mirror of
https://github.com/woodpecker-ci/woodpecker.git
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4b52fcad1a
Signed-off-by: Abhijit Hiremagalur <abhi@pivotallabs.com>
60 lines
1.2 KiB
Go
60 lines
1.2 KiB
Go
package queue
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import (
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"github.com/drone/drone/pkg/build/docker"
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"github.com/drone/drone/pkg/build/script"
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. "github.com/drone/drone/pkg/model"
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"runtime"
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"time"
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)
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// A Queue dispatches tasks to workers.
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type Queue struct {
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tasks chan<- *BuildTask
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}
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// BuildTasks represents a build that is pending
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// execution.
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type BuildTask struct {
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Repo *Repo
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Commit *Commit
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Build *Build
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// Build instructions from the .drone.yml
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// file, unmarshalled.
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Script *script.Build
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}
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var defaultQueue = Start(runtime.NumCPU(), newRunner(docker.DefaultClient, 300*time.Second)) // TEMPORARY; INJECT PLEASE
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var Add = defaultQueue.Add // TEMPORARY; INJECT PLEASE
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func Start(workers int, runner Runner) *Queue {
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// get the number of CPUs. Since builds
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// tend to be CPU-intensive we should only
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// execute 1 build per CPU.
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// must be at least 1
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// if ncpu < 1 {
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// ncpu = 1
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// }
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tasks := make(chan *BuildTask)
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queue := &Queue{tasks: tasks}
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// spawn a worker for each CPU
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for i := 0; i < workers; i++ {
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worker := worker{
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runner: runner,
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}
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go worker.work(tasks)
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}
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return queue
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}
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// Add adds the task to the build queue.
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func (q *Queue) Add(task *BuildTask) {
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q.tasks <- task
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}
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