mirror of
https://github.com/woodpecker-ci/woodpecker.git
synced 2024-11-04 16:09:33 +00:00
114 lines
2.6 KiB
Go
114 lines
2.6 KiB
Go
package server
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import (
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"time"
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"github.com/drone/drone/common"
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"github.com/drone/drone/eventbus"
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log "github.com/Sirupsen/logrus"
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"github.com/gin-gonic/gin"
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"github.com/gorilla/websocket"
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)
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const (
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// Time allowed to write the message to the client.
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writeWait = 10 * time.Second
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// Time allowed to read the next pong message from the client.
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pongWait = 60 * time.Second
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// Send pings to client with this period. Must be less than pongWait.
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pingPeriod = (pongWait * 9) / 10
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)
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var upgrader = websocket.Upgrader{
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ReadBufferSize: 1024,
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WriteBufferSize: 1024,
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}
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// GetEvents will upgrade the connection to a Websocket and will stream
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// event updates to the browser.
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func GetEvents(c *gin.Context) {
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bus := ToBus(c)
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user := ToUser(c)
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remote := ToRemote(c)
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// TODO (bradrydzewski) revisit this approach at some point.
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//
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// instead of constantly checking for remote permissions, we will
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// cache them for the lifecycle of this websocket. The pro here is
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// that we are making way less external calls (good). The con is that
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// if a ton of developers conntect to websockets for long periods of
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// time with heavy build traffic (not super likely, but possible) this
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// caching strategy could take up a lot of memory.
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perms_ := map[string]*common.Perm{}
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// upgrade the websocket
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ws, err := upgrader.Upgrade(c.Writer, c.Request, nil)
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if err != nil {
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c.Fail(400, err)
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return
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}
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ticker := time.NewTicker(pingPeriod)
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eventc := make(chan *eventbus.Event, 1)
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bus.Subscribe(eventc)
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defer func() {
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bus.Unsubscribe(eventc)
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ticker.Stop()
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ws.Close()
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close(eventc)
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}()
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go func() {
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for {
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select {
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case event := <-eventc:
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if event == nil {
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return // why would this ever happen?
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}
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perm, ok := perms_[event.Repo.FullName]
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if !ok {
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perm = perms(remote, user, event.Repo)
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perms_[event.Repo.FullName] = perm
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}
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if perm != nil && perm.Pull {
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err := ws.WriteJSON(event)
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if err != nil {
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log.Errorln(err, event)
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}
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}
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case <-ticker.C:
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ws.SetWriteDeadline(time.Now().Add(writeWait))
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err := ws.WriteMessage(websocket.PingMessage, []byte{})
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if err != nil {
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ws.Close()
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log.Debugf("closed websocket")
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return
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}
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}
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}
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}()
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readWebsocket(ws)
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log.Debugf("closed websocket")
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}
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// readWebsocket will block while reading the websocket data
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func readWebsocket(ws *websocket.Conn) {
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defer ws.Close()
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ws.SetReadLimit(512)
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ws.SetReadDeadline(time.Now().Add(pongWait))
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ws.SetPongHandler(func(string) error {
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ws.SetReadDeadline(time.Now().Add(pongWait))
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return nil
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})
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for {
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_, _, err := ws.ReadMessage()
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if err != nil {
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break
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}
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}
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}
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