2021-09-25 15:44:52 +00:00
|
|
|
pub mod object_id;
|
|
|
|
pub mod post_or_comment;
|
2021-03-11 04:43:11 +00:00
|
|
|
pub mod search;
|
2021-11-03 17:33:51 +00:00
|
|
|
pub mod user_or_community;
|
2021-01-12 16:12:41 +00:00
|
|
|
|
|
|
|
use chrono::NaiveDateTime;
|
2021-10-18 21:36:44 +00:00
|
|
|
use lemmy_db_schema::naive_now;
|
2021-01-12 16:12:41 +00:00
|
|
|
|
|
|
|
static ACTOR_REFETCH_INTERVAL_SECONDS: i64 = 24 * 60 * 60;
|
|
|
|
static ACTOR_REFETCH_INTERVAL_SECONDS_DEBUG: i64 = 10;
|
|
|
|
|
|
|
|
/// Determines when a remote actor should be refetched from its instance. In release builds, this is
|
|
|
|
/// `ACTOR_REFETCH_INTERVAL_SECONDS` after the last refetch, in debug builds
|
|
|
|
/// `ACTOR_REFETCH_INTERVAL_SECONDS_DEBUG`.
|
|
|
|
///
|
|
|
|
/// TODO it won't pick up new avatars, summaries etc until a day after.
|
|
|
|
/// Actors need an "update" activity pushed to other servers to fix this.
|
2021-10-27 16:03:07 +00:00
|
|
|
fn should_refetch_object(last_refreshed: NaiveDateTime) -> bool {
|
2021-01-12 16:12:41 +00:00
|
|
|
let update_interval = if cfg!(debug_assertions) {
|
|
|
|
// avoid infinite loop when fetching community outbox
|
|
|
|
chrono::Duration::seconds(ACTOR_REFETCH_INTERVAL_SECONDS_DEBUG)
|
|
|
|
} else {
|
|
|
|
chrono::Duration::seconds(ACTOR_REFETCH_INTERVAL_SECONDS)
|
|
|
|
};
|
|
|
|
last_refreshed.lt(&(naive_now() - update_interval))
|
|
|
|
}
|