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https://github.com/woodpecker-ci/woodpecker.git
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e34daae0cf
* Refactor: move cncd/pipeline/ to pipeline/ * Refactor: move pipeline/pipeline/ to pipeline/
89 lines
2.6 KiB
Go
89 lines
2.6 KiB
Go
// Copyright 2019 mhmxs.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package shared
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import (
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"time"
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"github.com/woodpecker-ci/woodpecker/model"
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"github.com/woodpecker-ci/woodpecker/pipeline/rpc"
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)
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type UpdateProcStore interface {
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ProcUpdate(*model.Proc) error
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}
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func UpdateProcStatus(store UpdateProcStore, proc model.Proc, state rpc.State, started int64) (*model.Proc, error) {
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if state.Exited {
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proc.Stopped = state.Finished
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proc.ExitCode = state.ExitCode
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proc.Error = state.Error
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proc.State = model.StatusSuccess
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if state.ExitCode != 0 || state.Error != "" {
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proc.State = model.StatusFailure
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}
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if state.ExitCode == 137 {
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proc.State = model.StatusKilled
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}
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} else {
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proc.Started = state.Started
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proc.State = model.StatusRunning
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}
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if proc.Started == 0 && proc.Stopped != 0 {
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proc.Started = started
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}
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return &proc, store.ProcUpdate(&proc)
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}
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func UpdateProcToStatusStarted(store UpdateProcStore, proc model.Proc, state rpc.State) (*model.Proc, error) {
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proc.Started = state.Started
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proc.State = model.StatusRunning
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return &proc, store.ProcUpdate(&proc)
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}
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func UpdateProcToStatusSkipped(store UpdateProcStore, proc model.Proc, stopped int64) (*model.Proc, error) {
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proc.State = model.StatusSkipped
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if proc.Started != 0 {
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proc.State = model.StatusSuccess // for deamons that are killed
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proc.Stopped = stopped
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}
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return &proc, store.ProcUpdate(&proc)
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}
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func UpdateProcStatusToDone(store UpdateProcStore, proc model.Proc, state rpc.State) (*model.Proc, error) {
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proc.Stopped = state.Finished
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proc.Error = state.Error
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proc.ExitCode = state.ExitCode
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if state.Started == 0 {
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proc.State = model.StatusSkipped
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} else {
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proc.State = model.StatusSuccess
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}
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if proc.ExitCode != 0 || proc.Error != "" {
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proc.State = model.StatusFailure
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}
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return &proc, store.ProcUpdate(&proc)
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}
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func UpdateProcToStatusKilled(store UpdateProcStore, proc model.Proc) (*model.Proc, error) {
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proc.State = model.StatusKilled
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proc.Stopped = time.Now().Unix()
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if proc.Started == 0 {
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proc.Started = proc.Stopped
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}
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proc.ExitCode = 137
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return &proc, store.ProcUpdate(&proc)
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}
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