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5 changed files with 61 additions and 352 deletions
22
Cargo.toml
22
Cargo.toml
|
@ -1,8 +1,6 @@
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# Copyright 2022 Arm Limited and/or its affiliates <open-source-office@arm.com>
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[package]
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name = "ili9341"
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version = "0.6.0"
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version = "0.5.0"
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description = "A platform agnostic driver to interface with the ILI9341 (ald ILI9340C) TFT LCD display"
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authors = ["Yuri Iozzelli <y.iozzelli@gmail.com>"]
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categories = ["embedded", "hardware-support", "no-std"]
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@ -13,27 +11,15 @@ edition = "2018"
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[dependencies]
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display-interface = "0.5"
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embedded-hal = "1.0.0"
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display-interface = "0.4.1"
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embedded-hal = "0.2.5"
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[dependencies.embedded-graphics-core]
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optional = true
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version = "0.4"
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version = "0.3"
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[dev-dependencies]
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cortex-m-rtic = "1.0.0"
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cortex-m = "0.7.3"
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cortex-m-rt = "0.7.0"
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defmt-rtt = "0.3.0"
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panic-semihosting = "0.6"
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[dev-dependencies.stm32f4xx-hal]
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version = "0.12.0"
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features = ["stm32f411"]
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[features]
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default = ["graphics"]
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graphics = ["embedded-graphics-core"]
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[[example]]
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name = "rtic"
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|
|
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@ -1,9 +1,5 @@
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# `ili9341`
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[![Crates.io](https://img.shields.io/crates/d/ili9341.svg)](https://crates.io/crates/ili9341)
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[![Crates.io](https://img.shields.io/crates/v/ili9341.svg)](https://crates.io/crates/ili9341)
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[![Released API docs](https://docs.rs/ili9341/badge.svg)](https://docs.rs/ili9341)
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> A platform agnostic driver to interface with the ILI9341 (and ILI9340C) TFT
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> LCD display
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109
examples/rtic.rs
109
examples/rtic.rs
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@ -1,109 +0,0 @@
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//! cortex-m-rtic example
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//! Tested on BlackPill dev board with stm32f411ceu microcontroller
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//! The LCD RESET pin was hard puled to Vcc therefore
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//! DummyOutputPin was used as the reset pin
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#![no_main]
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#![no_std]
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#[rtic::app(device = stm32f4xx_hal::pac)]
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mod app {
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use display_interface_spi::SPIInterface;
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use embedded_graphics::{
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mono_font::{ascii::FONT_6X10, MonoTextStyle},
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pixelcolor::Rgb565,
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prelude::*,
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text::{Alignment, Text},
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};
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use embedded_hal::digital::{blocking::OutputPin, ErrorType, PinState};
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use ili9341::{DisplaySize240x320, Ili9341, Orientation};
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use stm32f4xx_hal::{
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prelude::*,
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spi::{Mode, NoMiso, Phase, Polarity},
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timer::Channel,
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};
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#[derive(Default)]
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pub struct DummyOutputPin;
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impl ErrorType for DummyOutputPin {
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type Error = ();
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}
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impl OutputPin for DummyOutputPin {
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fn set_low(&mut self) -> Result<(), Self::Error> {
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Ok(())
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}
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fn set_high(&mut self) -> Result<(), Self::Error> {
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Ok(())
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}
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fn set_state(&mut self, _state: PinState) -> Result<(), Self::Error> {
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Ok(())
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}
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}
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#[shared]
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struct Shared {}
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#[local]
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struct Local {}
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#[init]
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fn init(ctx: init::Context) -> (Shared, Local, init::Monotonics) {
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let dp = ctx.device;
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let rcc = dp.RCC.constrain();
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let clocks = rcc.cfgr.use_hse(25.MHz()).sysclk(100.MHz()).freeze();
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let gpioa = dp.GPIOA.split();
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let gpiob = dp.GPIOB.split();
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/*
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* The ILI9341 driver
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*/
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let lcd_clk = gpiob.pb0.into_alternate();
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let lcd_miso = NoMiso {};
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let lcd_mosi = gpioa.pa10.into_alternate().internal_pull_up(true);
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let lcd_dc = gpiob.pb1.into_push_pull_output();
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let lcd_cs = gpiob.pb2.into_push_pull_output();
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let mode = Mode {
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polarity: Polarity::IdleLow,
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phase: Phase::CaptureOnFirstTransition,
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};
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let lcd_spi = dp
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.SPI5
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.spi((lcd_clk, lcd_miso, lcd_mosi), mode, 2.MHz(), &clocks);
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let spi_iface = SPIInterface::new(lcd_spi, lcd_dc, lcd_cs);
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let dummy_reset = DummyOutputPin::default();
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let mut delay = dp.TIM1.delay_us(&clocks);
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let mut lcd = Ili9341::new(
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spi_iface,
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dummy_reset,
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&mut delay,
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Orientation::PortraitFlipped,
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DisplaySize240x320,
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)
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.unwrap();
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// Create a new character style
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let style = MonoTextStyle::new(&FONT_6X10, Rgb565::RED);
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// Create a text at position (20, 30) and draw it using the previously defined style
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Text::with_alignment(
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"First line\nSecond line",
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Point::new(20, 30),
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style,
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Alignment::Center,
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)
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.draw(&mut lcd)
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.unwrap();
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(Shared {}, Local {}, init::Monotonics())
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}
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#[idle(local = [])]
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fn idle(cx: idle::Context) -> ! {
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loop {
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cortex_m::asm::nop();
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}
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}
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}
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@ -1,4 +1,5 @@
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use crate::Ili9341;
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use embedded_graphics_core::{
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pixelcolor::{raw::RawU16, Rgb565},
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prelude::*,
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@ -27,8 +28,14 @@ where
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if self.bounding_box().contains(point) {
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let x = point.x as u16;
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let y = point.y as u16;
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let color = RawU16::from(color).into_inner();
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self.draw_raw_slice(x, y, x, y, &[color])?;
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self.draw_raw_iter(
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x,
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y,
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x,
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y,
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core::iter::once(RawU16::from(color).into_inner()),
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)?;
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}
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}
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Ok(())
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@ -75,8 +82,4 @@ where
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Ok(())
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}
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}
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error> {
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self.clear_screen(RawU16::from(color).into_inner())
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}
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}
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|
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263
src/lib.rs
263
src/lib.rs
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@ -1,34 +1,10 @@
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#![no_std]
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//! ILI9341 Display Driver
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//!
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//! ### Usage
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//!
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//! To control the display you need to set up:
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//!
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//! * Interface for communicating with display ([display-interface-spi crate] for SPI)
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//! * Configuration (reset pin, delay, orientation and size) for display
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//!
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//! ```ignore
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//! let iface = SPIInterface::new(spi, dc, cs);
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//!
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//! let mut display = Ili9341::new(
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//! iface,
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//! reset_gpio,
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//! &mut delay,
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//! Orientation::Landscape,
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//! ili9341::DisplaySize240x320,
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//! )
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//! .unwrap();
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//!
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//! display.clear(Rgb565::RED).unwrap()
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//! ```
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//!
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//! [display-interface-spi crate]: https://crates.io/crates/display-interface-spi
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use embedded_hal::delay::DelayNs;
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use embedded_hal::digital::OutputPin;
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use embedded_hal::blocking::delay::DelayMs;
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use embedded_hal::digital::v2::OutputPin;
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use display_interface::DataFormat;
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use core::iter::once;
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use display_interface::DataFormat::{U16BEIter, U8Iter};
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use display_interface::WriteOnlyDataCommand;
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#[cfg(feature = "graphics")]
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|
@ -64,19 +40,7 @@ impl DisplaySize for DisplaySize320x480 {
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const HEIGHT: usize = 480;
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}
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/// For quite a few boards (ESP32-S2-Kaluga-1, M5Stack, M5Core2 and others),
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/// the ILI9341 initialization command arguments are slightly different
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///
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/// This trait provides the flexibility for users to define their own
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/// initialization command arguments suitable for the particular board they are using
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pub trait Mode {
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fn mode(&self) -> u8;
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fn is_landscape(&self) -> bool;
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}
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/// The default implementation of the Mode trait from above
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/// Should work for most (but not all) boards
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/// The default orientation is Portrait
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pub enum Orientation {
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Portrait,
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PortraitFlipped,
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|
@ -84,30 +48,6 @@ pub enum Orientation {
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LandscapeFlipped,
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}
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impl Mode for Orientation {
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fn mode(&self) -> u8 {
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match self {
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Self::Portrait => 0x40 | 0x08,
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Self::Landscape => 0x20 | 0x08,
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Self::PortraitFlipped => 0x80 | 0x08,
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Self::LandscapeFlipped => 0x40 | 0x80 | 0x20 | 0x08,
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}
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}
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fn is_landscape(&self) -> bool {
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match self {
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Self::Landscape | Self::LandscapeFlipped => true,
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Self::Portrait | Self::PortraitFlipped => false,
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}
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}
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}
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/// Specify state of specific mode of operation
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pub enum ModeState {
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On,
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Off,
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}
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/// There are two method for drawing to the screen:
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/// [Ili9341::draw_raw_iter] and [Ili9341::draw_raw_slice]
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///
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|
@ -128,7 +68,7 @@ pub struct Ili9341<IFACE, RESET> {
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reset: RESET,
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width: usize,
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height: usize,
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landscape: bool,
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mode: Orientation,
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}
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impl<IFACE, RESET> Ili9341<IFACE, RESET>
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|
@ -136,29 +76,28 @@ where
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IFACE: WriteOnlyDataCommand,
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RESET: OutputPin,
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{
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pub fn new<DELAY, SIZE, MODE>(
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pub fn new<DELAY, SIZE>(
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interface: IFACE,
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reset: RESET,
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delay: &mut DELAY,
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mode: MODE,
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mode: Orientation,
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_display_size: SIZE,
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) -> Result<Self>
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where
|
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DELAY: DelayNs,
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DELAY: DelayMs<u16>,
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SIZE: DisplaySize,
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MODE: Mode,
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{
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let mut ili9341 = Ili9341 {
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interface,
|
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reset,
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width: SIZE::WIDTH,
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height: SIZE::HEIGHT,
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landscape: false,
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mode: Orientation::Portrait,
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};
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|
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// Do hardware reset by holding reset low for at least 10us
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ili9341.reset.set_low().map_err(|_| DisplayError::RSError)?;
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let _ = delay.delay_ms(1);
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delay.delay_ms(1);
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// Set high for normal operation
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ili9341
|
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.reset
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|
@ -167,26 +106,26 @@ where
|
|||
|
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// Wait 5ms after reset before sending commands
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// and 120ms before sending Sleep Out
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let _ = delay.delay_ms(5);
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delay.delay_ms(5);
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|
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// Do software reset
|
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ili9341.command(Command::SoftwareReset, &[])?;
|
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|
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// Wait 5ms after reset before sending commands
|
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// and 120ms before sending Sleep Out
|
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let _ = delay.delay_ms(120);
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delay.delay_ms(120);
|
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|
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ili9341.set_orientation(mode)?;
|
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|
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// Set pixel format to 16 bits per pixel
|
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ili9341.command(Command::PixelFormatSet, &[0x55])?;
|
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|
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ili9341.sleep_mode(ModeState::Off)?;
|
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ili9341.command(Command::SleepOut, &[])?;
|
||||
|
||||
// Wait 5ms after Sleep Out before sending commands
|
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let _ = delay.delay_ms(5);
|
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delay.delay_ms(5);
|
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|
||||
ili9341.display_mode(ModeState::On)?;
|
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ili9341.command(Command::DisplayOn, &[])?;
|
||||
|
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Ok(ili9341)
|
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}
|
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|
@ -197,21 +136,15 @@ where
|
|||
IFACE: WriteOnlyDataCommand,
|
||||
{
|
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fn command(&mut self, cmd: Command, args: &[u8]) -> Result {
|
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self.interface.send_commands(DataFormat::U8(&[cmd as u8]))?;
|
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self.interface.send_data(DataFormat::U8(args))
|
||||
self.interface.send_commands(U8Iter(&mut once(cmd as u8)))?;
|
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self.interface.send_data(U8Iter(&mut args.iter().cloned()))
|
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}
|
||||
|
||||
fn write_iter<I: IntoIterator<Item = u16>>(&mut self, data: I) -> Result {
|
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self.command(Command::MemoryWrite, &[])?;
|
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use DataFormat::U16BEIter;
|
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self.interface.send_data(U16BEIter(&mut data.into_iter()))
|
||||
}
|
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|
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fn write_slice(&mut self, data: &[u16]) -> Result {
|
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self.command(Command::MemoryWrite, &[])?;
|
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self.interface.send_data(DataFormat::U16(data))
|
||||
}
|
||||
|
||||
fn set_window(&mut self, x0: u16, y0: u16, x1: u16, y1: u16) -> Result {
|
||||
self.command(
|
||||
Command::ColumnAddressSet,
|
||||
|
@ -239,10 +172,9 @@ where
|
|||
fixed_top_lines: u16,
|
||||
fixed_bottom_lines: u16,
|
||||
) -> Result<Scroller> {
|
||||
let height = if self.landscape {
|
||||
self.width
|
||||
} else {
|
||||
self.height
|
||||
let height = match self.mode {
|
||||
Orientation::Landscape | Orientation::LandscapeFlipped => self.width,
|
||||
Orientation::Portrait | Orientation::PortraitFlipped => self.height,
|
||||
} as u16;
|
||||
let scroll_lines = height as u16 - fixed_top_lines - fixed_bottom_lines;
|
||||
|
||||
|
@ -308,92 +240,39 @@ where
|
|||
///
|
||||
/// The expected format is rgb565.
|
||||
pub fn draw_raw_slice(&mut self, x0: u16, y0: u16, x1: u16, y1: u16, data: &[u16]) -> Result {
|
||||
self.set_window(x0, y0, x1, y1)?;
|
||||
self.write_slice(data)
|
||||
self.draw_raw_iter(x0, y0, x1, y1, data.iter().copied())
|
||||
}
|
||||
|
||||
/// Change the orientation of the screen
|
||||
pub fn set_orientation<MODE>(&mut self, mode: MODE) -> Result
|
||||
where
|
||||
MODE: Mode,
|
||||
{
|
||||
self.command(Command::MemoryAccessControl, &[mode.mode()])?;
|
||||
|
||||
if self.landscape ^ mode.is_landscape() {
|
||||
pub fn set_orientation(&mut self, mode: Orientation) -> Result {
|
||||
let was_landscape = match self.mode {
|
||||
Orientation::Landscape | Orientation::LandscapeFlipped => true,
|
||||
Orientation::Portrait | Orientation::PortraitFlipped => false,
|
||||
};
|
||||
let is_landscape = match mode {
|
||||
Orientation::Portrait => {
|
||||
self.command(Command::MemoryAccessControl, &[0x40 | 0x08])?;
|
||||
false
|
||||
}
|
||||
Orientation::Landscape => {
|
||||
self.command(Command::MemoryAccessControl, &[0x20 | 0x08])?;
|
||||
true
|
||||
}
|
||||
Orientation::PortraitFlipped => {
|
||||
self.command(Command::MemoryAccessControl, &[0x80 | 0x08])?;
|
||||
false
|
||||
}
|
||||
Orientation::LandscapeFlipped => {
|
||||
self.command(Command::MemoryAccessControl, &[0x40 | 0x80 | 0x20 | 0x08])?;
|
||||
true
|
||||
}
|
||||
};
|
||||
if was_landscape ^ is_landscape {
|
||||
core::mem::swap(&mut self.height, &mut self.width);
|
||||
}
|
||||
self.landscape = mode.is_landscape();
|
||||
self.mode = mode;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Fill entire screen with specfied color u16 value
|
||||
pub fn clear_screen(&mut self, color: u16) -> Result {
|
||||
let color = core::iter::repeat(color).take(self.width * self.height);
|
||||
self.draw_raw_iter(0, 0, self.width as u16, self.height as u16, color)
|
||||
}
|
||||
|
||||
/// Control the screen sleep mode:
|
||||
pub fn sleep_mode(&mut self, mode: ModeState) -> Result {
|
||||
match mode {
|
||||
ModeState::On => self.command(Command::SleepModeOn, &[]),
|
||||
ModeState::Off => self.command(Command::SleepModeOff, &[]),
|
||||
}
|
||||
}
|
||||
|
||||
/// Control the screen display mode
|
||||
pub fn display_mode(&mut self, mode: ModeState) -> Result {
|
||||
match mode {
|
||||
ModeState::On => self.command(Command::DisplayOn, &[]),
|
||||
ModeState::Off => self.command(Command::DisplayOff, &[]),
|
||||
}
|
||||
}
|
||||
|
||||
/// Invert the pixel color on screen
|
||||
pub fn invert_mode(&mut self, mode: ModeState) -> Result {
|
||||
match mode {
|
||||
ModeState::On => self.command(Command::InvertOn, &[]),
|
||||
ModeState::Off => self.command(Command::InvertOff, &[]),
|
||||
}
|
||||
}
|
||||
|
||||
/// Idle mode reduces the number of colors to 8
|
||||
pub fn idle_mode(&mut self, mode: ModeState) -> Result {
|
||||
match mode {
|
||||
ModeState::On => self.command(Command::IdleModeOn, &[]),
|
||||
ModeState::Off => self.command(Command::IdleModeOff, &[]),
|
||||
}
|
||||
}
|
||||
|
||||
/// Set display brightness to the value between 0 and 255
|
||||
pub fn brightness(&mut self, brightness: u8) -> Result {
|
||||
self.command(Command::SetBrightness, &[brightness])
|
||||
}
|
||||
|
||||
/// Set adaptive brightness value equal to [AdaptiveBrightness]
|
||||
pub fn content_adaptive_brightness(&mut self, value: AdaptiveBrightness) -> Result {
|
||||
self.command(Command::ContentAdaptiveBrightness, &[value as _])
|
||||
}
|
||||
|
||||
/// Configure [FrameRateClockDivision] and [FrameRate] in normal mode
|
||||
pub fn normal_mode_frame_rate(
|
||||
&mut self,
|
||||
clk_div: FrameRateClockDivision,
|
||||
frame_rate: FrameRate,
|
||||
) -> Result {
|
||||
self.command(
|
||||
Command::NormalModeFrameRate,
|
||||
&[clk_div as _, frame_rate as _],
|
||||
)
|
||||
}
|
||||
|
||||
/// Configure [FrameRateClockDivision] and [FrameRate] in idle mode
|
||||
pub fn idle_mode_frame_rate(
|
||||
&mut self,
|
||||
clk_div: FrameRateClockDivision,
|
||||
frame_rate: FrameRate,
|
||||
) -> Result {
|
||||
self.command(Command::IdleModeFrameRate, &[clk_div as _, frame_rate as _])
|
||||
}
|
||||
}
|
||||
|
||||
impl<IFACE, RESET> Ili9341<IFACE, RESET> {
|
||||
|
@ -428,62 +307,16 @@ impl Scroller {
|
|||
}
|
||||
}
|
||||
|
||||
/// Available Adaptive Brightness values
|
||||
pub enum AdaptiveBrightness {
|
||||
Off = 0x00,
|
||||
UserInterfaceImage = 0x01,
|
||||
StillPicture = 0x02,
|
||||
MovingImage = 0x03,
|
||||
}
|
||||
|
||||
/// Available frame rate in Hz
|
||||
pub enum FrameRate {
|
||||
FrameRate119 = 0x10,
|
||||
FrameRate112 = 0x11,
|
||||
FrameRate106 = 0x12,
|
||||
FrameRate100 = 0x13,
|
||||
FrameRate95 = 0x14,
|
||||
FrameRate90 = 0x15,
|
||||
FrameRate86 = 0x16,
|
||||
FrameRate83 = 0x17,
|
||||
FrameRate79 = 0x18,
|
||||
FrameRate76 = 0x19,
|
||||
FrameRate73 = 0x1a,
|
||||
FrameRate70 = 0x1b,
|
||||
FrameRate68 = 0x1c,
|
||||
FrameRate65 = 0x1d,
|
||||
FrameRate63 = 0x1e,
|
||||
FrameRate61 = 0x1f,
|
||||
}
|
||||
|
||||
/// Frame rate clock division
|
||||
pub enum FrameRateClockDivision {
|
||||
Fosc = 0x00,
|
||||
FoscDiv2 = 0x01,
|
||||
FoscDiv4 = 0x02,
|
||||
FoscDiv8 = 0x03,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
enum Command {
|
||||
SoftwareReset = 0x01,
|
||||
MemoryAccessControl = 0x36,
|
||||
PixelFormatSet = 0x3a,
|
||||
SleepModeOn = 0x10,
|
||||
SleepModeOff = 0x11,
|
||||
InvertOff = 0x20,
|
||||
InvertOn = 0x21,
|
||||
DisplayOff = 0x28,
|
||||
SleepOut = 0x11,
|
||||
DisplayOn = 0x29,
|
||||
ColumnAddressSet = 0x2a,
|
||||
PageAddressSet = 0x2b,
|
||||
MemoryWrite = 0x2c,
|
||||
VerticalScrollDefine = 0x33,
|
||||
VerticalScrollAddr = 0x37,
|
||||
IdleModeOff = 0x38,
|
||||
IdleModeOn = 0x39,
|
||||
SetBrightness = 0x51,
|
||||
ContentAdaptiveBrightness = 0x55,
|
||||
NormalModeFrameRate = 0xb1,
|
||||
IdleModeFrameRate = 0xb2,
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue