mirror of
https://github.com/woodpecker-ci/woodpecker.git
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208 lines
6.3 KiB
Go
208 lines
6.3 KiB
Go
/*
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*
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* Copyright 2016 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Package stats is for collecting and reporting various network and RPC stats.
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// This package is for monitoring purpose only. All fields are read-only.
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// All APIs are experimental.
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package stats // import "google.golang.org/grpc/stats"
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import (
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"net"
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"time"
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)
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// RPCStats contains stats information about RPCs.
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type RPCStats interface {
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isRPCStats()
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// IsClient returns true if this RPCStats is from client side.
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IsClient() bool
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}
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// Begin contains stats when an RPC begins.
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// FailFast is only valid if this Begin is from client side.
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type Begin struct {
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// Client is true if this Begin is from client side.
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Client bool
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// BeginTime is the time when the RPC begins.
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BeginTime time.Time
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// FailFast indicates if this RPC is failfast.
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FailFast bool
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}
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// IsClient indicates if the stats information is from client side.
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func (s *Begin) IsClient() bool { return s.Client }
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func (s *Begin) isRPCStats() {}
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// InPayload contains the information for an incoming payload.
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type InPayload struct {
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// Client is true if this InPayload is from client side.
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Client bool
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// Payload is the payload with original type.
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Payload interface{}
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// Data is the serialized message payload.
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Data []byte
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// Length is the length of uncompressed data.
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Length int
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// WireLength is the length of data on wire (compressed, signed, encrypted).
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WireLength int
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// RecvTime is the time when the payload is received.
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RecvTime time.Time
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}
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// IsClient indicates if the stats information is from client side.
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func (s *InPayload) IsClient() bool { return s.Client }
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func (s *InPayload) isRPCStats() {}
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// InHeader contains stats when a header is received.
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type InHeader struct {
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// Client is true if this InHeader is from client side.
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Client bool
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// WireLength is the wire length of header.
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WireLength int
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// The following fields are valid only if Client is false.
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// FullMethod is the full RPC method string, i.e., /package.service/method.
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FullMethod string
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// RemoteAddr is the remote address of the corresponding connection.
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RemoteAddr net.Addr
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// LocalAddr is the local address of the corresponding connection.
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LocalAddr net.Addr
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// Compression is the compression algorithm used for the RPC.
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Compression string
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}
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// IsClient indicates if the stats information is from client side.
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func (s *InHeader) IsClient() bool { return s.Client }
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func (s *InHeader) isRPCStats() {}
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// InTrailer contains stats when a trailer is received.
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type InTrailer struct {
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// Client is true if this InTrailer is from client side.
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Client bool
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// WireLength is the wire length of trailer.
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WireLength int
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}
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// IsClient indicates if the stats information is from client side.
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func (s *InTrailer) IsClient() bool { return s.Client }
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func (s *InTrailer) isRPCStats() {}
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// OutPayload contains the information for an outgoing payload.
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type OutPayload struct {
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// Client is true if this OutPayload is from client side.
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Client bool
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// Payload is the payload with original type.
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Payload interface{}
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// Data is the serialized message payload.
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Data []byte
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// Length is the length of uncompressed data.
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Length int
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// WireLength is the length of data on wire (compressed, signed, encrypted).
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WireLength int
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// SentTime is the time when the payload is sent.
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SentTime time.Time
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}
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// IsClient indicates if this stats information is from client side.
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func (s *OutPayload) IsClient() bool { return s.Client }
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func (s *OutPayload) isRPCStats() {}
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// OutHeader contains stats when a header is sent.
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type OutHeader struct {
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// Client is true if this OutHeader is from client side.
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Client bool
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// WireLength is the wire length of header.
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WireLength int
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// The following fields are valid only if Client is true.
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// FullMethod is the full RPC method string, i.e., /package.service/method.
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FullMethod string
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// RemoteAddr is the remote address of the corresponding connection.
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RemoteAddr net.Addr
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// LocalAddr is the local address of the corresponding connection.
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LocalAddr net.Addr
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// Compression is the compression algorithm used for the RPC.
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Compression string
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}
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// IsClient indicates if this stats information is from client side.
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func (s *OutHeader) IsClient() bool { return s.Client }
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func (s *OutHeader) isRPCStats() {}
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// OutTrailer contains stats when a trailer is sent.
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type OutTrailer struct {
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// Client is true if this OutTrailer is from client side.
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Client bool
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// WireLength is the wire length of trailer.
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WireLength int
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}
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// IsClient indicates if this stats information is from client side.
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func (s *OutTrailer) IsClient() bool { return s.Client }
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func (s *OutTrailer) isRPCStats() {}
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// End contains stats when an RPC ends.
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type End struct {
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// Client is true if this End is from client side.
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Client bool
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// EndTime is the time when the RPC ends.
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EndTime time.Time
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// Error is the error just happened. It implements status.Status if non-nil.
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Error error
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}
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// IsClient indicates if this is from client side.
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func (s *End) IsClient() bool { return s.Client }
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func (s *End) isRPCStats() {}
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// ConnStats contains stats information about connections.
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type ConnStats interface {
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isConnStats()
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// IsClient returns true if this ConnStats is from client side.
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IsClient() bool
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}
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// ConnBegin contains the stats of a connection when it is established.
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type ConnBegin struct {
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// Client is true if this ConnBegin is from client side.
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Client bool
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}
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// IsClient indicates if this is from client side.
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func (s *ConnBegin) IsClient() bool { return s.Client }
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func (s *ConnBegin) isConnStats() {}
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// ConnEnd contains the stats of a connection when it ends.
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type ConnEnd struct {
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// Client is true if this ConnEnd is from client side.
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Client bool
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}
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// IsClient indicates if this is from client side.
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func (s *ConnEnd) IsClient() bool { return s.Client }
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func (s *ConnEnd) isConnStats() {}
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