Do not sync repos with forge if the repo is not necessary in DB.
In the DB, only repos that were active once or repos that are currently
active are stored. When trying to enable new repos, the repos list is
fetched from the forge instead and displayed directly. In addition to
this, the forge func `Perm` was removed and is now merged with `Repo`.
Solves a TODO on RepoBatch.
---------
Co-authored-by: Anbraten <anton@ju60.de>
Closes#1169
Replaces structs that were added inline in hook structs with structs of
the corresponding SDKs. This makes it more readable and error-proof.
Use IDs of the forge to fetch repositories instead of their names and owner names. This improves handling of renamed and transferred repos.
TODO
- [ ] try to support as many forges as possible
- [x] Gogs (no API)
- [ ] Bitbucket Server
- [x] Coding (no API?)
- [x] update repo every time it is fetched or received from the forge
- [x] if repo remote IDs are not available, use owner / name to get it
- [x] handle redirections (redirect a renamed repo to its new path)
- [x] ~~pull all repos once during migration to update ID (?)~~ issue fixed by on-demand loading of remote IDs
- [x] handle redirections in web UI
- [ ] improve handling of hooks after a repo was renamed (currently it checks for a redirection to the repo)
- [x] tests
- [x] `UNIQUE` constraint for remote IDs after migration shouldn't work (all repos have an empty string as remote ID)
close#854close#648 partial
close https://codeberg.org/Codeberg-CI/feedback/issues/46
Possible follow-up PRs
- apply the same scheme on everything fetched from the remote (currently only users)
Co-authored-by: 6543 <6543@obermui.de>
closes#11
Added support:
1. Environment variable `WOODPECKER_DELETE_MULTIPLE_RUNS_ON_EVENTS` (Default pull_request, push)
2. Builds will be marked as killed when they "override" another build
Resolve some todos in server/model:
* Move persistent queue into its own package
* Create Types: StatusValue, SCMKind, RepoVisibly
* Rename struct Repo fields: SCMKind, IsSCMPrivate