mirror of
https://github.com/woodpecker-ci/woodpecker.git
synced 2024-11-15 22:41:19 +00:00
75513575be
* store dependency's in git * since we vendor ... rm tech-depts * aad make target 'vendor' to update vendor folder (manual task)
110 lines
2.4 KiB
Go
110 lines
2.4 KiB
Go
package cli
|
|
|
|
import (
|
|
"flag"
|
|
"fmt"
|
|
"strconv"
|
|
)
|
|
|
|
// BoolTFlag is a flag with type bool that is true by default
|
|
type BoolTFlag struct {
|
|
Name string
|
|
Usage string
|
|
EnvVar string
|
|
FilePath string
|
|
Required bool
|
|
Hidden bool
|
|
Destination *bool
|
|
}
|
|
|
|
// String returns a readable representation of this value
|
|
// (for usage defaults)
|
|
func (f BoolTFlag) String() string {
|
|
return FlagStringer(f)
|
|
}
|
|
|
|
// GetName returns the name of the flag
|
|
func (f BoolTFlag) GetName() string {
|
|
return f.Name
|
|
}
|
|
|
|
// IsRequired returns whether or not the flag is required
|
|
func (f BoolTFlag) IsRequired() bool {
|
|
return f.Required
|
|
}
|
|
|
|
// TakesValue returns true of the flag takes a value, otherwise false
|
|
func (f BoolTFlag) TakesValue() bool {
|
|
return false
|
|
}
|
|
|
|
// GetUsage returns the usage string for the flag
|
|
func (f BoolTFlag) GetUsage() string {
|
|
return f.Usage
|
|
}
|
|
|
|
// GetValue returns the flags value as string representation and an empty
|
|
// string if the flag takes no value at all.
|
|
func (f BoolTFlag) GetValue() string {
|
|
return ""
|
|
}
|
|
|
|
// BoolT looks up the value of a local BoolTFlag, returns
|
|
// false if not found
|
|
func (c *Context) BoolT(name string) bool {
|
|
return lookupBoolT(name, c.flagSet)
|
|
}
|
|
|
|
// GlobalBoolT looks up the value of a global BoolTFlag, returns
|
|
// false if not found
|
|
func (c *Context) GlobalBoolT(name string) bool {
|
|
if fs := lookupGlobalFlagSet(name, c); fs != nil {
|
|
return lookupBoolT(name, fs)
|
|
}
|
|
return false
|
|
}
|
|
|
|
// Apply populates the flag given the flag set and environment
|
|
// Ignores errors
|
|
func (f BoolTFlag) Apply(set *flag.FlagSet) {
|
|
_ = f.ApplyWithError(set)
|
|
}
|
|
|
|
// ApplyWithError populates the flag given the flag set and environment
|
|
func (f BoolTFlag) ApplyWithError(set *flag.FlagSet) error {
|
|
val := true
|
|
|
|
if envVal, ok := flagFromFileEnv(f.FilePath, f.EnvVar); ok {
|
|
if envVal == "" {
|
|
val = false
|
|
} else {
|
|
envValBool, err := strconv.ParseBool(envVal)
|
|
if err != nil {
|
|
return fmt.Errorf("could not parse %s as bool value for flag %s: %s", envVal, f.Name, err)
|
|
}
|
|
val = envValBool
|
|
}
|
|
}
|
|
|
|
eachName(f.Name, func(name string) {
|
|
if f.Destination != nil {
|
|
set.BoolVar(f.Destination, name, val, f.Usage)
|
|
return
|
|
}
|
|
set.Bool(name, val, f.Usage)
|
|
})
|
|
|
|
return nil
|
|
}
|
|
|
|
func lookupBoolT(name string, set *flag.FlagSet) bool {
|
|
f := set.Lookup(name)
|
|
if f != nil {
|
|
parsed, err := strconv.ParseBool(f.Value.String())
|
|
if err != nil {
|
|
return false
|
|
}
|
|
return parsed
|
|
}
|
|
return false
|
|
}
|