mirror of
https://github.com/woodpecker-ci/woodpecker.git
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b6e47a3f4a
* update github.com/containerd/containerd v1.5.7 -> v1.5.9 * update github.com/lib/pq v1.10.3 -> v1.10.4 * update github.com/prometheus/client_golang v1.11.0 -> v1.12.0 * update github.com/rs/zerolog v1.25.0 -> v1.26.1 * update golang.org/x/crypto 2021-12-15 -> 2022-01-28
155 lines
4.4 KiB
Go
155 lines
4.4 KiB
Go
/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package grpc
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import (
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"errors"
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"fmt"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/connectivity"
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)
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// PickFirstBalancerName is the name of the pick_first balancer.
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const PickFirstBalancerName = "pick_first"
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func newPickfirstBuilder() balancer.Builder {
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return &pickfirstBuilder{}
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}
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type pickfirstBuilder struct{}
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func (*pickfirstBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
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return &pickfirstBalancer{cc: cc}
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}
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func (*pickfirstBuilder) Name() string {
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return PickFirstBalancerName
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}
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type pickfirstBalancer struct {
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state connectivity.State
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cc balancer.ClientConn
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sc balancer.SubConn
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}
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func (b *pickfirstBalancer) ResolverError(err error) {
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switch b.state {
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case connectivity.TransientFailure, connectivity.Idle, connectivity.Connecting:
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// Set a failing picker if we don't have a good picker.
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b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.TransientFailure,
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Picker: &picker{err: fmt.Errorf("name resolver error: %v", err)},
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})
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}
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if logger.V(2) {
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logger.Infof("pickfirstBalancer: ResolverError called with error %v", err)
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}
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}
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func (b *pickfirstBalancer) UpdateClientConnState(cs balancer.ClientConnState) error {
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if len(cs.ResolverState.Addresses) == 0 {
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b.ResolverError(errors.New("produced zero addresses"))
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return balancer.ErrBadResolverState
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}
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if b.sc == nil {
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var err error
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b.sc, err = b.cc.NewSubConn(cs.ResolverState.Addresses, balancer.NewSubConnOptions{})
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if err != nil {
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if logger.V(2) {
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logger.Errorf("pickfirstBalancer: failed to NewSubConn: %v", err)
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}
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b.state = connectivity.TransientFailure
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b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.TransientFailure,
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Picker: &picker{err: fmt.Errorf("error creating connection: %v", err)},
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})
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return balancer.ErrBadResolverState
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}
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b.state = connectivity.Idle
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b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.Idle, Picker: &picker{result: balancer.PickResult{SubConn: b.sc}}})
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b.sc.Connect()
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} else {
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b.cc.UpdateAddresses(b.sc, cs.ResolverState.Addresses)
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b.sc.Connect()
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}
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return nil
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}
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func (b *pickfirstBalancer) UpdateSubConnState(sc balancer.SubConn, s balancer.SubConnState) {
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if logger.V(2) {
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logger.Infof("pickfirstBalancer: UpdateSubConnState: %p, %v", sc, s)
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}
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if b.sc != sc {
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if logger.V(2) {
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logger.Infof("pickfirstBalancer: ignored state change because sc is not recognized")
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}
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return
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}
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b.state = s.ConnectivityState
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if s.ConnectivityState == connectivity.Shutdown {
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b.sc = nil
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return
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}
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switch s.ConnectivityState {
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case connectivity.Ready:
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b.cc.UpdateState(balancer.State{ConnectivityState: s.ConnectivityState, Picker: &picker{result: balancer.PickResult{SubConn: sc}}})
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case connectivity.Connecting:
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b.cc.UpdateState(balancer.State{ConnectivityState: s.ConnectivityState, Picker: &picker{err: balancer.ErrNoSubConnAvailable}})
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case connectivity.Idle:
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b.cc.UpdateState(balancer.State{ConnectivityState: s.ConnectivityState, Picker: &idlePicker{sc: sc}})
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case connectivity.TransientFailure:
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b.cc.UpdateState(balancer.State{
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ConnectivityState: s.ConnectivityState,
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Picker: &picker{err: s.ConnectionError},
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})
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}
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}
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func (b *pickfirstBalancer) Close() {
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}
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func (b *pickfirstBalancer) ExitIdle() {
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if b.sc != nil && b.state == connectivity.Idle {
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b.sc.Connect()
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}
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}
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type picker struct {
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result balancer.PickResult
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err error
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}
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func (p *picker) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
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return p.result, p.err
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}
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// idlePicker is used when the SubConn is IDLE and kicks the SubConn into
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// CONNECTING when Pick is called.
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type idlePicker struct {
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sc balancer.SubConn
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}
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func (i *idlePicker) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
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i.sc.Connect()
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return balancer.PickResult{}, balancer.ErrNoSubConnAvailable
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}
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func init() {
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balancer.Register(newPickfirstBuilder())
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}
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