woodpecker/server/shared/procStatus.go
Jacob Floyd e34daae0cf
Move cncd/pipeline/pipeline/ to pipeline/ (#347)
* Refactor: move cncd/pipeline/ to pipeline/

* Refactor: move pipeline/pipeline/ to pipeline/
2021-09-24 13:18:34 +02:00

89 lines
2.6 KiB
Go

// Copyright 2019 mhmxs.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package shared
import (
"time"
"github.com/woodpecker-ci/woodpecker/model"
"github.com/woodpecker-ci/woodpecker/pipeline/rpc"
)
type UpdateProcStore interface {
ProcUpdate(*model.Proc) error
}
func UpdateProcStatus(store UpdateProcStore, proc model.Proc, state rpc.State, started int64) (*model.Proc, error) {
if state.Exited {
proc.Stopped = state.Finished
proc.ExitCode = state.ExitCode
proc.Error = state.Error
proc.State = model.StatusSuccess
if state.ExitCode != 0 || state.Error != "" {
proc.State = model.StatusFailure
}
if state.ExitCode == 137 {
proc.State = model.StatusKilled
}
} else {
proc.Started = state.Started
proc.State = model.StatusRunning
}
if proc.Started == 0 && proc.Stopped != 0 {
proc.Started = started
}
return &proc, store.ProcUpdate(&proc)
}
func UpdateProcToStatusStarted(store UpdateProcStore, proc model.Proc, state rpc.State) (*model.Proc, error) {
proc.Started = state.Started
proc.State = model.StatusRunning
return &proc, store.ProcUpdate(&proc)
}
func UpdateProcToStatusSkipped(store UpdateProcStore, proc model.Proc, stopped int64) (*model.Proc, error) {
proc.State = model.StatusSkipped
if proc.Started != 0 {
proc.State = model.StatusSuccess // for deamons that are killed
proc.Stopped = stopped
}
return &proc, store.ProcUpdate(&proc)
}
func UpdateProcStatusToDone(store UpdateProcStore, proc model.Proc, state rpc.State) (*model.Proc, error) {
proc.Stopped = state.Finished
proc.Error = state.Error
proc.ExitCode = state.ExitCode
if state.Started == 0 {
proc.State = model.StatusSkipped
} else {
proc.State = model.StatusSuccess
}
if proc.ExitCode != 0 || proc.Error != "" {
proc.State = model.StatusFailure
}
return &proc, store.ProcUpdate(&proc)
}
func UpdateProcToStatusKilled(store UpdateProcStore, proc model.Proc) (*model.Proc, error) {
proc.State = model.StatusKilled
proc.Stopped = time.Now().Unix()
if proc.Started == 0 {
proc.Started = proc.Stopped
}
proc.ExitCode = 137
return &proc, store.ProcUpdate(&proc)
}