mirror of
https://github.com/woodpecker-ci/woodpecker.git
synced 2024-12-02 14:46:31 +00:00
82fd65665f
bidichk checks for dangerous unicode character sequences (https://github.com/golangci/golangci-lint/pull/2330)
264 lines
6.2 KiB
Go
264 lines
6.2 KiB
Go
package ruleguard
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import (
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"errors"
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"fmt"
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"go/ast"
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"go/build"
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"go/token"
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"go/types"
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"io"
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"io/ioutil"
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"os"
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"sort"
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"strings"
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"sync"
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"github.com/quasilyte/go-ruleguard/internal/goenv"
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"github.com/quasilyte/go-ruleguard/internal/stdinfo"
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"github.com/quasilyte/go-ruleguard/ruleguard/ir"
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"github.com/quasilyte/go-ruleguard/ruleguard/quasigo"
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"github.com/quasilyte/go-ruleguard/ruleguard/typematch"
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)
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type engine struct {
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state *engineState
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ruleSet *goRuleSet
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}
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func newEngine() *engine {
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return &engine{
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state: newEngineState(),
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}
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}
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func (e *engine) LoadedGroups() []GoRuleGroup {
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result := make([]GoRuleGroup, 0, len(e.ruleSet.groups))
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for _, g := range e.ruleSet.groups {
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result = append(result, *g)
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}
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sort.Slice(result, func(i, j int) bool {
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return result[i].Name < result[j].Name
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})
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return result
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}
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func (e *engine) Load(ctx *LoadContext, buildContext *build.Context, filename string, r io.Reader) error {
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data, err := ioutil.ReadAll(r)
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if err != nil {
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return err
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}
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imp := newGoImporter(e.state, goImporterConfig{
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fset: ctx.Fset,
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debugImports: ctx.DebugImports,
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debugPrint: ctx.DebugPrint,
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buildContext: buildContext,
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})
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irfile, pkg, err := convertAST(ctx, imp, filename, data)
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if err != nil {
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return err
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}
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config := irLoaderConfig{
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state: e.state,
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pkg: pkg,
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ctx: ctx,
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importer: imp,
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itab: typematch.NewImportsTab(stdinfo.Packages),
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gogrepFset: token.NewFileSet(),
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}
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l := newIRLoader(config)
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rset, err := l.LoadFile(filename, irfile)
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if err != nil {
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return err
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}
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if e.ruleSet == nil {
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e.ruleSet = rset
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} else {
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combinedRuleSet, err := mergeRuleSets([]*goRuleSet{e.ruleSet, rset})
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if err != nil {
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return err
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}
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e.ruleSet = combinedRuleSet
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}
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return nil
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}
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func (e *engine) LoadFromIR(ctx *LoadContext, buildContext *build.Context, filename string, f *ir.File) error {
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imp := newGoImporter(e.state, goImporterConfig{
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fset: ctx.Fset,
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debugImports: ctx.DebugImports,
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debugPrint: ctx.DebugPrint,
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buildContext: buildContext,
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})
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config := irLoaderConfig{
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state: e.state,
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ctx: ctx,
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importer: imp,
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itab: typematch.NewImportsTab(stdinfo.Packages),
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gogrepFset: token.NewFileSet(),
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}
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l := newIRLoader(config)
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rset, err := l.LoadFile(filename, f)
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if err != nil {
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return err
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}
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if e.ruleSet == nil {
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e.ruleSet = rset
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} else {
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combinedRuleSet, err := mergeRuleSets([]*goRuleSet{e.ruleSet, rset})
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if err != nil {
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return err
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}
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e.ruleSet = combinedRuleSet
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}
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return nil
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}
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func (e *engine) Run(ctx *RunContext, buildContext *build.Context, f *ast.File) error {
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if e.ruleSet == nil {
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return errors.New("used Run() with an empty rule set; forgot to call Load() first?")
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}
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rset := e.ruleSet
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return newRulesRunner(ctx, buildContext, e.state, rset).run(f)
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}
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// engineState is a shared state inside the engine.
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type engineState struct {
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env *quasigo.Env
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typeByFQNMu sync.RWMutex
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typeByFQN map[string]types.Type
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pkgCacheMu sync.RWMutex
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// pkgCache contains all imported packages, from any importer.
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pkgCache map[string]*types.Package
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}
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func newEngineState() *engineState {
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env := quasigo.NewEnv()
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state := &engineState{
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env: env,
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pkgCache: make(map[string]*types.Package),
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typeByFQN: map[string]types.Type{},
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}
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for key, typ := range typeByName {
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state.typeByFQN[key] = typ
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}
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initEnv(state, env)
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return state
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}
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func (state *engineState) GetCachedPackage(pkgPath string) *types.Package {
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state.pkgCacheMu.RLock()
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pkg := state.pkgCache[pkgPath]
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state.pkgCacheMu.RUnlock()
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return pkg
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}
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func (state *engineState) AddCachedPackage(pkgPath string, pkg *types.Package) {
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state.pkgCacheMu.Lock()
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state.addCachedPackage(pkgPath, pkg)
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state.pkgCacheMu.Unlock()
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}
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func (state *engineState) addCachedPackage(pkgPath string, pkg *types.Package) {
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state.pkgCache[pkgPath] = pkg
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// Also add all complete packages that are dependencies of the pkg.
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// This way we cache more and avoid duplicated package loading
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// which can lead to typechecking issues.
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//
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// Note that it does not increase our memory consumption
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// as these packages are reachable via pkg, so they'll
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// not be freed by GC anyway.
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for _, imported := range pkg.Imports() {
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if imported.Complete() {
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state.addCachedPackage(imported.Path(), imported)
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}
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}
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}
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func (state *engineState) FindType(importer *goImporter, currentPkg *types.Package, fqn string) (types.Type, error) {
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// TODO(quasilyte): we can pre-populate the cache during the Load() phase.
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// If we inspect the AST of a user function, all constant FQN can be preloaded.
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// It could be a good thing as Load() is not expected to be executed in
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// concurrent environment, so write-locking is not a big deal there.
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state.typeByFQNMu.RLock()
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cachedType, ok := state.typeByFQN[fqn]
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state.typeByFQNMu.RUnlock()
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if ok {
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return cachedType, nil
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}
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// Code below is under a write critical section.
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state.typeByFQNMu.Lock()
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defer state.typeByFQNMu.Unlock()
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typ, err := state.findTypeNoCache(importer, currentPkg, fqn)
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if err != nil {
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return nil, err
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}
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state.typeByFQN[fqn] = typ
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return typ, nil
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}
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func (state *engineState) findTypeNoCache(importer *goImporter, currentPkg *types.Package, fqn string) (types.Type, error) {
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pos := strings.LastIndexByte(fqn, '.')
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if pos == -1 {
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return nil, fmt.Errorf("%s is not a valid FQN", fqn)
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}
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pkgPath := fqn[:pos]
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objectName := fqn[pos+1:]
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var pkg *types.Package
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if currentPkg != nil {
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if directDep := findDependency(currentPkg, pkgPath); directDep != nil {
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pkg = directDep
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}
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}
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if pkg == nil {
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loadedPkg, err := importer.Import(pkgPath)
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if err != nil {
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return nil, err
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}
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pkg = loadedPkg
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}
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obj := pkg.Scope().Lookup(objectName)
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if obj == nil {
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return nil, fmt.Errorf("%s is not found in %s", objectName, pkgPath)
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}
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typ := obj.Type()
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state.typeByFQN[fqn] = typ
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return typ, nil
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}
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func inferBuildContext() *build.Context {
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// Inherit most fields from the build.Default.
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ctx := build.Default
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env, err := goenv.Read()
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if err != nil {
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return &ctx
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}
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ctx.GOROOT = env["GOROOT"]
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ctx.GOPATH = env["GOPATH"]
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ctx.GOARCH = env["GOARCH"]
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ctx.GOOS = env["GOOS"]
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switch os.Getenv("CGO_ENABLED") {
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case "0":
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ctx.CgoEnabled = false
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case "1":
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ctx.CgoEnabled = true
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default:
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ctx.CgoEnabled = env["CGO_ENABLED"] == "1"
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}
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return &ctx
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}
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