woodpecker/model/job.go

64 lines
1.6 KiB
Go

package model
import (
"github.com/drone/drone/shared/database"
"github.com/russross/meddler"
)
type Job struct {
ID int64 `json:"id" meddler:"job_id,pk"`
BuildID int64 `json:"-" meddler:"job_build_id"`
NodeID int64 `json:"-" meddler:"job_node_id"`
Number int `json:"number" meddler:"job_number"`
Status string `json:"status" meddler:"job_status"`
ExitCode int `json:"exit_code" meddler:"job_exit_code"`
Enqueued int64 `json:"enqueued_at" meddler:"job_enqueued"`
Started int64 `json:"started_at" meddler:"job_started"`
Finished int64 `json:"finished_at" meddler:"job_finished"`
Environment map[string]string `json:"environment" meddler:"job_environment,json"`
}
func GetJob(db meddler.DB, id int64) (*Job, error) {
var job = new(Job)
var err = meddler.Load(db, jobTable, job, id)
return job, err
}
func GetJobNumber(db meddler.DB, build *Build, number int) (*Job, error) {
var job = new(Job)
var err = meddler.QueryRow(db, job, database.Rebind(jobNumberQuery), build.ID, number)
return job, err
}
func GetJobList(db meddler.DB, build *Build) ([]*Job, error) {
var jobs = []*Job{}
var err = meddler.QueryAll(db, &jobs, database.Rebind(jobListQuery), build.ID)
return jobs, err
}
func InsertJob(db meddler.DB, job *Job) error {
return meddler.Insert(db, jobTable, job)
}
func UpdateJob(db meddler.DB, job *Job) error {
return meddler.Update(db, jobTable, job)
}
const jobTable = "jobs"
const jobListQuery = `
SELECT *
FROM jobs
WHERE job_build_id = ?
ORDER BY job_number ASC
`
const jobNumberQuery = `
SELECT *
FROM jobs
WHERE job_build_id = ?
AND job_number = ?
LIMIT 1
`