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bfb9af121c
* Refactor: Move agent stats structs to agent/ Based in part on changes by laszlocph (kube branch):7f4a0c8c12
Factor into Runnerf7fe9edd0b
Using Runner in server * Refactor: Add Runner constructor with counter field Based in part on changes by laszlocph (kube branch):7f4a0c8c12
Factor into Runnerf7fe9edd0b
Using Runner in server * Refactor: Move Runner to agent/ package Based in part on changes by laszlocph (kube branch):7f4a0c8c12
Factor into Runnerf7fe9edd0b
Using Runner in server * Refactor: pass pipeline.backend.Engine into agent.Runner Based in part on changes by laszlocph (kube branch):7f4a0c8
Factor into Runnerf7fe9ed
Using Runner in server * Use well-known function signature for WriteTo * Rename stats.go -> state.go Co-authored-by: Anbraten <anton@ju60.de>
80 lines
1.8 KiB
Go
80 lines
1.8 KiB
Go
// Copyright 2018 Drone.IO Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package agent
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import (
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"encoding/json"
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"io"
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"sync"
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"time"
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)
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type State struct {
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sync.Mutex `json:"-"`
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Polling int `json:"polling_count"`
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Running int `json:"running_count"`
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Metadata map[string]Info `json:"running"`
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}
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type Info struct {
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ID string `json:"id"`
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Repo string `json:"repository"`
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Build string `json:"build_number"`
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Started time.Time `json:"build_started"`
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Timeout time.Duration `json:"build_timeout"`
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}
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func (s *State) Add(id string, timeout time.Duration, repo, build string) {
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s.Lock()
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s.Polling--
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s.Running++
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s.Metadata[id] = Info{
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ID: id,
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Repo: repo,
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Build: build,
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Timeout: timeout,
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Started: time.Now().UTC(),
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}
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s.Unlock()
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}
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func (s *State) Done(id string) {
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s.Lock()
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s.Polling++
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s.Running--
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delete(s.Metadata, id)
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s.Unlock()
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}
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func (s *State) Healthy() bool {
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s.Lock()
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defer s.Unlock()
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now := time.Now()
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buf := time.Hour // 1 hour buffer
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for _, item := range s.Metadata {
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if now.After(item.Started.Add(item.Timeout).Add(buf)) {
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return false
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}
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}
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return true
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}
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func (s *State) WriteTo(w io.Writer) (int64, error) {
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s.Lock()
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out, _ := json.Marshal(s)
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s.Unlock()
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ret, err := w.Write(out)
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return int64(ret), err
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}
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