woodpecker/server/model/step.go

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// Copyright 2021 Woodpecker Authors
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// Copyright 2018 Drone.IO Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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package model
// StepStore persists process information to storage.
type StepStore interface {
StepLoad(int64) (*Step, error)
StepFind(*Pipeline, int) (*Step, error)
StepChild(*Pipeline, int, string) (*Step, error)
StepList(*Pipeline) ([]*Step, error)
StepCreate([]*Step) error
StepUpdate(*Step) error
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}
// Different ways to handle failure states
const (
FailureIgnore = "ignore"
FailureFail = "fail"
// FailureCancel = "cancel" // Not implemented yet
)
// Step represents a process in the pipeline.
type Step struct {
ID int64 `json:"id" xorm:"pk autoincr 'step_id'"`
UUID string `json:"uuid" xorm:"INDEX 'step_uuid'"`
PipelineID int64 `json:"pipeline_id" xorm:"UNIQUE(s) INDEX 'step_pipeline_id'"`
PID int `json:"pid" xorm:"UNIQUE(s) 'step_pid'"`
PPID int `json:"ppid" xorm:"step_ppid"`
Name string `json:"name" xorm:"step_name"`
State StatusValue `json:"state" xorm:"step_state"`
Error string `json:"error,omitempty" xorm:"TEXT 'step_error'"`
Failure string `json:"-" xorm:"step_failure"`
ExitCode int `json:"exit_code" xorm:"step_exit_code"`
Started int64 `json:"start_time,omitempty" xorm:"step_started"`
Stopped int64 `json:"end_time,omitempty" xorm:"step_stopped"`
Type StepType `json:"type,omitempty" xorm:"step_type"`
} // @name Step
type UpdateStepStore interface {
StepUpdate(*Step) error
}
// TableName return database table name for xorm
func (Step) TableName() string {
return "steps"
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}
// Running returns true if the process state is pending or running.
func (p *Step) Running() bool {
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return p.State == StatusPending || p.State == StatusRunning
}
// Failing returns true if the process state is failed, killed or error.
func (p *Step) Failing() bool {
return p.Failure == FailureFail && (p.State == StatusError || p.State == StatusKilled || p.State == StatusFailure)
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}
// StepType identifies the type of step
type StepType string // @name StepType
const (
StepTypeClone StepType = "clone"
StepTypeService StepType = "service"
StepTypePlugin StepType = "plugin"
StepTypeCommands StepType = "commands"
StepTypeCache StepType = "cache"
)