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Add git path overrides
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commit
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2 changed files with 13 additions and 5 deletions
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@ -13,10 +13,7 @@ type Git struct {
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Depth *int `yaml:"depth,omitempty"`
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Depth *int `yaml:"depth,omitempty"`
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// The name of a directory to clone into.
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// The name of a directory to clone into.
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// TODO this still needs to be implemented. this field is
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Path *string `yaml:"path,omitempty"`
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// critical for forked Go projects, that need to clone
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// to a specific repository.
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Path string `yaml:"path,omitempty"`
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}
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}
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// GitDepth returns GitDefaultDepth
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// GitDepth returns GitDefaultDepth
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@ -29,3 +26,14 @@ func GitDepth(g *Git) int {
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}
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}
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return *g.Depth
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return *g.Depth
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}
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}
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// GitPath returns the given default path
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// when Git.Path is empty.
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// GitPath returns Git.Path
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// when it is not empty.
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func GitPath(g *Git, defaultPath string) string {
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if g == nil || g.Path == nil {
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return defaultPath
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}
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return *g.Path
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}
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@ -184,7 +184,7 @@ func (w *worker) runBuild(task *BuildTask, buildscript *script.Build, buf io.Wri
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Branch: task.Commit.Branch,
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Branch: task.Commit.Branch,
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Commit: task.Commit.Hash,
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Commit: task.Commit.Hash,
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PR: task.Commit.PullRequest,
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PR: task.Commit.PullRequest,
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Dir: filepath.Join("/var/cache/drone/src", task.Repo.Slug),
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Dir: filepath.Join("/var/cache/drone/src", git.GitPath(buildscript.Git, task.Repo.Slug)),
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Depth: git.GitDepth(buildscript.Git),
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Depth: git.GitDepth(buildscript.Git),
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}
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}
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