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* update github.com/docker/cli * update github.com/docker/distribution * update github.com/docker/docker * update github.com/gin-gonic/gin * update github.com/golang-jwt/jwt/v4 * update github.com/golangci/golangci-lint * update github.com/gorilla/securecookie * update github.com/mattn/go-sqlite3 * update github.com/moby/moby * update github.com/prometheus/client_golang * update github.com/xanzy/go-gitlab
113 lines
3 KiB
Go
113 lines
3 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package format
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import (
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"go/ast"
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"go/token"
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"reflect"
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"unicode"
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"unicode/utf8"
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)
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// Values/types for special cases.
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var (
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identType = reflect.TypeOf((*ast.Ident)(nil))
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objectPtrType = reflect.TypeOf((*ast.Object)(nil))
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positionType = reflect.TypeOf(token.NoPos)
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callExprType = reflect.TypeOf((*ast.CallExpr)(nil))
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)
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func isWildcard(s string) bool {
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rune, size := utf8.DecodeRuneInString(s)
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return size == len(s) && unicode.IsLower(rune)
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}
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// match reports whether pattern matches val,
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// recording wildcard submatches in m.
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// If m == nil, match checks whether pattern == val.
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func match(m map[string]reflect.Value, pattern, val reflect.Value) bool {
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// Wildcard matches any expression. If it appears multiple
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// times in the pattern, it must match the same expression
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// each time.
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if m != nil && pattern.IsValid() && pattern.Type() == identType {
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name := pattern.Interface().(*ast.Ident).Name
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if isWildcard(name) && val.IsValid() {
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// wildcards only match valid (non-nil) expressions.
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if _, ok := val.Interface().(ast.Expr); ok && !val.IsNil() {
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if old, ok := m[name]; ok {
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return match(nil, old, val)
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}
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m[name] = val
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return true
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}
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}
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}
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// Otherwise, pattern and val must match recursively.
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if !pattern.IsValid() || !val.IsValid() {
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return !pattern.IsValid() && !val.IsValid()
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}
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if pattern.Type() != val.Type() {
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return false
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}
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// Special cases.
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switch pattern.Type() {
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case identType:
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// For identifiers, only the names need to match
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// (and none of the other *ast.Object information).
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// This is a common case, handle it all here instead
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// of recursing down any further via reflection.
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p := pattern.Interface().(*ast.Ident)
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v := val.Interface().(*ast.Ident)
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return p == nil && v == nil || p != nil && v != nil && p.Name == v.Name
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case objectPtrType, positionType:
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// object pointers and token positions always match
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return true
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case callExprType:
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// For calls, the Ellipsis fields (token.Position) must
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// match since that is how f(x) and f(x...) are different.
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// Check them here but fall through for the remaining fields.
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p := pattern.Interface().(*ast.CallExpr)
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v := val.Interface().(*ast.CallExpr)
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if p.Ellipsis.IsValid() != v.Ellipsis.IsValid() {
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return false
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}
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}
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p := reflect.Indirect(pattern)
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v := reflect.Indirect(val)
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if !p.IsValid() || !v.IsValid() {
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return !p.IsValid() && !v.IsValid()
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}
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switch p.Kind() {
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case reflect.Slice:
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if p.Len() != v.Len() {
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return false
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}
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for i := 0; i < p.Len(); i++ {
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if !match(m, p.Index(i), v.Index(i)) {
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return false
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}
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}
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return true
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case reflect.Struct:
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for i := 0; i < p.NumField(); i++ {
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if !match(m, p.Field(i), v.Field(i)) {
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return false
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}
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}
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return true
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case reflect.Interface:
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return match(m, p.Elem(), v.Elem())
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}
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// Handle token integers, etc.
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return p.Interface() == v.Interface()
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}
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