Create separate Go file for proc status updates

This commit is contained in:
mhmxs 2019-09-15 07:29:45 +02:00
parent 53258bf989
commit db4876aabc
3 changed files with 104 additions and 64 deletions

View file

@ -19,6 +19,7 @@ import (
"context"
"fmt"
"io"
"log"
"net/http"
"strconv"
"time"
@ -185,14 +186,10 @@ func DeleteBuild(c *gin.Context) {
continue
}
proc.State = model.StatusKilled
proc.Stopped = time.Now().Unix()
if proc.Started == 0 {
proc.Started = proc.Stopped
}
proc.ExitCode = 137
// TODO cancel child procs
store.FromContext(c).ProcUpdate(proc)
if _, err = UpdateProcToStatusKilled(store.FromContext(c), *proc); err != nil {
log.Printf("error: done: cannot update proc_id %d state: %s", proc.ID, err)
}
Config.Services.Queue.Error(context.Background(), fmt.Sprint(proc.ID), queue.ErrCancel)
cancelled = true
@ -235,17 +232,12 @@ func ZombieKill(c *gin.Context) {
for _, proc := range procs {
if proc.Running() {
proc.State = model.StatusKilled
proc.ExitCode = 137
proc.Stopped = time.Now().Unix()
if proc.Started == 0 {
proc.Started = proc.Stopped
if _, err := UpdateProcToStatusKilled(store.FromContext(c), *proc); err != nil {
log.Printf("error: done: cannot update proc_id %d state: %s", proc.ID, err)
}
} else {
store.FromContext(c).ProcUpdate(proc)
}
}
for _, proc := range procs {
store.FromContext(c).ProcUpdate(proc)
Config.Services.Queue.Error(context.Background(), fmt.Sprint(proc.ID), queue.ErrCancel)
}

89
server/procStatus.go Normal file
View file

@ -0,0 +1,89 @@
// Copyright 2019 mhmxs.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package server
import (
"time"
"github.com/laszlocph/woodpecker/cncd/pipeline/pipeline/rpc"
"github.com/laszlocph/woodpecker/model"
)
type UpdateProcStore interface {
ProcUpdate(*model.Proc) error
}
func UpdateProcStatus(store UpdateProcStore, proc model.Proc, state rpc.State, started int64) (*model.Proc, error) {
if state.Exited {
proc.Stopped = state.Finished
proc.ExitCode = state.ExitCode
proc.Error = state.Error
proc.State = model.StatusSuccess
if state.ExitCode != 0 || state.Error != "" {
proc.State = model.StatusFailure
}
if state.ExitCode == 137 {
proc.State = model.StatusKilled
}
} else {
proc.Started = state.Started
proc.State = model.StatusRunning
}
if proc.Started == 0 && proc.Stopped != 0 {
proc.Started = started
}
return &proc, store.ProcUpdate(&proc)
}
func UpdateProcToStatusStarted(store UpdateProcStore, proc model.Proc, state rpc.State) (*model.Proc, error) {
proc.Started = state.Started
proc.State = model.StatusRunning
return &proc, store.ProcUpdate(&proc)
}
func UpdateProcToStatusSkipped(store UpdateProcStore, proc model.Proc, stopped int64) (*model.Proc, error) {
proc.State = model.StatusSkipped
if proc.Started != 0 {
proc.State = model.StatusSuccess // for deamons that are killed
proc.Stopped = stopped
}
return &proc, store.ProcUpdate(&proc)
}
func UpdateProcStatusToDone(store UpdateProcStore, proc model.Proc, state rpc.State) (*model.Proc, error) {
proc.Stopped = state.Finished
proc.Error = state.Error
proc.ExitCode = state.ExitCode
if state.Started == 0 {
proc.State = model.StatusSkipped
} else {
proc.State = model.StatusSuccess
}
if proc.ExitCode != 0 || proc.Error != "" {
proc.State = model.StatusFailure
}
return &proc, store.ProcUpdate(&proc)
}
func UpdateProcToStatusKilled(store UpdateProcStore, proc model.Proc) (*model.Proc, error) {
proc.State = model.StatusKilled
proc.Stopped = time.Now().Unix()
if proc.Started == 0 {
proc.Started = proc.Stopped
}
proc.ExitCode = 137
return &proc, store.ProcUpdate(&proc)
}

View file

@ -179,27 +179,7 @@ func (s *RPC) Update(c context.Context, id string, state rpc.State) error {
return err
}
if state.Exited {
proc.Stopped = state.Finished
proc.ExitCode = state.ExitCode
proc.Error = state.Error
proc.State = model.StatusSuccess
if state.ExitCode != 0 || state.Error != "" {
proc.State = model.StatusFailure
}
if state.ExitCode == 137 {
proc.State = model.StatusKilled
}
} else {
proc.Started = state.Started
proc.State = model.StatusRunning
}
if proc.Started == 0 && proc.Stopped != 0 {
proc.Started = build.Started
}
if err := s.store.ProcUpdate(proc); err != nil {
if proc, err = UpdateProcStatus(s.store, *proc, state, build.Started); err != nil {
log.Printf("error: rpc.update: cannot update proc: %s", err)
}
@ -346,9 +326,8 @@ func (s *RPC) Init(c context.Context, id string, state rpc.State) error {
s.pubsub.Publish(c, "topic/events", message)
}()
proc.Started = state.Started
proc.State = model.StatusRunning
return s.store.ProcUpdate(proc)
_, err = UpdateProcToStatusStarted(s.store, *proc, state)
return err
}
// Done implements the rpc.Done function
@ -376,7 +355,9 @@ func (s *RPC) Done(c context.Context, id string, state rpc.State) error {
return err
}
s.updateProcState(proc, state)
if proc, err = UpdateProcStatusToDone(s.store, *proc, state); err != nil {
log.Printf("error: done: cannot update proc_id %d state: %s", proc.ID, err)
}
var queueErr error
if proc.Failing() {
@ -440,32 +421,10 @@ func (s *RPC) Log(c context.Context, id string, line *rpc.Line) error {
return nil
}
func (s *RPC) updateProcState(proc *model.Proc, state rpc.State) {
proc.Stopped = state.Finished
proc.Error = state.Error
proc.ExitCode = state.ExitCode
if state.Started == 0 {
proc.State = model.StatusSkipped
} else {
proc.State = model.StatusSuccess
}
if proc.ExitCode != 0 || proc.Error != "" {
proc.State = model.StatusFailure
}
if err := s.store.ProcUpdate(proc); err != nil {
log.Printf("error: done: cannot update proc_id %d state: %s", proc.ID, err)
}
}
func (s *RPC) completeChildrenIfParentCompleted(procs []*model.Proc, completedProc *model.Proc) {
for _, p := range procs {
if p.Running() && p.PPID == completedProc.PID {
p.State = model.StatusSkipped
if p.Started != 0 {
p.State = model.StatusSuccess // for deamons that are killed
p.Stopped = completedProc.Stopped
}
if err := s.store.ProcUpdate(p); err != nil {
if _, err := UpdateProcToStatusSkipped(s.store, *p, completedProc.Stopped); err != nil {
log.Printf("error: done: cannot update proc_id %d child state: %s", p.ID, err)
}
}