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2101685b7d
GstVaapiTexture is a generic abstraction that could be moved to the core libgstvaapi library. While doing this, no extra dependency needs to be added. This means that a GstVaapitextureClass is now available for any specific code that needs to be added, e.g. creation of the underlying GL texture objects, or backend dependent ways to upload a surface to the texture object. Generic OpenGL data types (GLuint, GLenum) are also replaced with a plain guint. https://bugzilla.gnome.org/show_bug.cgi?id=736715
42 lines
1.5 KiB
C
42 lines
1.5 KiB
C
/*
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* gstvaapitexture_glx.h - VA/GLX texture abstraction
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*
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* Copyright (C) 2010-2011 Splitted-Desktop Systems
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* Author: Gwenole Beauchesne <gwenole.beauchesne@splitted-desktop.com>
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* Copyright (C) 2012-2014 Intel Corporation
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* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1
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* of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA
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*/
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#ifndef GST_VAAPI_TEXTURE_GLX_H
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#define GST_VAAPI_TEXTURE_GLX_H
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#include <gst/vaapi/gstvaapitexture.h>
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G_BEGIN_DECLS
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GstVaapiTexture *
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gst_vaapi_texture_glx_new (GstVaapiDisplay * display, guint target,
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guint format, guint width, guint height);
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GstVaapiTexture *
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gst_vaapi_texture_glx_new_wrapped (GstVaapiDisplay * display, guint id,
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guint target, guint format);
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G_END_DECLS
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#endif /* GST_VAAPI_TEXTURE_GLX_H */
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