mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-04 15:36:35 +00:00
281 lines
No EOL
8.6 KiB
Markdown
281 lines
No EOL
8.6 KiB
Markdown
# Android tutorial 1: Link against GStreamer
|
||
|
||
## Goal!
|
||
|
||
![screenshot]
|
||
|
||
This first Android tutorial is extremely simple: it just retrieves the
|
||
GStreamer version and displays it on the screen. It exemplifies how to
|
||
access GStreamer C code from Java and verifies that there have been no
|
||
linkage problems.
|
||
|
||
## Hello GStreamer \[Java code\]
|
||
|
||
The tutorial code is in the [gst-docs](https://cgit.freedesktop.org/gstreamer/gst-docs/) in the `tutorials/android-tutorial-1` subdirectory. This directories contains the usual Android NDK structure: a `src` folder for the Java code,
|
||
a `jni` folder for the C code and a `res` folder for UI resources.
|
||
|
||
We recommend that you open this project in Eclipse (as explained
|
||
in [](installing/for-android-development.md)) so you can
|
||
easily see how all the pieces fit together.
|
||
|
||
Let’s first introduce the Java code, then the C code and finally the
|
||
makefile that allows GStreamer integration.
|
||
|
||
**src/org/freedesktop/gstreamer/tutorials/tutorial_1/Tutorial1.java**
|
||
|
||
``` java
|
||
package org.freedesktop.gstreamer.tutorials.tutorial_1;
|
||
|
||
import android.app.Activity;
|
||
import android.os.Bundle;
|
||
import android.widget.TextView;
|
||
import android.widget.Toast;
|
||
|
||
import org.freedesktop.gstreamer.GStreamer;
|
||
|
||
public class Tutorial1 extends Activity {
|
||
private native String nativeGetGStreamerInfo();
|
||
|
||
// Called when the activity is first created.
|
||
@Override
|
||
public void onCreate(Bundle savedInstanceState)
|
||
{
|
||
super.onCreate(savedInstanceState);
|
||
|
||
try {
|
||
GStreamer.init(this);
|
||
} catch (Exception e) {
|
||
Toast.makeText(this, e.getMessage(), Toast.LENGTH_LONG).show();
|
||
finish();
|
||
return;
|
||
}
|
||
|
||
setContentView(R.layout.main);
|
||
|
||
TextView tv = (TextView)findViewById(R.id.textview_info);
|
||
tv.setText("Welcome to " + nativeGetGStreamerInfo() + " !");
|
||
}
|
||
|
||
static {
|
||
System.loadLibrary("gstreamer_android");
|
||
System.loadLibrary("tutorial-1");
|
||
}
|
||
|
||
}
|
||
```
|
||
|
||
Calls from Java to C happen through native methods, like the one
|
||
declared here:
|
||
|
||
``` java
|
||
private native String nativeGetGStreamerInfo();
|
||
```
|
||
|
||
This tells Java that there exists a method with this signature somewhere
|
||
so it compiles happily. It is your responsibility to ensure that, **at
|
||
runtime**, this method is accessible. This is accomplished by the C code
|
||
shown later.
|
||
|
||
The first bit of code that gets actually executed is the static
|
||
initializer of the class:
|
||
|
||
``` java
|
||
static {
|
||
System.loadLibrary("gstreamer_android");
|
||
System.loadLibrary("tutorial-1");
|
||
}
|
||
```
|
||
|
||
It loads `libgstreamer_android.so`, which contains all GStreamer
|
||
methods, and `libtutorial-1.so`, which contains the C part of this
|
||
tutorial, explained below.
|
||
|
||
Upon loading, each of these libraries’ `JNI_OnLoad()` method is
|
||
executed. It basically registers the native methods that these libraries
|
||
expose. The GStreamer library only exposes a `init()` method, which
|
||
initializes GStreamer and registers all plugins (The tutorial library is
|
||
explained later below).
|
||
|
||
``` java
|
||
try {
|
||
GStreamer.init(this);
|
||
} catch (Exception e) {
|
||
Toast.makeText(this, e.getMessage(), Toast.LENGTH_LONG).show();
|
||
finish();
|
||
return;
|
||
}
|
||
```
|
||
|
||
Next, in the `OnCreate()` method of the
|
||
[Activity](http://developer.android.com/reference/android/app/Activity.html)
|
||
we actually initialize GStreamer by calling `GStreamer.init()`. This
|
||
method requires a
|
||
[Context](http://developer.android.com/reference/android/content/Context.html)
|
||
so it cannot be called from the static initializer, but there is no
|
||
danger in calling it multiple times, as all but the first time the calls
|
||
will be ignored.
|
||
|
||
Should initialization fail, the `init()` method would throw an
|
||
[Exception](http://developer.android.com/reference/java/lang/Exception.html)
|
||
with the details provided by the GStreamer library.
|
||
|
||
``` java
|
||
TextView tv = (TextView)findViewById(R.id.textview_info);
|
||
tv.setText("Welcome to " + nativeGetGStreamerInfo() + " !");
|
||
```
|
||
|
||
Then, the native method `nativeGetGStreamerInfo()` is called and a
|
||
string is retrieved, which is used to format the content of the
|
||
[TextView](http://developer.android.com/reference/android/widget/TextView.html)
|
||
in the UI.
|
||
|
||
This finishes the UI part of this tutorial. Let’s take a look at the C
|
||
code:
|
||
|
||
## Hello GStreamer \[C code\]
|
||
|
||
**jni/tutorial-1.c**
|
||
|
||
``` c
|
||
#include <string.h>
|
||
#include <jni.h>
|
||
#include <android/log.h>
|
||
#include <gst/gst.h>
|
||
|
||
/*
|
||
* Java Bindings
|
||
*/
|
||
static jstring gst_native_get_gstreamer_info (JNIEnv* env, jobject thiz) {
|
||
char *version_utf8 = gst_version_string();
|
||
jstring *version_jstring = (*env)->NewStringUTF(env, version_utf8);
|
||
g_free (version_utf8);
|
||
return version_jstring;
|
||
}
|
||
|
||
static JNINativeMethod native_methods[] = {
|
||
{ "nativeGetGStreamerInfo", "()Ljava/lang/String;", (void *) gst_native_get_gstreamer_info}
|
||
};
|
||
|
||
jint JNI_OnLoad(JavaVM *vm, void *reserved) {
|
||
JNIEnv *env = NULL;
|
||
|
||
if ((*vm)->GetEnv(vm, (void**) &env, JNI_VERSION_1_4) != JNI_OK) {
|
||
__android_log_print (ANDROID_LOG_ERROR, "tutorial-1", "Could not retrieve JNIEnv");
|
||
return 0;
|
||
}
|
||
jclass klass = (*env)->FindClass (env, "org/freedesktop/gstreamer/tutorials/tutorial_1/Tutorial1");
|
||
(*env)->RegisterNatives (env, klass, native_methods, G_N_ELEMENTS(native_methods));
|
||
|
||
return JNI_VERSION_1_4;
|
||
}
|
||
```
|
||
|
||
The `JNI_OnLoad()` method is executed every time the Java Virtual
|
||
Machine (VM) loads a library.
|
||
|
||
Here, we retrieve the JNI environment needed to make calls that interact
|
||
with Java:
|
||
|
||
``` c
|
||
JNIEnv *env = NULL;
|
||
|
||
if ((*vm)->GetEnv(vm, (void**) &env, JNI_VERSION_1_4) != JNI_OK) {
|
||
__android_log_print (ANDROID_LOG_ERROR, "tutorial-1", "Could not retrieve JNIEnv");
|
||
return 0;
|
||
}
|
||
```
|
||
|
||
And then locate the class containing the UI part of this tutorial using
|
||
`
|
||
FindClass()`:
|
||
|
||
``` c
|
||
jclass klass = (*env)->FindClass (env, "org/freedesktop/gstreamer/tutorials/tutorial_1/Tutorial1");
|
||
```
|
||
|
||
Finally, we register our native methods with `RegisterNatives()`, this
|
||
is, we provide the code for the methods we advertised in Java using the
|
||
**`native`**
|
||
keyword:
|
||
|
||
``` c
|
||
(*env)->RegisterNatives (env, klass, native_methods, G_N_ELEMENTS(native_methods));
|
||
```
|
||
|
||
The `native_methods` array describes each one of the methods to register
|
||
(only one in this tutorial). For each method, it provides its Java
|
||
name, its [type
|
||
signature](http://docs.oracle.com/javase/1.5.0/docs/guide/jni/spec/types.html#wp276)
|
||
and a pointer to the C function implementing it:
|
||
|
||
``` c
|
||
static JNINativeMethod native_methods[] = {
|
||
{ "nativeGetGStreamerInfo", "()Ljava/lang/String;", (void *) gst_native_get_gstreamer_info}
|
||
};
|
||
```
|
||
|
||
The only native method used in this tutorial
|
||
is `nativeGetGStreamerInfo()`:
|
||
|
||
``` c
|
||
jstring gst_native_get_gstreamer_info (JNIEnv* env, jobject thiz) {
|
||
char *version_utf8 = gst_version_string();
|
||
jstring *version_jstring = (*env)->NewStringUTF(env, version_utf8);
|
||
g_free (version_utf8);
|
||
return version_jstring;
|
||
}
|
||
```
|
||
|
||
It simply calls `gst_version_string()` to obtain a string describing
|
||
this version of GStreamer. This [Modified
|
||
UTF8](http://en.wikipedia.org/wiki/UTF-8#Modified_UTF-8) string is then
|
||
converted to [UTF16](http://en.wikipedia.org/wiki/UTF-16) by `
|
||
NewStringUTF()` as required by Java and returned. Java will be
|
||
responsible for freeing the memory used by the new UTF16 String, but we
|
||
must free the `char *` returned by `gst_version_string()`.
|
||
|
||
## Hello GStreamer \[Android.mk\]
|
||
|
||
**jni/Android.mk**
|
||
|
||
``` ruby
|
||
LOCAL_PATH := $(call my-dir)
|
||
|
||
include $(CLEAR_VARS)
|
||
|
||
LOCAL_MODULE := tutorial-1
|
||
LOCAL_SRC_FILES := tutorial-1.c
|
||
LOCAL_SHARED_LIBRARIES := gstreamer_android
|
||
LOCAL_LDLIBS := -llog
|
||
include $(BUILD_SHARED_LIBRARY)
|
||
|
||
ifndef GSTREAMER_ROOT
|
||
ifndef GSTREAMER_ROOT_ANDROID
|
||
$(error GSTREAMER_ROOT_ANDROID is not defined!)
|
||
endif
|
||
GSTREAMER_ROOT := $(GSTREAMER_ROOT_ANDROID)
|
||
endif
|
||
GSTREAMER_NDK_BUILD_PATH := $(GSTREAMER_ROOT)/share/gst-android/ndk-build/
|
||
GSTREAMER_PLUGINS := coreelements
|
||
include $(GSTREAMER_NDK_BUILD_PATH)/gstreamer-1.0.mk
|
||
```
|
||
|
||
This is a barebones makefile for a project with GStreamer support. It
|
||
simply states that it depends on the `libgstreamer_android.so` library
|
||
(line 7), and requires the `coreelements` plugin (line 18). More complex
|
||
applications will probably add more libraries and plugins
|
||
to `Android.mk`
|
||
|
||
## Conclusion
|
||
|
||
This ends the first Android tutorial. It has shown that, besides the
|
||
interconnection between Java and C (which abides to the standard JNI
|
||
procedure), adding GStreamer support to an Android application is not
|
||
any more complicated than adding it to a desktop application.
|
||
|
||
The following tutorials detail the few places in which care has to be
|
||
taken when developing specifically for the Android platform.
|
||
|
||
As usual, it has been a pleasure having you here, and see you soon\!
|
||
|
||
[screenshot]: images/tutorials/android-link-against-gstreamer-screenshot.png |