lemmy/crates/api_common/src/websocket/chat_server.rs
Dessalines a8232fe3d6
Use join_all instead of try_join_all. Fixes #2673 (#2674)
* Use join_all instead of try_join_all. Fixes #2673

* Add note about closed connections.
2023-01-30 11:11:11 -05:00

395 lines
11 KiB
Rust

use crate::{
comment::CommentResponse,
post::PostResponse,
websocket::{serialize_websocket_message, structs::CaptchaItem, OperationType},
};
use actix_ws::Session;
use anyhow::Context as acontext;
use futures::future::join_all;
use lemmy_db_schema::newtypes::{CommunityId, LocalUserId, PostId};
use lemmy_utils::{error::LemmyError, location_info, ConnectionId};
use rand::{rngs::StdRng, SeedableRng};
use serde::Serialize;
use std::{
collections::{HashMap, HashSet},
sync::{Mutex, MutexGuard},
};
use tracing::log::warn;
/// `ChatServer` manages chat rooms and responsible for coordinating chat
/// session.
pub struct ChatServer {
inner: Mutex<ChatServerInner>,
}
pub struct ChatServerInner {
/// A map from generated random ID to session addr
pub sessions: HashMap<ConnectionId, Session>,
/// A map from post_id to set of connectionIDs
pub post_rooms: HashMap<PostId, HashSet<ConnectionId>>,
/// A map from community to set of connectionIDs
pub community_rooms: HashMap<CommunityId, HashSet<ConnectionId>>,
pub mod_rooms: HashMap<CommunityId, HashSet<ConnectionId>>,
/// A map from user id to its connection ID for joined users. Remember a user can have multiple
/// sessions (IE clients)
pub(super) user_rooms: HashMap<LocalUserId, HashSet<ConnectionId>>,
pub(super) rng: StdRng,
/// A list of the current captchas
pub(super) captchas: Vec<CaptchaItem>,
}
/// `ChatServer` is an actor. It maintains list of connection client session.
/// And manages available rooms. Peers send messages to other peers in same
/// room through `ChatServer`.
impl ChatServer {
pub fn startup() -> ChatServer {
ChatServer {
inner: Mutex::new(ChatServerInner {
sessions: Default::default(),
post_rooms: Default::default(),
community_rooms: Default::default(),
mod_rooms: Default::default(),
user_rooms: Default::default(),
rng: StdRng::from_entropy(),
captchas: vec![],
}),
}
}
pub fn join_community_room(
&self,
community_id: CommunityId,
id: ConnectionId,
) -> Result<(), LemmyError> {
let mut inner = self.inner()?;
// remove session from all rooms
for sessions in inner.community_rooms.values_mut() {
sessions.remove(&id);
}
// Also leave all post rooms
// This avoids double messages
for sessions in inner.post_rooms.values_mut() {
sessions.remove(&id);
}
// If the room doesn't exist yet
if inner.community_rooms.get_mut(&community_id).is_none() {
inner.community_rooms.insert(community_id, HashSet::new());
}
inner
.community_rooms
.get_mut(&community_id)
.context(location_info!())?
.insert(id);
Ok(())
}
pub fn join_mod_room(
&self,
community_id: CommunityId,
id: ConnectionId,
) -> Result<(), LemmyError> {
let mut inner = self.inner()?;
// remove session from all rooms
for sessions in inner.mod_rooms.values_mut() {
sessions.remove(&id);
}
// If the room doesn't exist yet
if inner.mod_rooms.get_mut(&community_id).is_none() {
inner.mod_rooms.insert(community_id, HashSet::new());
}
inner
.mod_rooms
.get_mut(&community_id)
.context(location_info!())?
.insert(id);
Ok(())
}
pub fn join_post_room(&self, post_id: PostId, id: ConnectionId) -> Result<(), LemmyError> {
let mut inner = self.inner()?;
// remove session from all rooms
for sessions in inner.post_rooms.values_mut() {
sessions.remove(&id);
}
// Also leave all communities
// This avoids double messages
// TODO found a bug, whereby community messages like
// delete and remove aren't sent, because
// you left the community room
for sessions in inner.community_rooms.values_mut() {
sessions.remove(&id);
}
// If the room doesn't exist yet
if inner.post_rooms.get_mut(&post_id).is_none() {
inner.post_rooms.insert(post_id, HashSet::new());
}
inner
.post_rooms
.get_mut(&post_id)
.context(location_info!())?
.insert(id);
Ok(())
}
pub fn join_user_room(&self, user_id: LocalUserId, id: ConnectionId) -> Result<(), LemmyError> {
let mut inner = self.inner()?;
// remove session from all rooms
for sessions in inner.user_rooms.values_mut() {
sessions.remove(&id);
}
// If the room doesn't exist yet
if inner.user_rooms.get_mut(&user_id).is_none() {
inner.user_rooms.insert(user_id, HashSet::new());
}
inner
.user_rooms
.get_mut(&user_id)
.context(location_info!())?
.insert(id);
Ok(())
}
async fn send_post_room_message<OP, Response>(
&self,
op: &OP,
response: &Response,
post_id: PostId,
websocket_id: Option<ConnectionId>,
) -> Result<(), LemmyError>
where
OP: OperationType + ToString,
Response: Serialize,
{
let msg = serialize_websocket_message(op, response)?;
let room = self.inner()?.post_rooms.get(&post_id).cloned();
self.send_message_in_room(&msg, room, websocket_id).await?;
Ok(())
}
/// Send message to all users viewing the given community.
pub async fn send_community_room_message<OP, Response>(
&self,
op: &OP,
response: &Response,
community_id: CommunityId,
websocket_id: Option<ConnectionId>,
) -> Result<(), LemmyError>
where
OP: OperationType + ToString,
Response: Serialize,
{
let msg = serialize_websocket_message(op, response)?;
let room = self.inner()?.community_rooms.get(&community_id).cloned();
self.send_message_in_room(&msg, room, websocket_id).await?;
Ok(())
}
/// Send message to mods of a given community. Set community_id = 0 to send to site admins.
pub async fn send_mod_room_message<OP, Response>(
&self,
op: OP,
response: &Response,
community_id: CommunityId,
websocket_id: Option<ConnectionId>,
) -> Result<(), LemmyError>
where
OP: OperationType + ToString,
Response: Serialize,
{
let msg = serialize_websocket_message(&op, response)?;
let room = self.inner()?.mod_rooms.get(&community_id).cloned();
self.send_message_in_room(&msg, room, websocket_id).await?;
Ok(())
}
pub async fn send_all_message<OP, Response>(
&self,
op: OP,
response: &Response,
exclude_connection: Option<ConnectionId>,
) -> Result<(), LemmyError>
where
OP: OperationType + ToString,
Response: Serialize,
{
let msg = &serialize_websocket_message(&op, response)?;
let sessions = self.inner()?.sessions.clone();
// Note, this will ignore any errors, such as closed connections
join_all(
sessions
.into_iter()
.filter(|(id, _)| Some(id) != exclude_connection.as_ref())
.map(|(_, mut s): (_, Session)| async move { s.text(msg).await }),
)
.await;
Ok(())
}
pub async fn send_user_room_message<OP, Response>(
&self,
op: &OP,
response: &Response,
recipient_id: LocalUserId,
websocket_id: Option<ConnectionId>,
) -> Result<(), LemmyError>
where
OP: OperationType + ToString,
Response: Serialize,
{
let msg = serialize_websocket_message(op, response)?;
let room = self.inner()?.user_rooms.get(&recipient_id).cloned();
self.send_message_in_room(&msg, room, websocket_id).await?;
Ok(())
}
pub async fn send_comment<OP>(
&self,
user_operation: &OP,
comment: &CommentResponse,
websocket_id: Option<ConnectionId>,
) -> Result<(), LemmyError>
where
OP: OperationType + ToString,
{
let mut comment_reply_sent = comment.clone();
// Strip out my specific user info
comment_reply_sent.comment_view.my_vote = None;
// Send it to the post room
let mut comment_post_sent = comment_reply_sent.clone();
// Remove the recipients here to separate mentions / user messages from post or community comments
comment_post_sent.recipient_ids = Vec::new();
self
.send_post_room_message(
user_operation,
&comment_post_sent,
comment_post_sent.comment_view.post.id,
websocket_id,
)
.await?;
// Send it to the community too
self
.send_community_room_message(
user_operation,
&comment_post_sent,
CommunityId(0),
websocket_id,
)
.await?;
self
.send_community_room_message(
user_operation,
&comment_post_sent,
comment.comment_view.community.id,
websocket_id,
)
.await?;
// Send it to the recipient(s) including the mentioned users
for recipient_id in &comment_reply_sent.recipient_ids {
self
.send_user_room_message(
user_operation,
&comment_reply_sent,
*recipient_id,
websocket_id,
)
.await?;
}
Ok(())
}
pub async fn send_post<OP>(
&self,
user_operation: &OP,
post_res: &PostResponse,
websocket_id: Option<ConnectionId>,
) -> Result<(), LemmyError>
where
OP: OperationType + ToString,
{
let community_id = post_res.post_view.community.id;
// Don't send my data with it
let mut post_sent = post_res.clone();
post_sent.post_view.my_vote = None;
// Send it to /c/all and that community
self
.send_community_room_message(user_operation, &post_sent, CommunityId(0), websocket_id)
.await?;
self
.send_community_room_message(user_operation, &post_sent, community_id, websocket_id)
.await?;
// Send it to the post room
self
.send_post_room_message(
user_operation,
&post_sent,
post_res.post_view.post.id,
websocket_id,
)
.await?;
Ok(())
}
/// Send websocket message in all sessions which joined a specific room.
///
/// `message` - The json message body to send
/// `room` - Connection IDs which should receive the message
/// `exclude_connection` - Dont send to user who initiated the api call, as that
/// would result in duplicate notification
async fn send_message_in_room(
&self,
message: &str,
room: Option<HashSet<ConnectionId>>,
exclude_connection: Option<ConnectionId>,
) -> Result<(), LemmyError> {
let mut session = self.inner()?.sessions.clone();
if let Some(room) = room {
// Note, this will ignore any errors, such as closed connections
join_all(
room
.into_iter()
.filter(|c| Some(c) != exclude_connection.as_ref())
.filter_map(|c| session.remove(&c))
.map(|mut s: Session| async move { s.text(message).await }),
)
.await;
}
Ok(())
}
pub(in crate::websocket) fn inner(&self) -> Result<MutexGuard<'_, ChatServerInner>, LemmyError> {
match self.inner.lock() {
Ok(g) => Ok(g),
Err(e) => {
warn!("Failed to lock chatserver mutex: {}", e);
Err(LemmyError::from_message("Failed to lock chatserver mutex"))
}
}
}
}