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74 lines
2 KiB
Rust
74 lines
2 KiB
Rust
#[cfg(feature = "full")]
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pub mod build_response;
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#[cfg(feature = "full")]
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pub mod claims;
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pub mod comment;
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pub mod community;
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#[cfg(feature = "full")]
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pub mod context;
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pub mod custom_emoji;
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pub mod person;
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pub mod post;
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pub mod private_message;
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#[cfg(feature = "full")]
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pub mod request;
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#[cfg(feature = "full")]
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pub mod send_activity;
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pub mod sensitive;
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pub mod site;
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#[cfg(feature = "full")]
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pub mod utils;
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pub extern crate lemmy_db_schema;
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pub extern crate lemmy_db_views;
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pub extern crate lemmy_db_views_actor;
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pub extern crate lemmy_db_views_moderator;
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pub extern crate lemmy_utils;
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pub use lemmy_utils::LemmyErrorType;
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use serde::{Deserialize, Serialize};
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use std::{cmp::min, time::Duration};
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#[derive(Debug, Serialize, Deserialize, Clone)]
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#[cfg_attr(feature = "full", derive(ts_rs::TS))]
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#[cfg_attr(feature = "full", ts(export))]
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/// Saves settings for your user.
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pub struct SuccessResponse {
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pub success: bool,
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}
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impl Default for SuccessResponse {
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fn default() -> Self {
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SuccessResponse { success: true }
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}
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}
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// TODO: use from_hours once stabilized
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// https://github.com/rust-lang/rust/issues/120301
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const HOUR: Duration = Duration::from_secs(3600);
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/// Calculate how long to sleep until next federation send based on how many
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/// retries have already happened. Uses exponential backoff with maximum of one hour.
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pub fn federate_retry_sleep_duration(retry_count: i32) -> Duration {
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let pow = 2.0_f64.powf(retry_count.into());
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let pow = Duration::from_secs_f64(pow);
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min(HOUR, pow)
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}
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#[cfg(test)]
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pub(crate) mod tests {
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use super::*;
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#[test]
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fn test_federate_retry_sleep_duration() {
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let s = |secs| Duration::from_secs(secs);
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assert_eq!(s(1), federate_retry_sleep_duration(0));
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assert_eq!(s(2), federate_retry_sleep_duration(1));
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assert_eq!(s(4), federate_retry_sleep_duration(2));
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assert_eq!(s(8), federate_retry_sleep_duration(3));
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assert_eq!(s(16), federate_retry_sleep_duration(4));
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assert_eq!(s(1024), federate_retry_sleep_duration(10));
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assert_eq!(s(3600), federate_retry_sleep_duration(20));
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}
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}
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