woodpecker/vendor/github.com/spf13/pflag/int32_slice.go

132 lines
4 KiB
Go

package pflag
import (
"fmt"
"strconv"
"strings"
)
// -- int32Slice Value
type int32SliceValue struct {
value *[]int32
changed bool
}
func newInt32SliceValue(val []int32, p *[]int32) *int32SliceValue {
isv := new(int32SliceValue)
isv.value = p
*isv.value = val
return isv
}
func (s *int32SliceValue) Set(val string) error {
ss := strings.Split(val, ",")
out := make([]int32, len(ss))
for i, d := range ss {
var err error
var temp64 int64
temp64, err = strconv.ParseInt(d, 0, 32)
if err != nil {
return err
}
out[i] = int32(temp64)
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
func (s *int32SliceValue) Type() string {
return "int32Slice"
}
func (s *int32SliceValue) String() string {
out := make([]string, len(*s.value))
for i, d := range *s.value {
out[i] = fmt.Sprintf("%d", d)
}
return "[" + strings.Join(out, ",") + "]"
}
func int32SliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Empty string would cause a slice with one (empty) entry
if len(val) == 0 {
return []int32{}, nil
}
ss := strings.Split(val, ",")
out := make([]int32, len(ss))
for i, d := range ss {
var err error
var temp64 int64
temp64, err = strconv.ParseInt(d, 0, 32)
if err != nil {
return nil, err
}
out[i] = int32(temp64)
}
return out, nil
}
// GetInt32Slice return the []int32 value of a flag with the given name
func (f *FlagSet) GetInt32Slice(name string) ([]int32, error) {
val, err := f.getFlagType(name, "int32Slice", int32SliceConv)
if err != nil {
return []int32{}, err
}
return val.([]int32), nil
}
// Int32SliceVar defines a int32Slice flag with specified name, default value, and usage string.
// The argument p points to a []int32 variable in which to store the value of the flag.
func (f *FlagSet) Int32SliceVar(p *[]int32, name string, value []int32, usage string) {
f.VarP(newInt32SliceValue(value, p), name, "", usage)
}
// Int32SliceVarP is like Int32SliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int32SliceVarP(p *[]int32, name, shorthand string, value []int32, usage string) {
f.VarP(newInt32SliceValue(value, p), name, shorthand, usage)
}
// Int32SliceVar defines a int32[] flag with specified name, default value, and usage string.
// The argument p points to a int32[] variable in which to store the value of the flag.
func Int32SliceVar(p *[]int32, name string, value []int32, usage string) {
CommandLine.VarP(newInt32SliceValue(value, p), name, "", usage)
}
// Int32SliceVarP is like Int32SliceVar, but accepts a shorthand letter that can be used after a single dash.
func Int32SliceVarP(p *[]int32, name, shorthand string, value []int32, usage string) {
CommandLine.VarP(newInt32SliceValue(value, p), name, shorthand, usage)
}
// Int32Slice defines a []int32 flag with specified name, default value, and usage string.
// The return value is the address of a []int32 variable that stores the value of the flag.
func (f *FlagSet) Int32Slice(name string, value []int32, usage string) *[]int32 {
p := []int32{}
f.Int32SliceVarP(&p, name, "", value, usage)
return &p
}
// Int32SliceP is like Int32Slice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int32SliceP(name, shorthand string, value []int32, usage string) *[]int32 {
p := []int32{}
f.Int32SliceVarP(&p, name, shorthand, value, usage)
return &p
}
// Int32Slice defines a []int32 flag with specified name, default value, and usage string.
// The return value is the address of a []int32 variable that stores the value of the flag.
func Int32Slice(name string, value []int32, usage string) *[]int32 {
return CommandLine.Int32SliceP(name, "", value, usage)
}
// Int32SliceP is like Int32Slice, but accepts a shorthand letter that can be used after a single dash.
func Int32SliceP(name, shorthand string, value []int32, usage string) *[]int32 {
return CommandLine.Int32SliceP(name, shorthand, value, usage)
}