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https://github.com/woodpecker-ci/woodpecker.git
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068063655b
* introduce runtime descriptors to pipeline runtime * nit return orig error at traceStep() * more logging * refactor Co-authored-by: Zav Shotan <zshotan@bloomberg.net>
258 lines
5.6 KiB
Go
258 lines
5.6 KiB
Go
package pipeline
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import (
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"context"
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"strings"
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"time"
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"github.com/rs/zerolog"
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"github.com/rs/zerolog/log"
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"golang.org/x/sync/errgroup"
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backend "github.com/woodpecker-ci/woodpecker/pipeline/backend/types"
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"github.com/woodpecker-ci/woodpecker/pipeline/multipart"
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)
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type (
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// State defines the pipeline and process state.
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State struct {
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// Global state of the pipeline.
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Pipeline struct {
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// Pipeline time started
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Time int64 `json:"time"`
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// Current pipeline step
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Step *backend.Step `json:"step"`
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// Current pipeline error state
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Error error `json:"error"`
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}
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// Current process state.
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Process *backend.State
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}
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)
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// Runtime is a configuration runtime.
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type Runtime struct {
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err error
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spec *backend.Config
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engine backend.Engine
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started int64
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ctx context.Context
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tracer Tracer
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logger Logger
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Description map[string]string // The runtime descriptors.
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}
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// New returns a new runtime using the specified runtime
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// configuration and runtime engine.
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func New(spec *backend.Config, opts ...Option) *Runtime {
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r := new(Runtime)
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r.Description = map[string]string{}
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r.spec = spec
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r.ctx = context.Background()
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for _, opts := range opts {
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opts(r)
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}
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return r
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}
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func (r *Runtime) MakeLogger() zerolog.Logger {
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logCtx := log.With()
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for key, val := range r.Description {
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logCtx = logCtx.Str(key, val)
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}
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return logCtx.Logger()
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}
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// Starts the execution of the pipeline and waits for it to complete
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func (r *Runtime) Run() error {
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logger := r.MakeLogger()
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logger.Debug().Msgf("Executing %d stages, in order of:", len(r.spec.Stages))
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for _, stage := range r.spec.Stages {
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steps := []string{}
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for _, step := range stage.Steps {
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steps = append(steps, step.Name)
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}
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logger.Debug().
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Str("Stage", stage.Name).
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Str("Steps", strings.Join(steps, ",")).
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Msg("stage")
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}
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defer func() {
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if err := r.engine.Destroy(r.ctx, r.spec); err != nil {
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logger.Error().Err(err).Msg("could not destroy engine")
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}
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}()
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r.started = time.Now().Unix()
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if err := r.engine.Setup(r.ctx, r.spec); err != nil {
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return err
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}
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for _, stage := range r.spec.Stages {
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select {
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case <-r.ctx.Done():
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return ErrCancel
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case err := <-r.execAll(stage.Steps):
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if err != nil {
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r.err = err
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}
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}
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}
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return r.err
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}
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// Updates the current status of a step
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func (r *Runtime) traceStep(processState *backend.State, err error, step *backend.Step) error {
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if r.tracer == nil {
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// no tracer nothing to trace :)
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return nil
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}
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if processState == nil {
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processState = new(backend.State)
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if err != nil {
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processState.Error = err
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processState.Exited = true
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processState.OOMKilled = false
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processState.ExitCode = 126 // command invoked cannot be executed.
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}
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}
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state := new(State)
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state.Pipeline.Time = r.started
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state.Pipeline.Step = step
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state.Process = processState // empty
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state.Pipeline.Error = r.err
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if traceErr := r.tracer.Trace(state); traceErr != nil {
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return traceErr
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}
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return err
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}
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// Executes a set of parallel steps
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func (r *Runtime) execAll(steps []*backend.Step) <-chan error {
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var g errgroup.Group
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done := make(chan error)
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logger := r.MakeLogger()
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for _, step := range steps {
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// required since otherwise the loop variable
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// will be captured by the function. This will
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// recreate the step "variable"
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step := step
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g.Go(func() error {
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// Case the pipeline was already complete.
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logger.Debug().
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Str("Step", step.Name).
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Msg("Prepare")
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switch {
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case r.err != nil && !step.OnFailure:
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logger.Debug().
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Str("Step", step.Name).
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Err(r.err).
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Msgf("Skipped due to OnFailure=%t", step.OnFailure)
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return nil
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case r.err == nil && !step.OnSuccess:
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logger.Debug().
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Str("Step", step.Name).
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Msgf("Skipped due to OnSuccess=%t", step.OnSuccess)
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return nil
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}
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// Trace started.
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err := r.traceStep(nil, nil, step)
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if err != nil {
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return err
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}
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logger.Debug().
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Str("Step", step.Name).
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Msg("Executing")
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processState, err := r.exec(step)
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logger.Debug().
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Str("Step", step.Name).
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Msg("Complete")
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// if we got a nil process but an error state
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// then we need to log the internal error to the step.
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if r.logger != nil && err != nil && processState == nil {
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_ = r.logger.Log(step, multipart.New(strings.NewReader(
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"Backend engine error while running step: "+err.Error(),
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)))
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}
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// Return the error after tracing it.
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return r.traceStep(processState, err, step)
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})
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}
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go func() {
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done <- g.Wait()
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close(done)
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}()
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return done
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}
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// Executes the step and returns the state and error.
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func (r *Runtime) exec(step *backend.Step) (*backend.State, error) {
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// TODO: using DRONE_ will be deprecated with 0.15.0. remove fallback with following release
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for key, value := range step.Environment {
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if strings.HasPrefix(key, "CI_") {
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step.Environment[strings.Replace(key, "CI_", "DRONE_", 1)] = value
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}
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}
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if err := r.engine.Exec(r.ctx, step); err != nil {
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return nil, err
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}
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if r.logger != nil {
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rc, err := r.engine.Tail(r.ctx, step)
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if err != nil {
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return nil, err
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}
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go func() {
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logger := r.MakeLogger()
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if err := r.logger.Log(step, multipart.New(rc)); err != nil {
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logger.Error().Err(err).Msg("process logging failed")
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}
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_ = rc.Close()
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}()
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}
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// nothing else to do, this is a detached process.
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if step.Detached {
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return nil, nil
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}
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waitState, err := r.engine.Wait(r.ctx, step)
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if err != nil {
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return nil, err
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}
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if waitState.OOMKilled {
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return waitState, &OomError{
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Name: step.Name,
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Code: waitState.ExitCode,
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}
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} else if waitState.ExitCode != 0 {
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return waitState, &ExitError{
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Name: step.Name,
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Code: waitState.ExitCode,
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}
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}
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return waitState, nil
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}
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