woodpecker/server/pipeline/step_status.go
6543 a63135363b
Step status update dont set to running again once it got stoped (#3151)
Because of the check `if step.Stopped == 0`

without the check there are edgecases where could be the case a stoped
steped can be markt as running again, witch is wrong.

I do remember we have "running" steps indefinetly in cancled pipelines.
This could be the fix, i just did not test that specific.

Anyway the func hat a good testcoverage ... so just look at the tests

_Source:
https://github.com/woodpecker-ci/woodpecker/pull/3143#discussion_r1446138088_
2024-01-09 18:34:55 +01:00

83 lines
2.5 KiB
Go

// Copyright 2022 Woodpecker Authors
// Copyright 2019 mhmxs
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package pipeline
import (
"time"
"go.woodpecker-ci.org/woodpecker/v2/pipeline/rpc"
"go.woodpecker-ci.org/woodpecker/v2/server/model"
)
func UpdateStepStatus(store model.UpdateStepStore, step *model.Step, state rpc.State) error {
if state.Exited {
step.Stopped = state.Finished
step.ExitCode = state.ExitCode
step.Error = state.Error
step.State = model.StatusSuccess
if state.ExitCode != 0 || state.Error != "" {
step.State = model.StatusFailure
}
if state.ExitCode == 137 {
step.State = model.StatusKilled
}
} else if step.Stopped == 0 {
step.Started = state.Started
step.State = model.StatusRunning
}
return store.StepUpdate(step)
}
func UpdateStepToStatusStarted(store model.UpdateStepStore, step model.Step, state rpc.State) (*model.Step, error) {
step.Started = state.Started
step.State = model.StatusRunning
return &step, store.StepUpdate(&step)
}
func UpdateStepToStatusSkipped(store model.UpdateStepStore, step model.Step, stopped int64) (*model.Step, error) {
step.State = model.StatusSkipped
if step.Started != 0 {
step.State = model.StatusSuccess // for daemons that are killed
step.Stopped = stopped
}
return &step, store.StepUpdate(&step)
}
func UpdateStepStatusToDone(store model.UpdateStepStore, step model.Step, state rpc.State) (*model.Step, error) {
step.Stopped = state.Finished
step.Error = state.Error
step.ExitCode = state.ExitCode
if state.Started == 0 {
step.State = model.StatusSkipped
} else {
step.State = model.StatusSuccess
}
if step.ExitCode != 0 || step.Error != "" {
step.State = model.StatusFailure
}
return &step, store.StepUpdate(&step)
}
func UpdateStepToStatusKilled(store model.UpdateStepStore, step model.Step) (*model.Step, error) {
step.State = model.StatusKilled
step.Stopped = time.Now().Unix()
if step.Started == 0 {
step.Started = step.Stopped
}
step.ExitCode = 137
return &step, store.StepUpdate(&step)
}