woodpecker/pipeline/rpc/peer.go

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package rpc
import (
"context"
backend "github.com/woodpecker-ci/woodpecker/pipeline/backend/types"
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)
type (
// Filter defines filters for fetching items from the queue.
Filter struct {
Labels map[string]string `json:"labels"`
Expr string `json:"expr"`
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}
// State defines the pipeline state.
State struct {
Proc string `json:"proc"`
Exited bool `json:"exited"`
ExitCode int `json:"exit_code"`
Started int64 `json:"started"`
Finished int64 `json:"finished"`
Error string `json:"error"`
}
// Pipeline defines the pipeline execution details.
Pipeline struct {
ID string `json:"id"`
Config *backend.Config `json:"config"`
Timeout int64 `json:"timeout"`
}
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// File defines a pipeline artifact.
File struct {
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Name string `json:"name"`
Proc string `json:"proc"`
Mime string `json:"mime"`
Time int64 `json:"time"`
Size int `json:"size"`
Data []byte `json:"data"`
Meta map[string]string `json:"meta"`
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}
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)
// NoFilter is an empty filter.
var NoFilter = Filter{}
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// Peer defines a peer-to-peer connection.
type Peer interface {
// Next returns the next pipeline in the queue.
Next(c context.Context, f Filter) (*Pipeline, error)
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// Wait blocks until the pipeline is complete.
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Wait(c context.Context, id string) error
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// Init signals the pipeline is initialized.
Init(c context.Context, id string, state State) error
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// Done signals the pipeline is complete.
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Done(c context.Context, id string, state State) error
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// Extend extends the pipeline deadline
Extend(c context.Context, id string) error
// Update updates the pipeline state.
Update(c context.Context, id string, state State) error
// Upload uploads the pipeline artifact.
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Upload(c context.Context, id string, file *File) error
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// Log writes the pipeline log entry.
Log(c context.Context, id string, line *Line) error
}