woodpecker/server/badges/badges.go
Anbraten 70af29f9a2
fix redirect after login (#824)
if you are in buildView and login, go back to this buildView again
2022-05-14 17:45:01 +02:00

44 lines
4.7 KiB
Go

// Copyright 2022 Woodpecker Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package badges
import "github.com/woodpecker-ci/woodpecker/server/model"
var (
badgeSuccess = `<svg xmlns="http://www.w3.org/2000/svg" width="91" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="91" height="20" fill="#555"/><rect rx="3" x="37" width="54" height="20" fill="#4c1"/><path fill="#4c1" d="M37 0h4v20h-4z"/><rect rx="3" width="91" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="63" y="15" fill="#010101" fill-opacity=".3">success</text><text x="63" y="14">success</text></g></svg>`
badgeFailure = `<svg xmlns="http://www.w3.org/2000/svg" width="83" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="83" height="20" fill="#555"/><rect rx="3" x="37" width="46" height="20" fill="#e05d44"/><path fill="#e05d44" d="M37 0h4v20h-4z"/><rect rx="3" width="83" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="59" y="15" fill="#010101" fill-opacity=".3">failure</text><text x="59" y="14">failure</text></g></svg>`
badgeStarted = `<svg xmlns="http://www.w3.org/2000/svg" width="87" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="87" height="20" fill="#555"/><rect rx="3" x="37" width="50" height="20" fill="#dfb317"/><path fill="#dfb317" d="M37 0h4v20h-4z"/><rect rx="3" width="87" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="61" y="15" fill="#010101" fill-opacity=".3">started</text><text x="61" y="14">started</text></g></svg>`
badgeError = `<svg xmlns="http://www.w3.org/2000/svg" width="76" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="76" height="20" fill="#555"/><rect rx="3" x="37" width="39" height="20" fill="#9f9f9f"/><path fill="#9f9f9f" d="M37 0h4v20h-4z"/><rect rx="3" width="76" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="55.5" y="15" fill="#010101" fill-opacity=".3">error</text><text x="55.5" y="14">error</text></g></svg>`
badgeNone = `<svg xmlns="http://www.w3.org/2000/svg" width="75" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="75" height="20" fill="#555"/><rect rx="3" x="37" width="38" height="20" fill="#9f9f9f"/><path fill="#9f9f9f" d="M37 0h4v20h-4z"/><rect rx="3" width="75" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="55" y="15" fill="#010101" fill-opacity=".3">none</text><text x="55" y="14">none</text></g></svg>`
)
// Generate an SVG badge based on a build
func Generate(build *model.Build) string {
if build == nil {
return badgeNone
}
switch build.Status {
case model.StatusSuccess:
return badgeSuccess
case model.StatusFailure:
return badgeFailure
case model.StatusError, model.StatusKilled:
return badgeError
case model.StatusPending, model.StatusRunning:
return badgeStarted
default:
return badgeNone
}
}