..
hlsl
d3d11: Use shader model 4
2023-11-25 20:27:43 +09:00
gstd3d11av1dec.cpp
d3d11decoder: Port to GstDxva
2023-09-17 18:30:07 +09:00
gstd3d11av1dec.h
d3d11decoder: Port to GstDxva
2023-09-17 18:30:07 +09:00
gstd3d11basefilter.cpp
gstd3d11basefilter.h
gstd3d11compositor.cpp
d3d11: Rework memory allocation params signalling
2023-11-27 15:14:09 +00:00
gstd3d11compositor.h
gstd3d11convert.cpp
d3d11: Add support for more packed formats using compute shader
2023-11-27 15:14:09 +00:00
gstd3d11convert.h
gstd3d11decoder.cpp
d3d11: Rework memory allocation params signalling
2023-11-27 15:14:09 +00:00
gstd3d11decoder.h
d3d11decoder: Port to GstDxva
2023-09-17 18:30:07 +09:00
gstd3d11deinterlace.cpp
d3d11: Rework memory allocation params signalling
2023-11-27 15:14:09 +00:00
gstd3d11deinterlace.h
gstd3d11download.cpp
gstd3d11download.h
gstd3d11dxgicapture.cpp
d3d11screencapturesrc: Hide symbols
2024-01-05 21:27:35 +09:00
gstd3d11dxgicapture.h
gstd3d11h264dec.cpp
d3d11decoder: Port to GstDxva
2023-09-17 18:30:07 +09:00
gstd3d11h264dec.h
d3d11decoder: Port to GstDxva
2023-09-17 18:30:07 +09:00
gstd3d11h265dec.cpp
d3d11decoder: Port to GstDxva
2023-09-17 18:30:07 +09:00
gstd3d11h265dec.h
d3d11decoder: Port to GstDxva
2023-09-17 18:30:07 +09:00
gstd3d11ipc.cpp
d3d11: Use gst_util_get_timestamp()
2023-06-08 01:02:45 +00:00
gstd3d11ipc.h
d3d11: Use gst_util_get_timestamp()
2023-06-08 01:02:45 +00:00
gstd3d11ipcclient.cpp
d3d11: Update plugin docs
2023-08-30 15:45:12 +00:00
gstd3d11ipcclient.h
d3d11ipcsrc: Stop asynchronously in case of io-mode=import
2023-06-06 17:54:44 +00:00
gstd3d11ipcserver.cpp
d3d11ipcsink: Fix deadlock on stop
2023-12-06 16:09:27 +00:00
gstd3d11ipcserver.h
gstd3d11ipcsink.cpp
d3d11: Use gst_util_get_timestamp()
2023-06-08 01:02:45 +00:00
gstd3d11ipcsink.h
gstd3d11ipcsrc.cpp
d3d11: Use gst_util_get_timestamp()
2023-06-08 01:02:45 +00:00
gstd3d11ipcsrc.h
gstd3d11mpeg2dec.cpp
d3d11decoder: Port to GstDxva
2023-09-17 18:30:07 +09:00
gstd3d11mpeg2dec.h
d3d11decoder: Port to GstDxva
2023-09-17 18:30:07 +09:00
gstd3d11overlay.cpp
d3d11: Rework memory allocation params signalling
2023-11-27 15:14:09 +00:00
gstd3d11overlay.h
gstd3d11overlaycompositor.cpp
d3d11: Avoid ID3D11DeviceContext::Map if possible
2023-11-15 23:38:59 +09:00
gstd3d11overlaycompositor.h
gstd3d11pluginutils.cpp
d3d11: Enable DirectXMath SIMD
2023-11-07 11:19:31 +00:00
gstd3d11pluginutils.h
d3d11: Enable DirectXMath SIMD
2023-11-07 11:19:31 +00:00
gstd3d11screencapture.cpp
d3d11screencapturesrc: Fix wrong color with HDR enabled
2023-11-16 19:00:24 +09:00
gstd3d11screencapture.h
d3d11screencapturesrc: Fix wrong color with HDR enabled
2023-11-16 19:00:24 +09:00
gstd3d11screencapturedevice.cpp
d3d11screencapturesrc: Fix wrong color with HDR enabled
2023-11-16 19:00:24 +09:00
gstd3d11screencapturedevice.h
gstd3d11screencapturesrc.cpp
d3d11: Rework memory allocation params signalling
2023-11-27 15:14:09 +00:00
gstd3d11screencapturesrc.h
gstd3d11testsrc.cpp
d3d11: Add support for more packed formats using compute shader
2023-11-27 15:14:09 +00:00
gstd3d11testsrc.h
gstd3d11upload.cpp
d3d11: Rework memory allocation params signalling
2023-11-27 15:14:09 +00:00
gstd3d11upload.h
gstd3d11videosink.cpp
d3d11videosink: disconnect signals before releasing the window
2024-03-30 19:06:31 +00:00
gstd3d11videosink.h
gstd3d11vp8dec.cpp
d3d11decoder: Port to GstDxva
2023-09-17 18:30:07 +09:00
gstd3d11vp8dec.h
d3d11decoder: Port to GstDxva
2023-09-17 18:30:07 +09:00
gstd3d11vp9dec.cpp
d3d11vp9dec: Fix critical warning
2023-09-19 13:09:57 +00:00
gstd3d11vp9dec.h
d3d11decoder: Port to GstDxva
2023-09-17 18:30:07 +09:00
gstd3d11window.cpp
d3d11window: Fix scale factor setting
2023-11-07 11:19:31 +00:00
gstd3d11window.h
d3d11videosink: Add redraw-on-update property
2023-10-30 11:15:35 +00:00
gstd3d11window_corewindow.cpp
gstd3d11window_corewindow.h
gstd3d11window_dummy.cpp
gstd3d11window_dummy.h
gstd3d11window_swapchainpanel.cpp
gstd3d11window_swapchainpanel.h
gstd3d11window_win32.cpp
d3d11window_win32: fix crash on RC unprepare() vs window_proc()
2024-02-26 23:17:05 +00:00
gstd3d11window_win32.h
d3d11videosink: post "have-window-handle" element message on the bus
2023-10-24 16:32:36 +02:00
gstd3d11winrtcapture.cpp
d3d11screencapturesrc: Fix wrong color with HDR enabled
2023-11-16 19:00:24 +09:00
gstd3d11winrtcapture.h
meson.build
d3d11: fix building with address sanitizer
2023-12-07 21:36:20 +00:00
plugin.cpp
d3d11: Drop legacy device support
2023-11-25 20:27:43 +09:00