You can develop on your local computer by following the [steps below](#preparation-for-local-development) or you can start with a fully prepared online setup using [Gitpod](https://github.com/gitpod-io/gitpod) and [Gitea](https://github.com/go-gitea/gitea).
If you want to start development or updating docs as easy as possible, you can use our preconfigured setup for Woodpecker using [Gitpod](https://github.com/gitpod-io/gitpod). Gitpod starts a complete development setup in the cloud containing:
> GNU Make is a tool which controls the generation of executables and other non-source files of a program from the program's source files (<https://www.gnu.org/software/make/>).
### Create a `.env` file with your development configuration
Similar to the environment variables you can set for your production setup of Woodpecker, you can create a `.env` in the root of the Woodpecker project and add any need config to it.
A common config for debugging would look like this:
Create an OAuth app for your forge as described in the [forges documentation](../30-administration/11-forges/10-overview.md). If you set `WOODPECKER_DEV_OAUTH_HOST=http://localhost:8000` you can use that address with the path as explained for the specific forge to login without the need for a public address. For example for GitHub you would use `http://localhost:8000/authorize` as authorization callback URL.
You can use different methods for debugging the Woodpecker applications. One of the currently recommended ways to debug and test the Woodpecker application is using [VS-Code](https://code.visualstudio.com/) or [VS-Codium](https://vscodium.com/) (Open-Source binaries of VS-Code) as most maintainers are using it and Woodpecker already includes the needed debug configurations for it.
To launch all needed services for local development, you can use "Woodpecker CI" debugging configuration that will launch UI, server and agent in debugging mode. Then open `http://localhost:8000` to access it.
The Woodpecker source code already includes launch configurations for the Woodpecker server and agent. To start debugging you can click on the debug icon in the navigation bar of VS-Code (ctrl-shift-d). On that page you will see the existing launch jobs at the top. Simply select the agent or server and click on the play button. You can set breakpoints in the source files to stop at specific points.
If you want to run a Woodpecker applications from your terminal, you can use one of the following commands from the base of the Woodpecker project. They will execute Woodpecker in a similar way as described in [debugging Woodpecker](#debugging-woodpecker) without the ability to really debug it in your editor.