gstreamer/gst-libs
Julien Isorce d4fe519c2e gl: do not allocate the target texture of an EGLImage
The target texture of an EGLImage is the texture bind just
before calling glEGLImageTargetTexture2D.

As we currently only support a gl texture as the source of an EGLImage
the gl texture is actually already allocated when creating the eglimage.

I also see some cases where it fails to upload an eglimage when
glTexImage2D is called on the target.
2014-05-06 15:39:12 +01:00
..
gst gl: do not allocate the target texture of an EGLImage 2014-05-06 15:39:12 +01:00
Makefile.am Use external shared libamrwb. Fixes #423741 (with lots of cleanup). 2007-05-16 13:50:51 +00:00