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- append a glfilter just before fakesink So that we get gltexture or eglimages - propagate our EGLDisplay to the pipeline see GST_QUERY_CONTEXT - share our EGLContext with the iternal gl context of the pipeline, see GST_QUERY_ALLOCATION - use GstVideoGLTextureUploadMeta to upload the incoming gltexture or eglimage to our gl texture TODO: convert from GLESv1 to GLESv2 See https://bugzilla.gnome.org/show_bug.cgi?id=728940 |
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cube_texture_and_coords.h | ||
Makefile.am | ||
testegl.c |