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Add clear_screen function
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2 changed files with 10 additions and 1 deletions
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@ -1,5 +1,4 @@
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use crate::Ili9341;
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use crate::Ili9341;
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use embedded_graphics_core::{
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use embedded_graphics_core::{
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pixelcolor::{raw::RawU16, Rgb565},
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pixelcolor::{raw::RawU16, Rgb565},
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prelude::*,
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prelude::*,
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@ -82,4 +81,8 @@ where
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Ok(())
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Ok(())
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}
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}
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}
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}
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error> {
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self.clear_screen(RawU16::from(color).into_inner())
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}
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}
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}
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@ -313,6 +313,12 @@ where
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self.landscape = mode.is_landscape();
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self.landscape = mode.is_landscape();
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Ok(())
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Ok(())
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}
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}
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/// Fill entire screen with specfied color u16 value
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pub fn clear_screen(&mut self, color: u16) -> Result {
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let color = core::iter::repeat(color).take(self.width * self.height);
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self.draw_raw_iter(0, 0, self.width as u16, self.height as u16, color)
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}
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}
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}
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impl<IFACE, RESET> Ili9341<IFACE, RESET> {
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impl<IFACE, RESET> Ili9341<IFACE, RESET> {
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