woodpecker/engine/updater.go

67 lines
1.1 KiB
Go

package engine
import (
"encoding/json"
"fmt"
"io"
"github.com/drone/drone/model"
"github.com/drone/drone/remote"
"github.com/drone/drone/store"
"golang.org/x/net/context"
)
type updater struct {
bus *eventbus
}
func (u *updater) SetBuild(c context.Context, r *Task) error {
err := store.UpdateBuild(c, r.Build)
if err != nil {
return err
}
err = remote.FromContext(c).Status(r.User, r.Repo, r.Build, fmt.Sprintf("%s/%s/%d", r.System.Link, r.Repo.FullName, r.Build.Number))
if err != nil {
// log err
}
msg, err := json.Marshal(&payload{r.Build, r.Jobs})
if err != nil {
return err
}
u.bus.send(&Event{
Name: r.Repo.FullName,
Msg: msg,
})
return nil
}
func (u *updater) SetJob(c context.Context, r *Task) error {
err := store.UpdateJob(c, r.Job)
if err != nil {
return err
}
msg, err := json.Marshal(&payload{r.Build, r.Jobs})
if err != nil {
return err
}
u.bus.send(&Event{
Name: r.Repo.FullName,
Msg: msg,
})
return nil
}
func (u *updater) SetLogs(c context.Context, r *Task, rc io.ReadCloser) error {
return store.WriteLog(c, r.Job, rc)
}
type payload struct {
*model.Build
Jobs []*model.Job `json:"jobs"`
}