forked from mirrors/gstreamer-rs
examples/gtkvideooverlay: Make sure to only declare GDK C functions for the right platform
Otherwise linking might fail depending on the compiler flags if the linker does not remove all references to unused code.
This commit is contained in:
parent
27f0d86068
commit
39ea788835
1 changed files with 71 additions and 64 deletions
|
@ -43,6 +43,75 @@ use std::cell::RefCell;
|
|||
|
||||
use std::process;
|
||||
|
||||
#[cfg(all(target_os = "linux", feature = "gtkvideooverlay-x11"))]
|
||||
fn create_video_sink() -> gst::Element {
|
||||
// When we are on linux with the Xorg display server, we use the
|
||||
// X11 protocol's XV extension, which allows to overlay regions
|
||||
// with video streams. For this, we use the xvimagesink element.
|
||||
gst::ElementFactory::make("xvimagesink", None).unwrap()
|
||||
}
|
||||
#[cfg(all(target_os = "linux", feature = "gtkvideooverlay-x11"))]
|
||||
fn set_window_handle(video_overlay: &gst_video::VideoOverlay, gdk_window: &gdk::Window) {
|
||||
let display_type_name = gdk_window.get_display().get_type().name();
|
||||
|
||||
// Check if we're using X11 or ...
|
||||
if display_type_name == "GdkX11Display" {
|
||||
extern "C" {
|
||||
pub fn gdk_x11_window_get_xid(window: *mut glib::object::GObject) -> *mut c_void;
|
||||
}
|
||||
|
||||
// This is unsafe because the "window handle" we pass here is basically like a raw pointer.
|
||||
// If a wrong value were to be passed here (and you can pass any integer), then the window
|
||||
// system will most likely cause the application to crash.
|
||||
#[allow(clippy::cast_ptr_alignment)]
|
||||
unsafe {
|
||||
// Here we ask gdk what native window handle we got assigned for
|
||||
// our video region from the window system, and then we will
|
||||
// pass this unique identifier to the overlay provided by our
|
||||
// sink - so the sink can then arrange the overlay.
|
||||
let xid = gdk_x11_window_get_xid(gdk_window.as_ptr() as *mut _);
|
||||
video_overlay.set_window_handle(xid as usize);
|
||||
}
|
||||
} else {
|
||||
println!("Add support for display type '{}'", display_type_name);
|
||||
process::exit(-1);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(all(target_os = "macos", feature = "gtkvideooverlay-quartz"))]
|
||||
fn create_video_sink() -> gst::Element {
|
||||
// On Mac, this is done by overlaying a window region with an
|
||||
// OpenGL-texture, using the glimagesink element.
|
||||
gst::ElementFactory::make("glimagesink", None).unwrap()
|
||||
}
|
||||
|
||||
#[cfg(all(target_os = "macos", feature = "gtkvideooverlay-quartz"))]
|
||||
fn set_window_handle(video_overlay: &gst_video::VideoOverlay, gdk_window: &gdk::Window) {
|
||||
let display_type_name = gdk_window.get_display().get_type().name();
|
||||
|
||||
if display_type_name == "GdkQuartzDisplay" {
|
||||
extern "C" {
|
||||
pub fn gdk_quartz_window_get_nsview(window: *mut glib::object::GObject) -> *mut c_void;
|
||||
}
|
||||
|
||||
// This is unsafe because the "window handle" we pass here is basically like a raw pointer.
|
||||
// If a wrong value were to be passed here (and you can pass any integer), then the window
|
||||
// system will most likely cause the application to crash.
|
||||
#[allow(clippy::cast_ptr_alignment)]
|
||||
unsafe {
|
||||
// Here we ask gdk what native window handle we got assigned for
|
||||
// our video region from the windowing system, and then we will
|
||||
// pass this unique identifier to the overlay provided by our
|
||||
// sink - so the sink can then arrange the overlay.
|
||||
let window = gdk_quartz_window_get_nsview(gdk_window.as_ptr() as *mut _);
|
||||
video_overlay.set_window_handle(window as usize);
|
||||
}
|
||||
} else {
|
||||
println!("Unsupported display type '{}", display_type_name);
|
||||
process::exit(-1);
|
||||
}
|
||||
}
|
||||
|
||||
fn create_ui(app: >k::Application) {
|
||||
let pipeline = gst::Pipeline::new(None);
|
||||
let src = gst::ElementFactory::make("videotestsrc", None).unwrap();
|
||||
|
@ -50,18 +119,7 @@ fn create_ui(app: >k::Application) {
|
|||
// Since using the window system to overlay our gui window is making
|
||||
// direct contact with the windowing system, this is highly platform-
|
||||
// specific. This example supports Linux and Mac (using X11 and Quartz).
|
||||
let sink = if cfg!(feature = "gtkvideooverlay-x11") {
|
||||
// When we are on linux with the Xorg display server, we use the
|
||||
// X11 protocol's XV extension, which allows to overlay regions
|
||||
// with video streams. For this, we use the xvimagesink element.
|
||||
gst::ElementFactory::make("xvimagesink", None).unwrap()
|
||||
} else if cfg!(feature = "gtkvideooverlay-quartz") {
|
||||
// On Mac, this is done by overlaying a window region with an
|
||||
// OpenGL-texture, using the glimagesink element.
|
||||
gst::ElementFactory::make("glimagesink", None).unwrap()
|
||||
} else {
|
||||
unreachable!()
|
||||
};
|
||||
let sink = create_video_sink();
|
||||
|
||||
pipeline.add_many(&[&src, &sink]).unwrap();
|
||||
src.link(&sink).unwrap();
|
||||
|
@ -114,58 +172,7 @@ fn create_ui(app: >k::Application) {
|
|||
process::exit(-1);
|
||||
}
|
||||
|
||||
let display_type_name = gdk_window.get_display().get_type().name();
|
||||
|
||||
if cfg!(feature = "gtkvideooverlay-x11") {
|
||||
// Check if we're using X11 or ...
|
||||
if display_type_name == "GdkX11Display" {
|
||||
extern "C" {
|
||||
pub fn gdk_x11_window_get_xid(
|
||||
window: *mut glib::object::GObject,
|
||||
) -> *mut c_void;
|
||||
}
|
||||
|
||||
// This is unsafe because the "window handle" we pass here is basically like a raw pointer.
|
||||
// If a wrong value were to be passed here (and you can pass any integer), then the window
|
||||
// system will most likely cause the application to crash.
|
||||
#[allow(clippy::cast_ptr_alignment)]
|
||||
unsafe {
|
||||
// Here we ask gdk what native window handle we got assigned for
|
||||
// our video region from the window system, and then we will
|
||||
// pass this unique identifier to the overlay provided by our
|
||||
// sink - so the sink can then arrange the overlay.
|
||||
let xid = gdk_x11_window_get_xid(gdk_window.as_ptr() as *mut _);
|
||||
video_overlay.set_window_handle(xid as usize);
|
||||
}
|
||||
} else {
|
||||
println!("Add support for display type '{}'", display_type_name);
|
||||
process::exit(-1);
|
||||
}
|
||||
} else if cfg!(feature = "gtkvideooverlay-quartz") {
|
||||
if display_type_name == "GdkQuartzDisplay" {
|
||||
extern "C" {
|
||||
pub fn gdk_quartz_window_get_nsview(
|
||||
window: *mut glib::object::GObject,
|
||||
) -> *mut c_void;
|
||||
}
|
||||
|
||||
// This is unsafe because the "window handle" we pass here is basically like a raw pointer.
|
||||
// If a wrong value were to be passed here (and you can pass any integer), then the window
|
||||
// system will most likely cause the application to crash.
|
||||
#[allow(clippy::cast_ptr_alignment)]
|
||||
unsafe {
|
||||
// Here we ask gdk what native window handle we got assigned for
|
||||
// our video region from the windowing system, and then we will
|
||||
// pass this unique identifier to the overlay provided by our
|
||||
// sink - so the sink can then arrange the overlay.
|
||||
let window = gdk_quartz_window_get_nsview(gdk_window.as_ptr() as *mut _);
|
||||
video_overlay.set_window_handle(window as usize);
|
||||
}
|
||||
} else {
|
||||
println!("Unsupported display type '{}", display_type_name);
|
||||
process::exit(-1);
|
||||
}
|
||||
}
|
||||
set_window_handle(&video_overlay, &gdk_window);
|
||||
});
|
||||
|
||||
vbox.pack_start(&video_window, true, true, 0);
|
||||
|
|
Loading…
Reference in a new issue