mirror of
https://github.com/woodpecker-ci/woodpecker.git
synced 2024-12-04 23:56:30 +00:00
4df9c8d6a5
* github.com/russross/meddler v1.0.0 -> v1.0.1 * github.com/gin-gonic/gin v1.6.3 -> v1.7.4 * github.com/go-sql-driver/mysql v1.5.0 -> v1.6.0 * github.com/sirupsen/logrus v1.6.0 -> v1.8.1 * github.com/rs/zerolog v1.18.0 -> v1.25.0
41 lines
1.4 KiB
Go
41 lines
1.4 KiB
Go
// Copyright (c) 2012-2020 Ugorji Nwoke. All rights reserved.
|
|
// Use of this source code is governed by a MIT license found in the LICENSE file.
|
|
|
|
//go:build notfastpath || codec.notfastpath
|
|
// +build notfastpath codec.notfastpath
|
|
|
|
package codec
|
|
|
|
import "reflect"
|
|
|
|
const fastpathEnabled = false
|
|
|
|
// The generated fast-path code is very large, and adds a few seconds to the build time.
|
|
// This causes test execution, execution of small tools which use codec, etc
|
|
// to take a long time.
|
|
//
|
|
// To mitigate, we now support the notfastpath tag.
|
|
// This tag disables fastpath during build, allowing for faster build, test execution,
|
|
// short-program runs, etc.
|
|
|
|
func fastpathDecodeTypeSwitch(iv interface{}, d *Decoder) bool { return false }
|
|
func fastpathEncodeTypeSwitch(iv interface{}, e *Encoder) bool { return false }
|
|
|
|
// func fastpathEncodeTypeSwitchSlice(iv interface{}, e *Encoder) bool { return false }
|
|
// func fastpathEncodeTypeSwitchMap(iv interface{}, e *Encoder) bool { return false }
|
|
|
|
func fastpathDecodeSetZeroTypeSwitch(iv interface{}) bool { return false }
|
|
|
|
type fastpathT struct{}
|
|
type fastpathE struct {
|
|
rtid uintptr
|
|
rt reflect.Type
|
|
encfn func(*Encoder, *codecFnInfo, reflect.Value)
|
|
decfn func(*Decoder, *codecFnInfo, reflect.Value)
|
|
}
|
|
type fastpathA [0]fastpathE
|
|
|
|
func fastpathAvIndex(rtid uintptr) int { return -1 }
|
|
|
|
var fastpathAv fastpathA
|
|
var fastpathTV fastpathT
|