woodpecker/engine/runner/parse/node_run.go

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2016-04-16 07:51:05 +00:00
package parse
import "fmt"
type RunNode struct {
NodeType `json:"type"`
Name string `json:"name"`
Detach bool `json:"detach,omitempty"`
Silent bool `json:"silent,omitempty"`
}
func (n *RunNode) SetName(name string) *RunNode {
n.Name = name
return n
}
func (n *RunNode) SetDetach(detach bool) *RunNode {
n.Detach = detach
return n
}
func (n *RunNode) SetSilent(silent bool) *RunNode {
n.Silent = silent
return n
}
func NewRunNode() *RunNode {
return &RunNode{NodeType: NodeRun}
}
func (n *RunNode) Validate() error {
switch {
case n.NodeType != NodeRun:
return fmt.Errorf("Run Node uses an invalid type")
case n.Name == "":
return fmt.Errorf("Run Node has an invalid name")
default:
return nil
}
}