mirror of
https://github.com/woodpecker-ci/woodpecker.git
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48 lines
1.1 KiB
Go
48 lines
1.1 KiB
Go
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package compiler
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import (
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"bytes"
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"encoding/base64"
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"fmt"
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"strings"
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)
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func generateScriptWindows(commands []string) string {
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var buf bytes.Buffer
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for _, command := range commands {
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escaped := fmt.Sprintf("%q", command)
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escaped = strings.Replace(escaped, "$", `\$`, -1)
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buf.WriteString(fmt.Sprintf(
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traceScriptWin,
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escaped,
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command,
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))
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}
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script := fmt.Sprintf(
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setupScriptWin,
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buf.String(),
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)
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return base64.StdEncoding.EncodeToString([]byte(script))
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}
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const setupScriptWin = `
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$ErrorActionPreference = 'Stop';
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&cmd /c "mkdir c:\root";
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if ($Env:CI_NETRC_MACHINE) {
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$netrc=[string]::Format("{0}\_netrc",$Env:HOME);
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"machine $Env:CI_NETRC_MACHINE" >> $netrc;
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"login $Env:CI_NETRC_USERNAME" >> $netrc;
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"password $Env:CI_NETRC_PASSWORD" >> $netrc;
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};
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[Environment]::SetEnvironmentVariable("CI_NETRC_PASSWORD",$null);
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[Environment]::SetEnvironmentVariable("CI_SCRIPT",$null);
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%s
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`
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// traceScript is a helper script that is added to the build script
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// to trace a command.
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const traceScriptWin = `
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Write-Output ('+ %s');
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& %s; if ($LASTEXITCODE -ne 0) {exit $LASTEXITCODE}
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`
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