mirror of
https://github.com/woodpecker-ci/woodpecker.git
synced 2024-11-20 00:41:02 +00:00
305 lines
7.1 KiB
Go
305 lines
7.1 KiB
Go
package server
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import (
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"fmt"
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"io"
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"net/http"
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"strconv"
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"sync"
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"time"
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"github.com/Sirupsen/logrus"
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"github.com/drone/drone/bus"
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"github.com/drone/drone/model"
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"github.com/drone/drone/queue"
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"github.com/drone/drone/remote"
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"github.com/drone/drone/store"
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"github.com/drone/drone/stream"
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"github.com/gin-gonic/gin"
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"github.com/gorilla/websocket"
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)
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// Pull is a long request that polls and attemts to pull work off the queue stack.
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func Pull(c *gin.Context) {
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logrus.Debugf("Agent %s connected.", c.ClientIP())
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w := queue.PullClose(c, c.Writer)
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if w == nil {
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logrus.Debugf("Agent %s could not pull work.", c.ClientIP())
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} else {
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// setup the channel to stream logs
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if err := stream.Create(c, stream.ToKey(w.Job.ID)); err != nil {
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logrus.Errorf("Unable to create stream. %s", err)
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}
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c.JSON(202, w)
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logrus.Debugf("Agent %s assigned work. %s/%s#%d.%d",
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c.ClientIP(),
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w.Repo.Owner,
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w.Repo.Name,
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w.Build.Number,
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w.Job.Number,
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)
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}
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}
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// Wait is a long request that polls and waits for cancelled build requests.
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func Wait(c *gin.Context) {
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id, err := strconv.ParseInt(c.Param("id"), 10, 64)
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if err != nil {
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c.String(500, "Invalid input. %s", err)
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return
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}
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eventc := make(chan *bus.Event, 1)
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bus.Subscribe(c, eventc)
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defer bus.Unsubscribe(c, eventc)
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for {
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select {
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case event := <-eventc:
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if event.Job.ID == id && event.Type == bus.Cancelled {
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c.JSON(200, event.Job)
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return
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}
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case <-c.Writer.CloseNotify():
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return
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}
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}
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}
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// Update handles build updates from the agent and persists to the database.
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func Update(c *gin.Context) {
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work := &queue.Work{}
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if err := c.BindJSON(work); err != nil {
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logrus.Errorf("Invalid input. %s", err)
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return
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}
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// TODO(bradrydzewski) it is really annoying that we have to do this lookup
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// and I'd prefer not to. The reason we do this is because the Build and Job
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// have fields that aren't serialized to json and would be reset to their
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// empty values if we just saved what was coming in the http.Request body.
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build, err := store.GetBuild(c, work.Build.ID)
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if err != nil {
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c.String(404, "Unable to find build. %s", err)
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return
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}
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job, err := store.GetJob(c, work.Job.ID)
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if err != nil {
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c.String(404, "Unable to find job. %s", err)
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return
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}
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build.Started = work.Build.Started
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build.Finished = work.Build.Finished
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build.Status = work.Build.Status
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job.Started = work.Job.Started
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job.Finished = work.Job.Finished
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job.Status = work.Job.Status
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job.ExitCode = work.Job.ExitCode
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job.Error = work.Job.Error
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if build.Status == model.StatusPending {
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build.Started = work.Job.Started
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build.Status = model.StatusRunning
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store.UpdateBuild(c, build)
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}
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// if job.Status == model.StatusRunning {
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// err := stream.Create(c, stream.ToKey(job.ID))
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// if err != nil {
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// logrus.Errorf("Unable to create stream. %s", err)
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// }
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// }
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ok, err := store.UpdateBuildJob(c, build, job)
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if err != nil {
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c.String(500, "Unable to update job. %s", err)
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return
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}
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if ok && build.Status != model.StatusRunning {
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// get the user because we transfer the user form the server to agent
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// and back we lose the token which does not get serialized to json.
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user, err := store.GetUser(c, work.User.ID)
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if err != nil {
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c.String(500, "Unable to find user. %s", err)
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return
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}
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remote.Status(c, user, work.Repo, build,
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fmt.Sprintf("%s/%s/%d", work.System.Link, work.Repo.FullName, work.Build.Number))
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}
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if build.Status == model.StatusRunning {
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bus.Publish(c, bus.NewEvent(bus.Started, work.Repo, build, job))
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} else {
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bus.Publish(c, bus.NewEvent(bus.Finished, work.Repo, build, job))
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}
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c.JSON(200, work)
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}
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// Stream streams the logs to disk or memory for broadcasing to listeners. Once
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// the stream is closed it is moved to permanent storage in the database.
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func Stream(c *gin.Context) {
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id, err := strconv.ParseInt(c.Param("id"), 10, 64)
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if err != nil {
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c.String(500, "Invalid input. %s", err)
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return
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}
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key := c.Param("id")
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logrus.Infof("Agent %s creating stream %s.", c.ClientIP(), key)
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wc, err := stream.Writer(c, key)
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if err != nil {
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c.String(500, "Failed to create stream writer. %s", err)
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return
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}
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defer func() {
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wc.Close()
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stream.Delete(c, key)
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}()
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io.Copy(wc, c.Request.Body)
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rc, err := stream.Reader(c, key)
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if err != nil {
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c.String(500, "Failed to create stream reader. %s", err)
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return
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}
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wg := sync.WaitGroup{}
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wg.Add(1)
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go func() {
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defer recover()
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store.WriteLog(c, &model.Job{ID: id}, rc)
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wg.Done()
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}()
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wc.Close()
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wg.Wait()
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c.String(200, "")
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logrus.Debugf("Agent %s wrote stream to database", c.ClientIP())
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}
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func Ping(c *gin.Context) {
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agent, err := store.GetAgentAddr(c, c.ClientIP())
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if err == nil {
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agent.Updated = time.Now().Unix()
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err = store.UpdateAgent(c, agent)
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} else {
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err = store.CreateAgent(c, &model.Agent{
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Address: c.ClientIP(),
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Platform: "linux/amd64",
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Capacity: 2,
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Created: time.Now().Unix(),
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Updated: time.Now().Unix(),
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})
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}
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if err != nil {
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logrus.Errorf("Unable to register agent. %s", err.Error())
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}
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c.String(200, "PONG")
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}
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//
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//
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// Below are alternate implementations for the Queue that use websockets.
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//
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//
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// PostLogs handles an http request from the agent to post build logs. These
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// logs are posted at the end of the build process.
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func PostLogs(c *gin.Context) {
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id, _ := strconv.ParseInt(c.Param("id"), 10, 64)
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job, err := store.GetJob(c, id)
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if err != nil {
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c.String(404, "Cannot upload logs. %s", err)
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return
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}
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if err := store.WriteLog(c, job, c.Request.Body); err != nil {
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c.String(500, "Cannot persist logs", err)
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return
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}
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c.String(200, "")
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}
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// WriteLogs handles an http request from the agent to stream build logs from
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// the agent to the server to enable real time streamings to the client.
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func WriteLogs(c *gin.Context) {
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id, err := strconv.ParseInt(c.Param("id"), 10, 64)
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if err != nil {
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c.String(500, "Invalid input. %s", err)
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return
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}
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conn, err := upgrader.Upgrade(c.Writer, c.Request, nil)
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if err != nil {
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c.String(500, "Cannot upgrade to websocket. %s", err)
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return
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}
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defer conn.Close()
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wc, err := stream.Writer(c, stream.ToKey(id))
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if err != nil {
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c.String(500, "Cannot create stream writer. %s", err)
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return
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}
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defer func() {
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wc.Close()
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stream.Delete(c, stream.ToKey(id))
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}()
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var msg []byte
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for {
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_, msg, err = conn.ReadMessage()
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if err != nil {
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break
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}
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wc.Write(msg)
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wc.Write(newline)
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}
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if err != nil && err != io.EOF {
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c.String(500, "Error reading logs. %s", err)
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return
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}
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//
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// rc, err := stream.Reader(c, stream.ToKey(id))
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// if err != nil {
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// c.String(500, "Failed to create stream reader. %s", err)
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// return
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// }
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//
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// wg := sync.WaitGroup{}
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// wg.Add(1)
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//
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// go func() {
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// defer recover()
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// store.WriteLog(c, &model.Job{ID: id}, rc)
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// wg.Done()
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// }()
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//
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// wc.Close()
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// wg.Wait()
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}
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// newline defines a newline constant to separate lines in the build output
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var newline = []byte{'\n'}
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// upgrader defines the default behavior for upgrading the websocket.
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var upgrader = websocket.Upgrader{
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ReadBufferSize: 1024,
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WriteBufferSize: 1024,
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CheckOrigin: func(r *http.Request) bool {
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return true
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},
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}
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