woodpecker/server/queue.go

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2015-04-22 08:00:15 +00:00
package server
// import (
// "encoding/json"
// "io"
// "net"
// "strconv"
// log "github.com/Sirupsen/logrus"
// "github.com/gin-gonic/gin"
// "github.com/gin-gonic/gin/binding"
// "github.com/drone/drone/common"
// "github.com/drone/drone/eventbus"
// )
// // TODO (bradrydzewski) the callback URL should be signed.
// // TODO (bradrydzewski) we shouldn't need to fetch the Repo if specified in the URL path
// // TODO (bradrydzewski) use SetRepoLast to update the last repository
// // GET /queue/pull
// func PollBuild(c *gin.Context) {
// queue := ToQueue(c)
// store := ToDatastore(c)
// agent := &common.Agent{
// Addr: c.Request.RemoteAddr,
// }
// // extact the host port and name and
// // replace with the default agent port (1999)
// host, _, err := net.SplitHostPort(agent.Addr)
// if err == nil {
// agent.Addr = host
// }
// agent.Addr = net.JoinHostPort(agent.Addr, "1999")
// log.Infof("agent connected and polling builds at %s", agent.Addr)
// work := queue.PullClose(c.Writer)
// if work == nil {
// c.AbortWithStatus(500)
// return
// }
// // TODO (bradrydzewski) decide how we want to handle a failure here
// // still not sure exact behavior we want ...
// err = store.SetBuildAgent(work.Repo.FullName, work.Build.Number, agent)
// if err != nil {
// log.Errorf("error persisting build agent. %s", err)
// }
// c.JSON(200, work)
// // acknowledge work received by the client
// queue.Ack(work)
// }
// // GET /queue/push/:owner/:repo
// func PushBuild(c *gin.Context) {
// store := ToDatastore(c)
// repo := ToRepo(c)
// bus := ToBus(c)
// in := &common.Build{}
// if !c.BindWith(in, binding.JSON) {
// return
// }
// build, err := store.Build(repo.FullName, in.Number)
// if err != nil {
// c.Fail(404, err)
// return
// }
// if in.State != common.StatePending && in.State != common.StateRunning {
// store.DelBuildAgent(repo.FullName, build.Number)
// }
// build.Duration = in.Duration
// build.Started = in.Started
// build.Finished = in.Finished
// build.State = in.State
// err = store.SetBuildState(repo.FullName, build)
// if err != nil {
// c.Fail(500, err)
// return
// }
// if build.State != common.StatePending && build.State != common.StateRunning {
// if repo.Last == nil || build.Number >= repo.Last.Number {
// repo.Last = build
// store.SetRepo(repo)
// }
// }
// // <-- FIXME
// // for some reason the Repo and Build fail to marshal to JSON.
// // It has something to do with memory / pointers. So it goes away
// // if I just refetch these items. Needs to be fixed in the future,
// // but for now should be ok
// repo, err = store.Repo(repo.FullName)
// if err != nil {
// c.Fail(500, err)
// return
// }
// build, err = store.Build(repo.FullName, in.Number)
// if err != nil {
// c.Fail(404, err)
// return
// }
// // END FIXME -->
// msg, err := json.Marshal(build)
// if err == nil {
// c.String(200, err.Error()) // we can ignore this error
// return
// }
// bus.Send(&eventbus.Event{
// Name: repo.FullName,
// Kind: eventbus.EventRepo,
// Msg: msg,
// })
// c.Writer.WriteHeader(200)
// }
// // POST /queue/push/:owner/:repo/:build
// func PushTask(c *gin.Context) {
// store := ToDatastore(c)
// repo := ToRepo(c)
// bus := ToBus(c)
// num, _ := strconv.Atoi(c.Params.ByName("build"))
// in := &common.Task{}
// if !c.BindWith(in, binding.JSON) {
// return
// }
// err := store.SetBuildTask(repo.FullName, num, in)
// if err != nil {
// c.Fail(404, err)
// return
// }
// build, err := store.Build(repo.FullName, num)
// if err != nil {
// c.Fail(404, err)
// return
// }
// msg, err := json.Marshal(build)
// if err == nil {
// c.String(200, err.Error()) // we can ignore this error
// return
// }
// bus.Send(&eventbus.Event{
// Name: repo.FullName,
// Kind: eventbus.EventRepo,
// Msg: msg,
// })
// c.Writer.WriteHeader(200)
// }
// // POST /queue/push/:owner/:repo/:build/:task/logs
// func PushLogs(c *gin.Context) {
// store := ToDatastore(c)
// repo := ToRepo(c)
// bnum, _ := strconv.Atoi(c.Params.ByName("build"))
// tnum, _ := strconv.Atoi(c.Params.ByName("task"))
// const maxBuffToRead int64 = 5000000 // 5MB.
// err := store.SetLogs(repo.FullName, bnum, tnum, io.LimitReader(c.Request.Body, maxBuffToRead))
// if err != nil {
// c.Fail(500, err)
// return
// }
// c.Writer.WriteHeader(200)
// }
// func GetQueue(c *gin.Context) {
// queue := ToQueue(c)
// items := queue.Items()
// c.JSON(200, items)
// }