereoDownmix>()}),
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("GstGLSyncMeta", Layout {size: size_of::<GstGLSyncMeta>(), alignment: align_of::<GstGLSyncMeta>()}),
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("GstGLTextureTarget", Layout {size: size_of::<GstGLTextureTarget>(), alignment: align_of::<GstGLTextureTarget>()}),
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("GstGLUpload", Layout {size: size_of::<GstGLUpload>(), alignment: align_of::<GstGLUpload>()}),
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("GstGLUploadClass", Layout {size: size_of::<GstGLUploadClass>(), alignment: align_of::<GstGLUploadClass>()}),
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("GstGLUploadReturn", Layout {size: size_of::<GstGLUploadReturn>(), alignment: align_of::<GstGLUploadReturn>()}),
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("GstGLVideoAllocationParams", Layout {size: size_of::<GstGLVideoAllocationParams>(), alignment: align_of::<GstGLVideoAllocationParams>()}),
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("GstGLViewConvert", Layout {size: size_of::<GstGLViewConvert>(), alignment: align_of::<GstGLViewConvert>()}),
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("GstGLViewConvertClass", Layout {size: size_of::<GstGLViewConvertClass>(), alignment: align_of::<GstGLViewConvertClass>()}),
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("GstGLWindow", Layout {size: size_of::<GstGLWindow>(), alignment: align_of::<GstGLWindow>()}),
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("GstGLWindowClass", Layout {size: size_of::<GstGLWindowClass>(), alignment: align_of::<GstGLWindowClass>()}),
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("GstGLWindowError", Layout {size: size_of::<GstGLWindowError>(), alignment: align_of::<GstGLWindowError>()}),
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];
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const RUST_CONSTANTS: &[(&str, &str)] = &[
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("GST_BUFFER_POOL_OPTION_GL_SYNC_META", "GstBufferPoolOptionGLSyncMeta"),
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("GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D", "GstBufferPoolOptionGLTextureTarget2D"),
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("GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES", "GstBufferPoolOptionGLTextureTargetExternalOES"),
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("GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE", "GstBufferPoolOptionGLTextureTargetRectangle"),
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("GST_CAPS_FEATURE_MEMORY_GL_BUFFER", "memory:GLBuffer"),
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("GST_CAPS_FEATURE_MEMORY_GL_MEMORY", "memory:GLMemory"),
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("GST_GLSL_ERROR_COMPILE", "0"),
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("GST_GLSL_ERROR_LINK", "1"),
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("GST_GLSL_ERROR_PROGRAM", "2"),
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("GST_GLSL_PROFILE_ANY", "-1"),
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("GST_GLSL_PROFILE_COMPATIBILITY", "4"),
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("GST_GLSL_PROFILE_CORE", "2"),
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("GST_GLSL_PROFILE_ES", "1"),
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("GST_GLSL_PROFILE_NONE", "0"),
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("GST_GLSL_VERSION_100", "100"),
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("GST_GLSL_VERSION_110", "110"),
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("GST_GLSL_VERSION_120", "120"),
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("GST_GLSL_VERSION_130", "130"),
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("GST_GLSL_VERSION_140", "140"),
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("GST_GLSL_VERSION_150", "150"),
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("GST_GLSL_VERSION_300", "300"),
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("GST_GLSL_VERSION_310", "310"),
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("GST_GLSL_VERSION_320", "320"),
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("GST_GLSL_VERSION_330", "330"),
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("GST_GLSL_VERSION_400", "400"),
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("GST_GLSL_VERSION_410", "410"),
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("GST_GLSL_VERSION_420", "420"),
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("GST_GLSL_VERSION_430", "430"),
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("GST_GLSL_VERSION_440", "440"),
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("GST_GLSL_VERSION_450", "450"),
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("GST_GLSL_VERSION_NONE", "0"),
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("GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_ALLOC", "1"),
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("GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_BUFFER", "16"),
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("GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_USER", "65536"),
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("GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_VIDEO", "8"),
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("GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE", "4"),
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("GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_SYSMEM", "2"),
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("GST_GL_ALPHA", "6406"),
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("GST_GL_API_ANY", "4294967295"),
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("GST_GL_API_GLES1", "32768"),
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("GST_GL_API_GLES1_NAME", "gles1"),
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("GST_GL_API_GLES2", "65536"),
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("GST_GL_API_GLES2_NAME", "gles2"),
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("GST_GL_API_NONE", "0"),
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("GST_GL_API_OPENGL", "1"),
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("GST_GL_API_OPENGL3", "2"),
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("GST_GL_API_OPENGL3_NAME", "opengl3"),
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("GST_GL_API_OPENGL_NAME", "opengl"),
|
|
("GST_GL_BASE_MEMORY_ALLOCATOR_NAME", "GLBaseMemory"),
|
|
("GST_GL_BASE_MEMORY_ERROR_FAILED", "0"),
|
|
("GST_GL_BASE_MEMORY_ERROR_OLD_LIBS", "1"),
|
|
("GST_GL_BASE_MEMORY_ERROR_RESOURCE_UNAVAILABLE", "2"),
|
|
("GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD", "1048576"),
|
|
("GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD", "2097152"),
|
|
("GST_GL_BUFFER_ALLOCATOR_NAME", "GLBuffer"),
|
|
("GST_GL_COLOR_CONVERT_FORMATS", "{ RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, xBGR, ARGB, ABGR, Y444, I420, YV12, Y42B, Y41B, NV12, NV21, YUY2, UYVY, AYUV, GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16 }"),
|
|
("GST_GL_COLOR_CONVERT_VIDEO_CAPS", "video/x-raw("),
|
|
("GST_GL_CONTEXT_ERROR_CREATE_CONTEXT", "4"),
|
|
("GST_GL_CONTEXT_ERROR_FAILED", "0"),
|
|
("GST_GL_CONTEXT_ERROR_OLD_LIBS", "3"),
|
|
("GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE", "5"),
|
|
("GST_GL_CONTEXT_ERROR_WRONG_API", "2"),
|
|
("GST_GL_CONTEXT_ERROR_WRONG_CONFIG", "1"),
|
|
("GST_GL_CONTEXT_TYPE_CGL", "gst.gl.context.CGL"),
|
|
("GST_GL_CONTEXT_TYPE_EAGL", "gst.gl.context.EAGL"),
|
|
("GST_GL_CONTEXT_TYPE_EGL", "gst.gl.context.EGL"),
|
|
("GST_GL_CONTEXT_TYPE_GLX", "gst.gl.context.GLX"),
|
|
("GST_GL_CONTEXT_TYPE_WGL", "gst.gl.context.WGL"),
|
|
("GST_GL_DEPTH24_STENCIL8", "35056"),
|
|
("GST_GL_DEPTH_COMPONENT16", "33189"),
|
|
("GST_GL_DISPLAY_CONTEXT_TYPE", "gst.gl.GLDisplay"),
|
|
("GST_GL_DISPLAY_EGL_NAME", "gst.gl.display.egl"),
|
|
("GST_GL_DISPLAY_TYPE_ANY", "4294967295"),
|
|
("GST_GL_DISPLAY_TYPE_COCOA", "4"),
|
|
("GST_GL_DISPLAY_TYPE_DISPMANX", "16"),
|
|
("GST_GL_DISPLAY_TYPE_EGL", "32"),
|
|
("GST_GL_DISPLAY_TYPE_GBM", "128"),
|
|
("GST_GL_DISPLAY_TYPE_NONE", "0"),
|
|
("GST_GL_DISPLAY_TYPE_VIV_FB", "64"),
|
|
("GST_GL_DISPLAY_TYPE_WAYLAND", "2"),
|
|
("GST_GL_DISPLAY_TYPE_WIN32", "8"),
|
|
("GST_GL_DISPLAY_TYPE_X11", "1"),
|
|
("GST_GL_LUMINANCE", "6409"),
|
|
("GST_GL_LUMINANCE_ALPHA", "6410"),
|
|
("GST_GL_MEMORY_ALLOCATOR_NAME", "GLMemory"),
|
|
("GST_GL_MEMORY_PBO_ALLOCATOR_NAME", "GLMemoryPBO"),
|
|
("GST_GL_MEMORY_VIDEO_FORMATS_STR", "{ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }"),
|
|
("GST_GL_PLATFORM_ANY", "4294967295"),
|
|
("GST_GL_PLATFORM_CGL", "8"),
|
|
("GST_GL_PLATFORM_EAGL", "16"),
|
|
("GST_GL_PLATFORM_EGL", "1"),
|
|
("GST_GL_PLATFORM_GLX", "2"),
|
|
("GST_GL_PLATFORM_NONE", "0"),
|
|
("GST_GL_PLATFORM_WGL", "4"),
|
|
("GST_GL_QUERY_NONE", "0"),
|
|
("GST_GL_QUERY_TIMESTAMP", "2"),
|
|
("GST_GL_QUERY_TIME_ELAPSED", "1"),
|
|
("GST_GL_R8", "33321"),
|
|
("GST_GL_RED", "6403"),
|
|
("GST_GL_RENDERBUFFER_ALLOCATOR_NAME", "GLRenderbuffer"),
|
|
("GST_GL_RG", "33319"),
|
|
("GST_GL_RG8", "33323"),
|
|
("GST_GL_RGB", "6407"),
|
|
("GST_GL_RGB565", "36194"),
|
|
("GST_GL_RGB8", "32849"),
|
|
("GST_GL_RGBA", "6408"),
|
|
("GST_GL_RGBA8", "32856"),
|
|
("GST_GL_STEREO_DOWNMIX_ANAGLYPH_AMBER_BLUE_DUBOIS", "2"),
|
|
("GST_GL_STEREO_DOWNMIX_ANAGLYPH_GREEN_MAGENTA_DUBOIS", "0"),
|
|
("GST_GL_STEREO_DOWNMIX_ANAGLYPH_RED_CYAN_DUBOIS", "1"),
|
|
("GST_GL_TEXTURE_TARGET_2D", "1"),
|
|
("GST_GL_TEXTURE_TARGET_2D_STR", "2D"),
|
|
("GST_GL_TEXTURE_TARGET_EXTERNAL_OES", "3"),
|
|
("GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR", "external-oes"),
|
|
("GST_GL_TEXTURE_TARGET_NONE", "0"),
|
|
("GST_GL_TEXTURE_TARGET_RECTANGLE", "2"),
|
|
("GST_GL_TEXTURE_TARGET_RECTANGLE_STR", "rectangle"),
|
|
("GST_GL_UPLOAD_DONE", "1"),
|
|
("GST_GL_UPLOAD_ERROR", "-1"),
|
|
("GST_GL_UPLOAD_RECONFIGURE", "-3"),
|
|
("GST_GL_UPLOAD_UNSUPPORTED", "-2"),
|
|
("GST_GL_WINDOW_ERROR_FAILED", "0"),
|
|
("GST_GL_WINDOW_ERROR_OLD_LIBS", "1"),
|
|
("GST_GL_WINDOW_ERROR_RESOURCE_UNAVAILABLE", "2"),
|
|
("GST_MAP_GL", "131072"),
|
|
];
|
|
|
|
|