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https://github.com/yuri91/ili9341-rs.git
synced 2024-11-21 22:30:59 +00:00
Use u16 for pixel data
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parent
459545a777
commit
11c4a5ca34
1 changed files with 9 additions and 26 deletions
31
src/lib.rs
31
src/lib.rs
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@ -186,10 +186,6 @@ impl<IfaceE, PinE, IFACE, RESET> Ili9341<IFACE, RESET>
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self.interface.write_iter(Command::MemoryWrite as u8, data)
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}
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fn write_raw(&mut self, data: &[u8]) -> Result<(), IFACE::Error> {
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self.interface.write(Command::MemoryWrite as u8, data)
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}
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fn set_window(&mut self, x0: u16, y0: u16, x1: u16, y1: u16) -> Result<(), IFACE::Error> {
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self.command(
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Command::ColumnAddressSet,
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@ -238,21 +234,20 @@ impl<IfaceE, PinE, IFACE, RESET> Ili9341<IFACE, RESET>
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///
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/// The border is included.
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///
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/// This method accepts a raw buffer of bytes that will be copied to the screen
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/// This method accepts a raw buffer of words that will be copied to the screen
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/// video memory.
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///
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/// The expected format is rgb565, and the two bytes for a pixel
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/// are in big endian order.
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/// The expected format is rgb565.
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pub fn draw_raw(
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&mut self,
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x0: u16,
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y0: u16,
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x1: u16,
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y1: u16,
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data: &[u8],
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data: &[u16],
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) -> Result<(), IFACE::Error> {
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self.set_window(x0, y0, x1, y1)?;
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self.write_raw(data)
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self.write_iter(data.iter().cloned())
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}
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/// Change the orientation of the screen
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@ -311,7 +306,7 @@ where
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{
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const BUF_SIZE: usize = 64;
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let mut row: [u8; BUF_SIZE] = [0; BUF_SIZE];
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let mut row: [u16; BUF_SIZE] = [0; BUF_SIZE];
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let mut i = 0;
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let mut lasty = 0;
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let mut startx = 0;
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@ -333,14 +328,8 @@ where
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startx = pos.x;
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}
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// Add pixel color to buffer
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for b in embedded_graphics::pixelcolor::raw::RawU16::from(color)
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.into_inner()
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.to_be_bytes()
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.iter()
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{
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row[i] = *b;
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row[i] = embedded_graphics::pixelcolor::raw::RawU16::from(color).into_inner();
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i += 1;
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}
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lasty = pos.y;
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endx = pos.x;
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} else {
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@ -357,14 +346,8 @@ where
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// Start new line of contiguous pixels
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i = 0;
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startx = pos.x;
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for b in embedded_graphics::pixelcolor::raw::RawU16::from(color)
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.into_inner()
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.to_be_bytes()
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.iter()
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{
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row[i] = *b;
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row[i] = embedded_graphics::pixelcolor::raw::RawU16::from(color).into_inner();
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i += 1;
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}
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lasty = pos.y;
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endx = pos.x;
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}
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