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examples: add an example aplication based OpenGL ES + EGL
Application that shows how to integrate playbin with an OpenGL ES scene through EGL. Renders a video on the surfaces of an animated cube. The code is not ported to 1.x so it's not built by default.
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6 changed files with 1471 additions and 0 deletions
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@ -1,5 +1,9 @@
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SUBDIRS = common omx tools config
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# if BUILD_EXAMPLES
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# SUBDIRS += examples
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# endif
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ACLOCAL_AMFLAGS = -I m4 -I common/m4
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DISTCLEANFILES = _stdint.h
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@ -149,7 +149,9 @@ AG_GST_CHECK_GST_PLUGINS_BASE($GST_API_VERSION, [$GST_REQ], yes)
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AM_CONDITIONAL(HAVE_GST_CHECK, test "x$HAVE_GST_CHECK" = "xyes")
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PKG_CHECK_MODULES([GST_EGL], [gstreamer-egl-1.0], [
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AC_DEFINE(HAVE_GST_EGL, 1, [Have gstreamer-egl])
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GST_EGL=yes
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])
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AM_CONDITIONAL(HAVE_GST_EGL, test "x$GST_EGL" = "xyes")
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dnl Check for documentation xrefs
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GLIB_PREFIX="`$PKG_CONFIG --variable=prefix glib-2.0`"
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@ -361,6 +363,8 @@ tools/Makefile
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config/Makefile
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config/bellagio/Makefile
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config/rpi/Makefile
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examples/Makefile
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examples/egl/Makefile
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)
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AC_OUTPUT
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5
examples/Makefile.am
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5
examples/Makefile.am
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if HAVE_GST_EGL
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SUBDIRS = egl
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endif
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DIST_SUBDIRS = egl
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19
examples/egl/Makefile.am
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19
examples/egl/Makefile.am
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noinst_PROGRAMS = testegl
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testegl_SOURCES = testegl.c
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noinst_HEADERS = cube_texture_and_coords.h
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testegl_LDADD = \
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$(GST_PLUGINS_BASE_LIBS) \
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-lgstapp-@GST_MAJORMINOR@ \
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$(GST_BASE_LIBS) \
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$(GST_LIBS) \
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$(GST_EGL_LIBS)
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testegl_CFLAGS = \
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$(GST_PLUGINS_BASE_CFLAGS) \
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$(GST_BASE_CFLAGS) \
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$(GST_CFLAGS) \
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$(GST_EGL_CFLAGS)
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100
examples/egl/cube_texture_and_coords.h
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100
examples/egl/cube_texture_and_coords.h
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/*
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Copyright (c) 2012, Broadcom Europe Ltd
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the copyright holder nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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// Spatial coordinates for the cube
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static const GLbyte quadx[6*4*3] = {
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/* FRONT */
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-10, -10, 10,
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10, -10, 10,
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-10, 10, 10,
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10, 10, 10,
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/* BACK */
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-10, -10, -10,
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-10, 10, -10,
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10, -10, -10,
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10, 10, -10,
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/* LEFT */
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-10, -10, 10,
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-10, 10, 10,
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-10, -10, -10,
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-10, 10, -10,
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/* RIGHT */
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10, -10, -10,
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10, 10, -10,
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10, -10, 10,
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10, 10, 10,
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/* TOP */
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-10, 10, 10,
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10, 10, 10,
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-10, 10, -10,
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10, 10, -10,
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/* BOTTOM */
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-10, -10, 10,
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-10, -10, -10,
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10, -10, 10,
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10, -10, -10,
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};
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/** Texture coordinates for the quad. */
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static const GLfloat texCoords[6 * 4 * 2] = {
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0.f, 0.f,
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1.f, 0.f,
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0.f, 1.f,
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1.f, 1.f,
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0.f, 0.f,
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1.f, 0.f,
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0.f, 1.f,
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1.f, 1.f,
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0.f, 0.f,
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1.f, 0.f,
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0.f, 1.f,
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1.f, 1.f,
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0.f, 0.f,
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1.f, 0.f,
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0.f, 1.f,
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1.f, 1.f,
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0.f, 0.f,
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1.f, 0.f,
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0.f, 1.f,
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1.f, 1.f,
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0.f, 0.f,
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1.f, 0.f,
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0.f, 1.f,
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1.f, 1.f,
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};
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1339
examples/egl/testegl.c
Normal file
1339
examples/egl/testegl.c
Normal file
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