woodpecker/vendor/github.com/mattn/go-sqlite3/sqlite3_usleep_windows.go
6543 91d37be1da
Update Dependencies (#486)
* github.com/Microsoft/go-winio

* github.com/bradrydzewski/togo

* github.com/containerd/containerd

* github.com/docker/cli

* github.com/docker/docker

* github.com/docker/docker-credential-helpers

* github.com/franela/goblin

* github.com/google/go-github/v39

* github.com/joho/godotenv

* github.com/lib/pq

* github.com/moby/moby

* github.com/prometheus/client_golang

* github.com/tevino/abool

* github.com/woodpecker-ci/togo

* github.com/xanzy/go-gitlab

* github.com/xeipuuv/gojsonschema

* github.com/mattn/go-sqlite3
2021-10-28 12:11:52 +02:00

42 lines
1.2 KiB
Go

// Copyright (C) 2018 G.J.R. Timmer <gjr.timmer@gmail.com>.
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
// +build cgo
package sqlite3
// usleep is a function available on *nix based systems.
// This function is not present in Windows.
// Windows has a sleep function but this works with seconds
// and not with microseconds as usleep.
//
// This code should improve performance on windows because
// without the presence of usleep SQLite waits 1 second.
//
// Source: https://github.com/php/php-src/blob/PHP-5.0/win32/time.c
// License: https://github.com/php/php-src/blob/PHP-5.0/LICENSE
// Details: https://stackoverflow.com/questions/5801813/c-usleep-is-obsolete-workarounds-for-windows-mingw?utm_medium=organic&utm_source=google_rich_qa&utm_campaign=google_rich_qa
/*
#include <windows.h>
void usleep(__int64 usec)
{
HANDLE timer;
LARGE_INTEGER ft;
// Convert to 100 nanosecond interval, negative value indicates relative time
ft.QuadPart = -(10*usec);
timer = CreateWaitableTimer(NULL, TRUE, NULL);
SetWaitableTimer(timer, &ft, 0, NULL, NULL, 0);
WaitForSingleObject(timer, INFINITE);
CloseHandle(timer);
}
*/
import "C"
// EOF