woodpecker/model/secret.go

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package model
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import (
"path/filepath"
)
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type Secret struct {
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// the name of the secret which will be used as the environment variable
// name at runtime.
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Name string `json:"name"`
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// the value of the secret which will be provided to the runtime environment
// as a named environment variable.
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Value string `json:"value"`
// the secret is restricted to this list of images.
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Images []string `json:"image,omitempty"`
// the secret is restricted to this list of events.
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Events []string `json:"event,omitempty"`
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// whether the secret requires verification
SkipVerify bool `json:"skip_verify"`
// whether the secret should be concealed in the build log
Conceal bool `json:"conceal"`
}
// Match returns true if an image and event match the restricted list.
func (s *Secret) Match(image, event string) bool {
return s.MatchImage(image) && s.MatchEvent(event)
}
// MatchImage returns true if an image matches the restricted list.
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func (s *Secret) MatchImage(image string) bool {
for _, pattern := range s.Images {
if match, _ := filepath.Match(pattern, image); match {
return true
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} else if pattern == "*" {
return true
}
}
return false
}
// MatchEvent returns true if an event matches the restricted list.
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func (s *Secret) MatchEvent(event string) bool {
for _, pattern := range s.Events {
if match, _ := filepath.Match(pattern, event); match {
return true
}
}
return false
}
// Validate validates the required fields and formats.
func (s *Secret) Validate() error {
return nil
}