2023-08-10 09:06:00 +00:00
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// Copyright 2023 Woodpecker Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2017-03-05 07:56:08 +00:00
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package queue
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import (
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"context"
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"errors"
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"strings"
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2021-11-22 11:55:13 +00:00
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2023-11-07 07:04:33 +00:00
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"go.woodpecker-ci.org/woodpecker/server/model"
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2017-03-05 07:56:08 +00:00
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)
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var (
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2021-11-24 01:01:12 +00:00
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// ErrCancel indicates the task was canceled.
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ErrCancel = errors.New("queue: task canceled")
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// ErrNotFound indicates the task was not found in the queue.
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ErrNotFound = errors.New("queue: task not found")
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)
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// InfoT provides runtime information.
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type InfoT struct {
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Pending []*model.Task `json:"pending"`
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WaitingOnDeps []*model.Task `json:"waiting_on_deps"`
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Running []*model.Task `json:"running"`
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2019-07-09 14:23:56 +00:00
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Stats struct {
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Workers int `json:"worker_count"`
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Pending int `json:"pending_count"`
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WaitingOnDeps int `json:"waiting_on_deps_count"`
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Running int `json:"running_count"`
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Complete int `json:"completed_count"`
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} `json:"stats"`
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Paused bool `json:"paused"`
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} // @name InfoT
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func (t *InfoT) String() string {
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var sb strings.Builder
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for _, task := range t.Pending {
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sb.WriteString("\t" + task.String())
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}
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for _, task := range t.Running {
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sb.WriteString("\t" + task.String())
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}
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for _, task := range t.WaitingOnDeps {
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sb.WriteString("\t" + task.String())
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}
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return sb.String()
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}
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2017-03-05 07:56:08 +00:00
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// Filter filters tasks in the queue. If the Filter returns false,
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// the Task is skipped and not returned to the subscriber.
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type FilterFn func(*model.Task) bool
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// Queue defines a task queue for scheduling tasks among
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// a pool of workers.
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type Queue interface {
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// Push pushes a task to the tail of this queue.
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Push(c context.Context, task *model.Task) error
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// PushAtOnce pushes a task to the tail of this queue.
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PushAtOnce(c context.Context, tasks []*model.Task) error
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// Poll retrieves and removes a task head of this queue.
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Poll(c context.Context, agentID int64, f FilterFn) (*model.Task, error)
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// Extend extends the deadline for a task.
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Extend(c context.Context, id string) error
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// Done signals the task is complete.
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Done(c context.Context, id string, exitStatus model.StatusValue) error
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// Error signals the task is complete with errors.
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Error(c context.Context, id string, err error) error
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// ErrorAtOnce signals the task is complete with errors.
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ErrorAtOnce(c context.Context, id []string, err error) error
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2017-04-06 16:04:25 +00:00
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// Evict removes a pending task from the queue.
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Evict(c context.Context, id string) error
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// EvictAtOnce removes a pending task from the queue.
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EvictAtOnce(c context.Context, id []string) error
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// Wait waits until the task is complete.
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Wait(c context.Context, id string) error
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// Info returns internal queue information.
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Info(c context.Context) InfoT
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// Pause stops the queue from handing out new work items in Poll
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Pause()
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// Resume starts the queue again, Poll returns new items
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Resume()
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}
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