woodpecker/pipeline/frontend/yaml/compiler/script_win.go

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2019-04-06 13:44:04 +00:00
package compiler
import (
"bytes"
"encoding/base64"
"fmt"
"strings"
)
func generateScriptWindows(commands []string) string {
var buf bytes.Buffer
for _, command := range commands {
escaped := fmt.Sprintf("%q", command)
escaped = strings.Replace(escaped, "$", `\$`, -1)
buf.WriteString(fmt.Sprintf(
traceScriptWin,
escaped,
command,
))
}
script := fmt.Sprintf(
setupScriptWin,
buf.String(),
)
return base64.StdEncoding.EncodeToString([]byte(script))
}
const setupScriptWin = `
$ErrorActionPreference = 'Stop';
&cmd /c "mkdir c:\root";
if ($Env:CI_NETRC_MACHINE) {
$netrc=[string]::Format("{0}\_netrc",$Env:HOME);
"machine $Env:CI_NETRC_MACHINE" >> $netrc;
"login $Env:CI_NETRC_USERNAME" >> $netrc;
"password $Env:CI_NETRC_PASSWORD" >> $netrc;
};
[Environment]::SetEnvironmentVariable("CI_NETRC_PASSWORD",$null);
[Environment]::SetEnvironmentVariable("CI_SCRIPT",$null);
%s
`
// traceScript is a helper script that is added to the build script
// to trace a command.
const traceScriptWin = `
Write-Output ('+ %s');
& %s; if ($LASTEXITCODE -ne 0) {exit $LASTEXITCODE}
`