woodpecker/vendor/github.com/quasilyte/go-ruleguard/ruleguard/ruleguard.go

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package ruleguard
import (
"go/ast"
"go/token"
"go/types"
"io"
)
// Engine is the main ruleguard package API object.
//
// First, load some ruleguard files with Load() to build a rule set.
// Then use Run() to execute the rules.
//
// It's advised to have only 1 engine per application as it does a lot of caching.
// The Run() method is synchronized, so it can be used concurrently.
//
// An Engine must be created with NewEngine() function.
type Engine struct {
impl *engine
}
// NewEngine creates an engine with empty rule set.
func NewEngine() *Engine {
return &Engine{impl: newEngine()}
}
// Load reads a ruleguard file from r and adds it to the engine rule set.
//
// Load() is not thread-safe, especially if used concurrently with Run() method.
// It's advised to Load() all ruleguard files under a critical section (like sync.Once)
// and then use Run() to execute all of them.
func (e *Engine) Load(ctx *ParseContext, filename string, r io.Reader) error {
return e.impl.Load(ctx, filename, r)
}
// Run executes all loaded rules on a given file.
// Matched rules invoke `RunContext.Report()` method.
//
// Run() is thread-safe, unless used in parallel with Load(),
// which modifies the engine state.
func (e *Engine) Run(ctx *RunContext, f *ast.File) error {
return e.impl.Run(ctx, f)
}
type ParseContext struct {
DebugFilter string
DebugImports bool
DebugPrint func(string)
// GroupFilter is called for every rule group being parsed.
// If function returns false, that group will not be included
// in the resulting rules set.
// Nil filter accepts all rule groups.
GroupFilter func(string) bool
Fset *token.FileSet
}
type RunContext struct {
Debug string
DebugImports bool
DebugPrint func(string)
Types *types.Info
Sizes types.Sizes
Fset *token.FileSet
Report func(rule GoRuleInfo, n ast.Node, msg string, s *Suggestion)
Pkg *types.Package
}
type Suggestion struct {
From token.Pos
To token.Pos
Replacement []byte
}
type GoRuleInfo struct {
// Filename is a file that defined this rule.
Filename string
// Line is a line inside a file that defined this rule.
Line int
// Group is a function name that contained this rule.
Group string
}