Move Badge & CCMenue into own packages (#908)

* move badge generation into own package

* move ccmenue away from models

* fix misspell
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6543 2022-05-14 14:30:09 +02:00 committed by GitHub
parent be0dfb280c
commit c350af645b
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5 changed files with 88 additions and 57 deletions

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@ -19,24 +19,18 @@ package api
import (
"fmt"
"net/http"
"github.com/rs/zerolog/log"
"github.com/gin-gonic/gin"
"github.com/woodpecker-ci/woodpecker/server"
"github.com/woodpecker-ci/woodpecker/server/model"
"github.com/woodpecker-ci/woodpecker/server/badges"
"github.com/woodpecker-ci/woodpecker/server/ccmenu"
"github.com/woodpecker-ci/woodpecker/server/store"
)
var (
badgeSuccess = `<svg xmlns="http://www.w3.org/2000/svg" width="91" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="91" height="20" fill="#555"/><rect rx="3" x="37" width="54" height="20" fill="#4c1"/><path fill="#4c1" d="M37 0h4v20h-4z"/><rect rx="3" width="91" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="63" y="15" fill="#010101" fill-opacity=".3">success</text><text x="63" y="14">success</text></g></svg>`
badgeFailure = `<svg xmlns="http://www.w3.org/2000/svg" width="83" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="83" height="20" fill="#555"/><rect rx="3" x="37" width="46" height="20" fill="#e05d44"/><path fill="#e05d44" d="M37 0h4v20h-4z"/><rect rx="3" width="83" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="59" y="15" fill="#010101" fill-opacity=".3">failure</text><text x="59" y="14">failure</text></g></svg>`
badgeStarted = `<svg xmlns="http://www.w3.org/2000/svg" width="87" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="87" height="20" fill="#555"/><rect rx="3" x="37" width="50" height="20" fill="#dfb317"/><path fill="#dfb317" d="M37 0h4v20h-4z"/><rect rx="3" width="87" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="61" y="15" fill="#010101" fill-opacity=".3">started</text><text x="61" y="14">started</text></g></svg>`
badgeError = `<svg xmlns="http://www.w3.org/2000/svg" width="76" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="76" height="20" fill="#555"/><rect rx="3" x="37" width="39" height="20" fill="#9f9f9f"/><path fill="#9f9f9f" d="M37 0h4v20h-4z"/><rect rx="3" width="76" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="55.5" y="15" fill="#010101" fill-opacity=".3">error</text><text x="55.5" y="14">error</text></g></svg>`
badgeNone = `<svg xmlns="http://www.w3.org/2000/svg" width="75" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="75" height="20" fill="#555"/><rect rx="3" x="37" width="38" height="20" fill="#9f9f9f"/><path fill="#9f9f9f" d="M37 0h4v20h-4z"/><rect rx="3" width="75" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="55" y="15" fill="#010101" fill-opacity=".3">none</text><text x="55" y="14">none</text></g></svg>`
)
func GetBadge(c *gin.Context) {
_store := store.FromContext(c)
repo, err := _store.GetRepoName(c.Param("owner") + "/" + c.Param("name"))
@ -45,10 +39,6 @@ func GetBadge(c *gin.Context) {
return
}
// an SVG response is always served, even when error, so
// we can go ahead and set the content type appropriately.
c.Writer.Header().Set("Content-Type", "image/svg+xml")
// if no commit was found then display
// the 'none' badge, instead of throwing
// an error response
@ -60,22 +50,12 @@ func GetBadge(c *gin.Context) {
build, err := _store.GetBuildLast(repo, branch)
if err != nil {
log.Warn().Err(err).Msg("")
c.String(200, badgeNone)
return
build = nil
}
switch build.Status {
case model.StatusSuccess:
c.String(200, badgeSuccess)
case model.StatusFailure:
c.String(200, badgeFailure)
case model.StatusError, model.StatusKilled:
c.String(200, badgeError)
case model.StatusPending, model.StatusRunning:
c.String(200, badgeStarted)
default:
c.String(200, badgeNone)
}
// we serve an SVG, so set content type appropriately.
c.Writer.Header().Set("Content-Type", "image/svg+xml")
c.String(http.StatusOK, badges.Generate(build))
}
func GetCC(c *gin.Context) {
@ -93,6 +73,6 @@ func GetCC(c *gin.Context) {
}
url := fmt.Sprintf("%s/%s/%d", server.Config.Server.Host, repo.FullName, builds[0].Number)
cc := model.NewCC(repo, builds[0], url)
cc := ccmenu.New(repo, builds[0], url)
c.XML(200, cc)
}

41
server/badges/badges.go Normal file
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@ -0,0 +1,41 @@
// Copyright 2022 Woodpecker Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package badges
import "github.com/woodpecker-ci/woodpecker/server/model"
var (
badgeSuccess = `<svg xmlns="http://www.w3.org/2000/svg" width="91" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="91" height="20" fill="#555"/><rect rx="3" x="37" width="54" height="20" fill="#4c1"/><path fill="#4c1" d="M37 0h4v20h-4z"/><rect rx="3" width="91" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="63" y="15" fill="#010101" fill-opacity=".3">success</text><text x="63" y="14">success</text></g></svg>`
badgeFailure = `<svg xmlns="http://www.w3.org/2000/svg" width="83" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="83" height="20" fill="#555"/><rect rx="3" x="37" width="46" height="20" fill="#e05d44"/><path fill="#e05d44" d="M37 0h4v20h-4z"/><rect rx="3" width="83" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="59" y="15" fill="#010101" fill-opacity=".3">failure</text><text x="59" y="14">failure</text></g></svg>`
badgeStarted = `<svg xmlns="http://www.w3.org/2000/svg" width="87" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="87" height="20" fill="#555"/><rect rx="3" x="37" width="50" height="20" fill="#dfb317"/><path fill="#dfb317" d="M37 0h4v20h-4z"/><rect rx="3" width="87" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="61" y="15" fill="#010101" fill-opacity=".3">started</text><text x="61" y="14">started</text></g></svg>`
badgeError = `<svg xmlns="http://www.w3.org/2000/svg" width="76" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="76" height="20" fill="#555"/><rect rx="3" x="37" width="39" height="20" fill="#9f9f9f"/><path fill="#9f9f9f" d="M37 0h4v20h-4z"/><rect rx="3" width="76" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="55.5" y="15" fill="#010101" fill-opacity=".3">error</text><text x="55.5" y="14">error</text></g></svg>`
badgeNone = `<svg xmlns="http://www.w3.org/2000/svg" width="75" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="75" height="20" fill="#555"/><rect rx="3" x="37" width="38" height="20" fill="#9f9f9f"/><path fill="#9f9f9f" d="M37 0h4v20h-4z"/><rect rx="3" width="75" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="55" y="15" fill="#010101" fill-opacity=".3">none</text><text x="55" y="14">none</text></g></svg>`
)
// Generate an SVG badge based on a build
func Generate(build *model.Build) string {
switch build.Status {
case model.StatusSuccess:
return badgeSuccess
case model.StatusFailure:
return badgeFailure
case model.StatusError, model.StatusKilled:
return badgeError
case model.StatusPending, model.StatusRunning:
return badgeStarted
default:
return badgeNone
}
}

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@ -1,3 +1,4 @@
// Copyright 2022 Woodpecker Authors
// Copyright 2018 Drone.IO Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
@ -12,14 +13,21 @@
// See the License for the specific language governing permissions and
// limitations under the License.
package model
package ccmenu
import (
"encoding/xml"
"strconv"
"time"
"github.com/woodpecker-ci/woodpecker/server/model"
)
// CCMenu displays the build status of projects on a ci server as an item in the Mac's menu bar.
// It started as part of the CruiseControl project that built the first continuous integration server.
//
// http://ccmenu.org/
type CCProjects struct {
XMLName xml.Name `xml:"Projects"`
Project *CCProject `xml:"Project"`
@ -35,7 +43,7 @@ type CCProject struct {
WebURL string `xml:"webUrl,attr"`
}
func NewCC(r *Repo, b *Build, link string) *CCProjects {
func New(r *model.Repo, b *model.Build, link string) *CCProjects {
proj := &CCProject{
Name: r.FullName,
WebURL: link,
@ -46,8 +54,8 @@ func NewCC(r *Repo, b *Build, link string) *CCProjects {
// if the build is not currently running then
// we can return the latest build status.
if b.Status != StatusPending &&
b.Status != StatusRunning {
if b.Status != model.StatusPending &&
b.Status != model.StatusRunning {
proj.Activity = "Sleeping"
proj.LastBuildTime = time.Unix(b.Started, 0).Format(time.RFC3339)
proj.LastBuildLabel = strconv.FormatInt(b.Number, 10)
@ -56,11 +64,11 @@ func NewCC(r *Repo, b *Build, link string) *CCProjects {
// ensure the last build Status accepts a valid
// ccmenu enumeration
switch b.Status {
case StatusError, StatusKilled:
case model.StatusError, model.StatusKilled:
proj.LastBuildStatus = "Exception"
case StatusSuccess:
case model.StatusSuccess:
proj.LastBuildStatus = "Success"
case StatusFailure:
case model.StatusFailure:
proj.LastBuildStatus = "Failure"
}

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@ -12,13 +12,15 @@
// See the License for the specific language governing permissions and
// limitations under the License.
package model
package ccmenu
import (
"testing"
"time"
"github.com/franela/goblin"
"github.com/woodpecker-ci/woodpecker/server/model"
)
func TestCC(t *testing.T) {
@ -27,15 +29,15 @@ func TestCC(t *testing.T) {
g.It("Should create a project", func() {
now := time.Now().Unix()
nowFmt := time.Unix(now, 0).Format(time.RFC3339)
r := &Repo{
r := &model.Repo{
FullName: "foo/bar",
}
b := &Build{
Status: StatusSuccess,
b := &model.Build{
Status: model.StatusSuccess,
Number: 1,
Started: now,
}
cc := NewCC(r, b, "http://localhost/foo/bar/1")
cc := New(r, b, "http://localhost/foo/bar/1")
g.Assert(cc.Project.Name).Equal("foo/bar")
g.Assert(cc.Project.Activity).Equal("Sleeping")
@ -46,49 +48,49 @@ func TestCC(t *testing.T) {
})
g.It("Should properly label exceptions", func() {
r := &Repo{FullName: "foo/bar"}
b := &Build{
Status: StatusError,
r := &model.Repo{FullName: "foo/bar"}
b := &model.Build{
Status: model.StatusError,
Number: 1,
Started: 1257894000,
}
cc := NewCC(r, b, "http://localhost/foo/bar/1")
cc := New(r, b, "http://localhost/foo/bar/1")
g.Assert(cc.Project.LastBuildStatus).Equal("Exception")
g.Assert(cc.Project.Activity).Equal("Sleeping")
})
g.It("Should properly label success", func() {
r := &Repo{FullName: "foo/bar"}
b := &Build{
Status: StatusSuccess,
r := &model.Repo{FullName: "foo/bar"}
b := &model.Build{
Status: model.StatusSuccess,
Number: 1,
Started: 1257894000,
}
cc := NewCC(r, b, "http://localhost/foo/bar/1")
cc := New(r, b, "http://localhost/foo/bar/1")
g.Assert(cc.Project.LastBuildStatus).Equal("Success")
g.Assert(cc.Project.Activity).Equal("Sleeping")
})
g.It("Should properly label failure", func() {
r := &Repo{FullName: "foo/bar"}
b := &Build{
Status: StatusFailure,
r := &model.Repo{FullName: "foo/bar"}
b := &model.Build{
Status: model.StatusFailure,
Number: 1,
Started: 1257894000,
}
cc := NewCC(r, b, "http://localhost/foo/bar/1")
cc := New(r, b, "http://localhost/foo/bar/1")
g.Assert(cc.Project.LastBuildStatus).Equal("Failure")
g.Assert(cc.Project.Activity).Equal("Sleeping")
})
g.It("Should properly label running", func() {
r := &Repo{FullName: "foo/bar"}
b := &Build{
Status: StatusRunning,
r := &model.Repo{FullName: "foo/bar"}
b := &model.Build{
Status: model.StatusRunning,
Number: 1,
Started: 1257894000,
}
cc := NewCC(r, b, "http://localhost/foo/bar/1")
cc := New(r, b, "http://localhost/foo/bar/1")
g.Assert(cc.Project.Activity).Equal("Building")
g.Assert(cc.Project.LastBuildStatus).Equal("Unknown")
g.Assert(cc.Project.LastBuildLabel).Equal("Unknown")

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@ -56,7 +56,7 @@ func (s storage) GetBuildLast(repo *model.Repo, branch string) (*model.Build, er
build := &model.Build{
RepoID: repo.ID,
Branch: branch,
Event: "push",
Event: model.EventPush,
}
return build, wrapGet(s.engine.Desc("build_number").Get(build))
}