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d494b6a959
This is the first step towards support for multiple forges (#138). It inserts a forge using the currently existing env varaibles into db and uses this forge from db later on in all places of the code. closes #621 addresses #138 # TODO - [x] add forges table - [x] add id of forge to repo - [x] use forge of repo - [x] add forge from env vars to db if not exists - [x] migrate repo.ForgeID to the newly generated forge - [x] support cache with forge from repo - [x] maybe add forge loading cache? (use LRU cache for forges, I expect users to have less than 10 forges normally) --------- Co-authored-by: qwerty287 <80460567+qwerty287@users.noreply.github.com>
54 lines
1.5 KiB
Go
54 lines
1.5 KiB
Go
// Copyright 2022 Woodpecker Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package datastore
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import (
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"go.woodpecker-ci.org/woodpecker/v2/server/model"
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)
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func (s storage) ForgeGet(id int64) (*model.Forge, error) {
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forge := new(model.Forge)
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return forge, wrapGet(s.engine.ID(id).Get(forge))
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}
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func (s storage) ForgeList(p *model.ListOptions) ([]*model.Forge, error) {
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forges := make([]*model.Forge, 0, 10)
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return forges, s.paginate(p).Find(&forges)
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}
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func (s storage) ForgeCreate(forge *model.Forge) error {
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// only Insert set auto created ID back to object
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_, err := s.engine.Insert(forge)
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return err
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}
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func (s storage) ForgeUpdate(forge *model.Forge) error {
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_, err := s.engine.ID(forge.ID).AllCols().Update(forge)
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return err
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}
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func (s storage) ForgeDelete(forge *model.Forge) error {
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sess := s.engine.NewSession()
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defer sess.Close()
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if err := sess.Begin(); err != nil {
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return err
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}
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if _, err := sess.ID(forge.ID).Delete(new(model.Forge)); err != nil {
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return err
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}
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return sess.Commit()
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}
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